On 02/02/11 00:55, Kieran Kunhya wrote:
> See http://x264dev.multimedia.cx/archives/286

ooh *awesome*.

> You could even make the application talk to the 3G driver
> (possibly by reading /proc/whatever now and then, so that it can adapt
> based on the signal strength/type). If there's packet loss you can also
> use periodic intra refresh mode which will give you some error
> resiliency. I'd recommend also using UDP because 3G latency is pretty
> rubbish. There's a slice-max-size option which means you could put a single
> H.264 slice inside a UDP packet, though your decoder will have to support 
> doing this.

Yes. This is a good plan.
I was hoping there was something slightly more developed already but
this is the best answer I've had so far across several lists and has
provided considerable food for thought. :D

> (And if you really wanted to go the full shebang you could have a main 
> receiver communicate with the transmit server to invalidate reference frames
> which the decoder didn't receive...)

indeed.

Thanks again! :D
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