This paper describes a method for cyclical cloth variation (which can
be applied to other simulations such as hair and fur movement) and
also color variation methods for cloth

http://isg.cs.tcd.ie/cosulliv/Pubs/EG2006Dobbyn.pdf

This could reduce a lot of calculation for secondary characters,
possibly even main characters; and would also be useful for game
characters.

LetterRip
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