Look for MatrixGrabber.java and MatrixTrackingGL.java in the 'API
Demoes' that comes with the Android SDK.

On Sep 7, 11:11 am, Gameboy <r59...@gmail.com> wrote:
> I'm trying to use gluUnProject for checking touch selection on a 3D
> object, but seems I can not do with current 1.5 emulator.
>
> The method needs to know current viewport, model view matrix and
> project matrix, I'm trying to use G11 gl to query but get nothing with
> below codes:
>
> int[] viewport = new int[4] ;
> gl.glGetIntegerv(GL11.GL_VIEWPORT, viewport, 0) ;
> float[] modelview = new float[16] ;
> gl.glGetFloatv(gl.GL_MODELVIEW_MATRIX, modelview, 0) ;
> float[] project = new float[16] ;
> gl.glGetFloatv(gl.GL_PROJECTION_MATRIX, project, 0) ;
>
> Questions:
> 1) Is there other way to get these params?
> 2) Does current 1.5 emulator support these G11 feature?
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