oki I soved this myself :P Had to place my images and resources under the drawable-mdpi folder... when I created the project for some reason the IDE itself created and placed nearly everything under the drawable-hdpi folder...
On 11 feb, 10:16, MobDev <developm...@mobilaria.com> wrote: > Hi, > I have been developing on a ADP2 (Google Ion) with a "standard" screen > size (with a resolution of 320x480)... > Our designer made some pretty neat Images with which to create the > GUI, and when placing everything within the layout XML files it looks > pretty good... That is, on the Eclipse renderer, the one who shows you > how it will look like on the device... Thus not the emulator itself... > Unfortunately when run on the real device the supercrisp and beatifull > images become blurry and unsharp... > I actually do'nt see why this should happen ? Everything has been > designed whilst keeping the target devices resolution into account... > Is this because most probably the dpi of the screen on which the > Images were (big 24 inch screen) is different that the devices ? And > if so how can this be corrected (maybe within the designers > application as well, I think he uses Photoshop)... > Thanks in advance for any help ! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en