Holy fuck dude... you should really google his name... On Saturday, November 17, 2012 10:18:27 PM UTC+2, Justin Buser wrote: > > I don't understand why I keep finding different posts by you > about forcing layout passes. The View instance this person is referring > would never go through a layout pass, regardless of the point at which his > code was executed for several reasons, most notably because it's never even > added to the display list. Additionally, even if it *was* added to the > Window correctly, calling layout() would not "force the layout", you would > call forceLayout() for that but even that would be pointless because the > View doesn't have a layout assigned to it or even have anything to layout > in the first place. > > The truly aggravating thing however is the fact that neither the question > itself, nor the *actual* answer ever have anything to do with "forcing > layouts". Do you understand that when other people come across > invalid/irrelevant information like this and believe it (if not because you > claim to be a developer then simply because they don't know any better) > then it's no longer a forgivable case of simply being wrong about > something. At that point you are responsible for every adverse reaction > your bad information results in. Every application crash/exception > thrown/hour lost/dead kitten/etc... that occurs when someone tries your > solution and it doesn't work is on your head. > > As a human being you should feel morally obligated to not present anything > as fact unless you are 100% confident that it is indeed so. At the very > least you should have first hand experience as it pertains to the > information you are providing and if not then test / verify it before hand. > Although each individual failure in this may seem relatively > insignificant, the aggregate result will ultimately have a negative impact > on our evolutionary progress as a species. As far fetched as you may find > this to be the vast multitude of problems that threaten our very existence > are at some level caused by ignorance, as such it should not be taken > lightly at *any* level. > > On Monday, November 17, 2008 11:20:41 AM UTC-5, Romain Guy wrote: >> >> Hi, >> >> If you do this in onCreate(), then the View didn't go through a layout >> pass yet, so its size is null (0 by 0 pixels.) You need to either wait >> for the first layout, or force the layout by calling layout() on the >> View. >> >> On Mon, Nov 17, 2008 at 2:34 AM, Jose Cortes <jbee...@gmail.com> wrote: >> > >> > Hello everybody. >> > >> > I am working with OpenGL and Android, and I was wondering if there is >> > any way to create a Bitmap or a Drawable using a view (layout). The >> > purpose is to use this Bitmap as Texture for an OpenGL figure. >> > >> > All I have untill now is: >> > >> > ** I create a new view from the context and the Id. >> > >> > View l = new View(context); >> > >> > l.findViewById(R.layout.main); >> > >> > ** I used DrawingCache...but dont know if it is well used: >> > >> > l.setDrawingCacheEnabled(true); >> > >> > Bitmap bmp = l.getDrawingCache(); >> > >> > this bmp is null... >> > >> > >> > Any idea? >> > >> > Thanks >> > > >> > >> >> >> >> -- >> Romain Guy >> www.curious-creature.org >> >
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