FYI, that wouldn't cover anything really.. the emulator can emulate 
resolution differences and different hardware specifications (as in, memory 
size and availability of features) but it does nothing to actually verify 
that the app works on the device. You can try and match the AVD as closely 
as possible to a device, but it will no guarantee the app will run as it 
should on it (especially if the app has anything to do with 
audio/video/VOIP).

There's no alternative to testing on actual devices. 


On Saturday, January 11, 2014 6:16:33 PM UTC+2, Cayce wrote:
>
> Hello, Forum;
>
> In setting up my emulator devices in ADT, what array of device specs 
> should I target in order to best cover the broadest range of real-life 
> devices? Let's say I want to set up six virtuals to cover the broadest 
> range of actuals. What six would you choose?
>
> I found this article, but it's outdated (2010).
>
> Any advice and/or direction to a more current source of this information 
> would be appreciated.
>
> Thanks.
>
> Cayce
>

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