On Mon, Aug 24, 2015 at 7:32 PM, Paulo Cesar <pueloce...@gmail.com> wrote:

> In Core Image for example, I can get a CIImage with 2160x2160 pixels,
> translate, rotate it, and blend it with another image with same resolution
> all with constant 60fps. In my experience with Canvas, only one image with
> that size can already crash many android devices.


Yeah, the fragmentation is going to be your biggest hurdle. I've not needed
to anything this crazy with images, but from reading this forum, SO, and
assorted blog posts, image manipulation to that degree is non-trivial, to
say the least. There is no built-in library to such things either, as far
as I know.

But well, maybe I can limit the image size like I did on other Android apps.


Probably your best bet. Generally you would create a small copy of the
image you want to manipulate, let the user fiddle, then record all the
transformations the user has applied to the sample, then "commit" them back
to the original.

-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices

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