Hi, I'd like to know if the Audio Flinger uses the same mixer buffer for combining Audio streams from Media Service playback [ Potentially large buffer] , System sound [ ringtone , DTMF etc ] , Gaming Audio [ Low latency ; small buffer ; ] at a given time. Usually Gaming Audio might also use Media Service playback ; so essentially there may be 2 or more PV playback inputs to Audio Flinger. The concern is that although the MIO Audio component supports Flush [ in case of a seek/FF/ Rewind on a stream] ; the next flush will be done at the DSP/H/W level; which will not be able to distinguish between type of data if it is mixed. It would be nice to not mix a Large Media Service output buffer for optimization purposes with System sound ; as a flush at the h/w will cause no system sound to be played or if the mixing is done in serial fashion ; the time senstive System sound will play after a large playback buffer has finished playing.
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