Lew wrote: > bob wrote: > >> Why does the Basic GL Surface View example make a call like this? >> >> GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, >> GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); >> >> Doesn't the f in glTexParameterf imply that the last parameter is a float? >> > > Gee, I don't know. Let's look it up. > > http://developer.android.com/reference/android/opengl/GLES20.html#glTexParameterf(int, > > int, float) > > Yep. > > >> >> But, it is an int: >> >> public static final int GL_NEAREST = 0x2600; >> > > So? > > What is your question? > > http://docs.oracle.com/javase/specs/jls/se7/html/jls-5.html#jls-5.1.2 > http://www.talisman.org/opengl-1.1/Reference/glTexParameter.html
-- Lew -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en