On Jan 20, 2:26 pm, Loki117 <thomas.sheppar...@gmail.com> wrote: > Hey guys yeah I understand getting the app onto larger screens with > resource packs etc I just found it curious that when an app is not > marked as supporting a screen size that it reported a different > screensize than it actually has...
Are you developing with 1.5? For me I got the full 480x800 default by moving to 1.6. Is it possible that 1.5 doesn't support higher resolutions? If you dump the OpenGL framebuffer on 1.5, you get a raster of 320x533 pixels, the same aspect ratio as 480x800. Paul. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en