Hi,

I'd like to know if the Audio Flinger uses the same mixer buffer for
combining Audio streams from Media Service playback [ Potentially
large buffer] , System sound [ ringtone , DTMF etc ] , Gaming Audio
[ Low latency ; small buffer ; ] at a given time. Usually Gaming Audio
might also use Media Service playback ; so essentially there may be 2
or more PV playback inputs to Audio Flinger. The concern is that
although the MIO Audio component supports Flush [ in case of a seek/FF/
Rewind on a stream] ; the next flush will be done at the DSP/H/W
level; which will not be able to distinguish between type of data if
it is mixed. It would be nice to not mix a Large Media Service output
buffer for optimization purposes with System sound ; as a flush at the
h/w will cause no system sound to be played or if the mixing is done
in serial fashion ; the time senstive System sound will play after a
large playback buffer has finished playing.

Manu
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