On Aug 27, 6:49 pm, Dianne Hackborn <hack...@android.com> wrote:

> Trying to get a somewhat realistic environment running natively on a desktop
> is thus tricky enough if that desktop is Linux; it has actually been a very
> long time since the simulator did anything besides run all of the
> applications as threads inside of a single process, which is extremely
> different than the real environment.  Someone could maybe cobble this
> together to work on Linux again (requiring you to install a desktop build of
> the binder driver etc), but it's really difficult to maintain even the
> single process version.  Trying to get this running on something like
> Windows would be a long long rough road.

Ah, so it has been tried and found ugly.

Running an x86 build in a VM should work though (to the degree the x86
builds work), and should be substantially faster then emulating an arm
chip, right?

I do think emulating the processor was the right choice for the
official sdk emulator (vs the pre sdk's x86 VM approach), but the VM
approach does seem like it would be a great unofficial tool for
speeding up less accuracy-critical work.

Or we could go the other way... instead of trying to graft android
onto a desktop linux, we could try to graft enough of a desktop linux
userland onto an x86 android netbook to run eclipse and gcc and have
ourselves a hosted development playground...
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