brecht, > Workaround #20467: disabled OpenMP multithreading on subsurf/multires/sculpt > for now, it's too fine grained and so becomes a performance bottleneck on some > platforms, while only providing a modest speedup on others.
I've found that the openmp threading is always a win if multires levels is greater than 5, in which case there is a lot of data per node. If artists are using only one or two levels then it likely provides little or no performance gain. LetterRip _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers