On Fri, Dec 28, 2012 at 7:34 PM, Nathan <nathan.d.mel...@gmail.com> wrote:
> Here are a few things I suspect might cause these things:
> Firmware/hardware errors in the device:

"Device or storage overheats" is a duplicate of this, IMHO. This
category should cover 100% of device-freeze situations, at least if
"OS bugs" are considered "firmware errors". There's nothing an SDK app
should be able to do in its own process that can lock up the device
that isn't some sort of low-level issue, AFAIK.

While most of these will be problems originating from the device
manufacturer, modded ROMs can also introduce firmware errors or
trigger hardware problems (e.g., overclocking and runaway heat
buildup).

> Runs out of memory:

"Event loop gets full" is a duplicate of this, IMHO -- leastways, I am
unaware of another bound on the queue used by Looper and kin. I don't
think that this will cause a device freeze, though I could certainly
be wrong about that.

> Any sure fire technique you have found for freezing an Android, let me know
> and I will try to *not* do it.

I'd stay away from the liquid nitrogen. :-)

--
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Aqui estão alguns sites onde você pode perguntar ou responder dúvidas
sobre desenvolvimento de aplicações para Android:
http://www.andglobe.com

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