Thanks Greg,

I actually did try to use the emulator for this purpose, but my app
does not perform correctly (while it does on the device).  It gives me
a blank screen, and I can only assume that this is because it is an
opengl app.

-Rye

On Feb 16, 2:32 am, Greg Krimer <[email protected]> wrote:
> DDMSis indeed the tool for the job. You may want to check out
> Romain's recent post on the subject on the Android 
> blog:http://android-developers.blogspot.com/2009/02/track-memory-allocatio...
>
> I think you have to configure something to get your app to be seen byDDMSon a 
> real device. I cannot recall exactly what that is right now,
> and will try to look it up. But for the moment why not just use the
> emulator? When I run my app on the emulator I see it inDDMSright
> away and am able to use the allocation tracker. I would not expect
> there to be any significant difference in terms of object creation
> running your app on the emulator and a real device.
>
> Hope that helps!
>
> Greg
>
> On Feb 15, 8:17 am, Rye <[email protected]> wrote:
>
> > I've been trying to locate some excessive object creation to deal with
> > hiccuping caused by the garbage collector (any word on upcoming
> > improvements to this, btw?), and have discovered thatDDMSis the tool
> > for the job.  I shut down eclipse and booted upDDMS, and it finds my
> > device, but lists no processes running (no matter what I run).
>
> > Initially, it did list the "powermanager" app that I had installed, so
> > I assumed this was causing some kind of conflict and uninstalled it
> > and rebooted my device.  Now it simply lists no processes.
>
> > Has anyone had a similar experience?
>
> > Thanks for any help!
>
> > -Rye
>
>
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