Hi,

I have reached my highest limit of desperation trying to find out why my 
app Google Play integration stopped working out of the sudden. I do 
appreciate any help, ideas, suggestions you might have.

My app (which is a game) published in 2013 has been up and running without 
any problems until now, basically I uploaded (for the very first time) a 
new APK to the Beta testing section and somehow something got broken in the 
production version, What I mean by broken is that if I navigate to Game 
Services > My Game > Game Details, the page shows me a red top bar error.

An unexpected error occurred. Please try again later. (4800000)

if I try to navigate to Game Services > My Game > Linked apps (and add a 
new one) it shows me a similar error, red top bar.

An unexpected error occurred. Please try again later. (4800004)

also, navigating to Settings > API access will show the error.

An unexpected error occurred. Please try again later. (4800000)

Regarding these error messages I have already contacted Google via email, 
and unfortunately I haven't got any answer from them, I have no idea what 
else I can do, since August 11th none of my players are able to login using 
Google Play from the game (they lost their progress). It feels like the 
google backend is broken, and sadly it was my game what got heavily 
affected this time.

please let me know what your thoughts are, any ideas?

>From my client, when I try to login to Google Play, I am getting a very 
weird error:

*SIGN_IN_FAILED: *The Application is incorrectly configured. Check that the 
package name and signing certificate match the client ID created in the 
Developer Console. Also, if the application is not yet published, check 
that the account you're trying to sign in with is listed as a tester 
account. See logs for more information.*

and when I take a look at the LogCat events what I can see is:

.....





















*08-18 00:19:33.490: W/GamesServiceBroker(3660): Client connected with SDK 
8487000, Services 9452438, and Games 3724003808-18 00:19:33.602: 
E/Volley(3660): [156] BasicNetwork.performRequest: Unexpected response code 
403 for https://www.googleapis.com/games/v1/players/me?language=en_GB 
<https://www.googleapis.com/games/v1/players/me?language=en_GB>08-18 
00:19:33.666: E/SignInIntentService(3660): Access Not Configured. Google 
Play Game Services API has not been used in project 608941808256 before or 
it is disabled. Enable it by visiting 
https://console.developers.google.com/apis/api/games/overview?project=608941808256
 
<https://console.developers.google.com/apis/api/games/overview?project=608941808256>
 
then retry. If you enabled this API recently, wait a few minutes for the 
action to propagate to our systems and retry.08-18 00:19:33.666: 
E/SignInIntentService(3660): 
com.google.android.gms.games.server.error.GamesException08-18 00:19:33.666: 
E/SignInIntentService(3660):  at 
com.google.android.gms.games.server.GamesServer.getResponseBlocking(GamesServer.java:174)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.server.api.PlayersApi.getBlocking(PlayersApi.java:86)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.broker.PlayerAgent.getPlayerFromNetwork(PlayerAgent.java:1638)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.broker.PlayerAgent.fetchPlayer(PlayerAgent.java:633)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.broker.DataBroker.loadSelf(DataBroker.java:1048)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.service.PlayGamesSignInIntentService$LoadSelfOperation.executeInternal(PlayGamesSignInIntentService.java:294)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.service.PlayGamesSignInIntentService$BaseOperation.execute(PlayGamesSignInIntentService.java:56)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.games.service.PlayGamesSignInIntentService$OperationAdapter.execute(PlayGamesSignInIntentService.java:520)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.chimera.BaseAsyncOperationService$OperationTask.run(BaseAsyncOperationService.java:177)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
com.google.android.gms.common.util.concurrent.PriorityRunnable.run(PriorityRunnable.java:17)08-18
 
00:19:33.666: E/SignInIntentService(3660):  at 
java.lang.Thread.run(Thread.java:818)08-18 00:19:33.682: 
E/LoadSelfFragment(21925): Unable to sign in - application does not have a 
registered client ID08-18 00:19:33.682: I/SignInActivity(21925): Transition 
from 8 to 1108-18 00:19:33.683: W/SignInActivity(21925): 
onSignInFailed()...08-18 00:19:33.683: W/SignInActivity(21925): Sign in 
failed during 808-18 00:19:33.683: W/SignInActivity(21925): ==> Returning 
non-OK result: 10004*
*....*

I have no idea where the google API gets that project number *608941808256* 
from. 
Again, all my settings are set correctly, I haven't changed anything here 
since 2013, it simply stopped working.

highly appreciate any help.

thanks.

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