Thanks for the update. One more suggestion:

 481             Insets i =  
((CGraphicsDevice)getGraphicsDevice()).getScreenInsets();
 482             Rectangle toBounds = 
getPeer().getGraphicsConfiguration().getBounds();

Perhaps we should get the GC first, and then use gc.getDevice() instead of replying on a possibly default GD when requesting the screen insets?

The fix looks good otherwise.

--
best regards,
Anthony

On 07/10/2013 03:38 PM, Petr Pchelko wrote:
Hello, Anthony.
Does getGraphicsDevice() always return a non-null value?
Yes. If there's no device it returns the default one.

A specific GC is always associated with a window. Why do we use the default one 
then?
You are right. That's a bug.

After removing CWrapper.NSWindow.screen(), do we still use any of the 
CWrapper.NSScreen methods?
No, this is not used any more. Removed.

Please see the updated version here:
http://cr.openjdk.java.net/~pchelko/8020210/webrev.01/

With best regards. Petr.

On Jul 10, 2013, at 3:00 PM, Anthony Petrov wrote:

Hi Petr,

A few questions:

Does getGraphicsDevice() always return a non-null value?

A specific GC is always associated with a window. Why do we use the default one 
then?

After removing CWrapper.NSWindow.screen(), do we still use any of the 
CWrapper.NSScreen methods?

--
best regards,
Anthony

On 07/10/2013 02:31 PM, Petr Pchelko wrote:
Hello, AWT Team.

Please review the fix for the following issue:
http://bugs.sun.com/view_bug.do?bug_id=8020210
The fix is available at:
http://cr.openjdk.java.net/~pchelko/8020210/webrev.00/

In case the window is offscreen the [NSWindow screen] method could return null, 
so we crashed in CFRetain(screen). So the CWrapper.Window.screen method is 
quite dangerous. I've replaced it with getting screen bounds/insets using a 
GraphicsDevice.

With best regards. Petr.


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