That would depend on your definition of regular View, I suppose. For my uses, I can use a GLSurfaceView as a "regular" view as for as layout goes.
What did you need it to do that you can't do? On Aug 19, 6:49 am, Deren <adam.d0...@gmail.com> wrote: > I've noticed that OpenGLContext is removed from 1.5. Everybody says > that GLSurfaceView should be used instead. Does this mean that there > is no way to render OpenGL graphics into a regular View? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---