Commit: a4868f20581cd4b1ae071dbfda45fdac76b66b07 Author: Erik Abrahamsson Date: Wed Feb 1 20:50:39 2023 +0100 Branches: master https://developer.blender.org/rBa4868f20581cd4b1ae071dbfda45fdac76b66b07
Fix T104136: Crash with Mesh to Volume & Simplify Blender crashes when Simplify is enabled and set to 0. This is because mesh_to_volume_grid returns nullptr at voxel size 0. A simple null-check fixes this problem. Differential Revision: https://developer.blender.org/D17122 =================================================================== M source/blender/geometry/intern/mesh_to_volume.cc =================================================================== diff --git a/source/blender/geometry/intern/mesh_to_volume.cc b/source/blender/geometry/intern/mesh_to_volume.cc index 12a4a95bd71..8cbee7a3d32 100644 --- a/source/blender/geometry/intern/mesh_to_volume.cc +++ b/source/blender/geometry/intern/mesh_to_volume.cc @@ -159,12 +159,14 @@ VolumeGrid *volume_grid_add_from_mesh(Volume *volume, interior_band_width, density); - /* Merge the generated grid. Should be cheap because grid has just been created. */ - grid->merge(*mesh_grid); + if (mesh_grid != nullptr) { + /* Merge the generated grid. Should be cheap because grid has just been created. */ + grid->merge(*mesh_grid); + /* Change transform so that the index space is correctly transformed to object space. */ + grid->transform().postScale(voxel_size); + } /* Set class to "Fog Volume". */ grid->setGridClass(openvdb::GRID_FOG_VOLUME); - /* Change transform so that the index space is correctly transformed to object space. */ - grid->transform().postScale(voxel_size); return c_grid; } } // namespace blender::geometry _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs