oki I soved this myself :P
Had to place my images and resources under the drawable-mdpi folder...
when I created the project for some reason the IDE itself created and
placed nearly everything under the drawable-hdpi folder...

On 11 feb, 10:16, MobDev <developm...@mobilaria.com> wrote:
> Hi,
> I have been developing on a ADP2 (Google Ion) with a "standard" screen
> size (with a resolution of 320x480)...
> Our designer made some pretty neat Images with which to create the
> GUI, and when placing everything within the layout XML files it looks
> pretty good... That is, on the Eclipse renderer, the one who shows you
> how it will look like on the device... Thus not the emulator itself...
> Unfortunately when run on the real device the supercrisp and beatifull
> images become blurry and unsharp...
> I actually do'nt see why this should happen ? Everything has been
> designed whilst keeping the target devices resolution into account...
> Is this because most probably the dpi of the screen on which the
> Images were (big 24 inch screen) is different that the devices ? And
> if so how can this be corrected (maybe within the designers
> application as well, I think he uses Photoshop)...
> Thanks in advance for any help !

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