It is being called... between 5-10 times a second. I just set up a routine to check. And I'm most definitely not calling invalidate() on these occasions.
On Feb 3, 2:04 pm, schwiz <sch...@gmail.com> wrote: > your draw routine should only be called if you call invalidate on your > view or its parent view. > > On Feb 3, 7:46 am, Neilz <neilhorn...@googlemail.com> wrote: > > > Hi all. > > > When overiding onDraw() in my View, is it possible to say "Don't draw > > anything new, just keep what was there the last time"? > > > In my app, I only want to draw when I get a sensor change. These > > changes come intermittently. However the draw() routine is being > > called continuously, many times per second, and is causing a lot of > > overhead. I want to hold the last screen output until I have new > > readings to pass in. > > > Is this possible? > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en