That would depend on your definition of regular View, I suppose.

For my uses, I can use a GLSurfaceView as a "regular" view as for as
layout goes.

What did you need it to do that you can't do?

On Aug 19, 6:49 am, Deren <adam.d0...@gmail.com> wrote:
> I've noticed that OpenGLContext is removed from 1.5. Everybody says
> that GLSurfaceView should be used instead. Does this mean that there
> is no way to render OpenGL graphics into a regular View?
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