Hello,
I have a Nexus 7 running 4.2.2. I'm trying to trace an OpenGL ES 2.0 
application, but I can never seem to get OpenGL ES Tracer to work. I'm 
following the instructions 
here: http://developer.android.com/tools/help/gltracer.html

The tracer seems to load fine, and when I put in the package and activity 
class, the right application is launched and the activity starts, and 
Tracer says that it's tracing. However, the size always stays at 0MB and 
the trace file remains at 0 bytes. Occasionally I'll see a socket write 
error right away, but usually I won't. If I then click "Enable" next to 
"Collect Framebuffer contents on glDraw*()", then I always see a 
"Connection reset by peer: socket write error" error message.

I'd really like to get this to work. I played around with different 
settings in the Developer options to no avail. I even tried on OS X in case 
it was a Windows issue, and I had the same problems there.

Thanks!




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<https://lh6.googleusercontent.com/-va1y14LW0y8/UUdXENDe2PI/AAAAAAAAAAc/SzoBs9P33cs/s1600/socket-write-error-2.png>

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