Hi Aligorith/Joshua, > * Why the need for "armature" and "shapekey" modes still? I can > understand a potential reason for having the shapekey one, but why a > separate one for bones? Does the GE really need such different > settings there?
Currently Armature/Shape Key actuators have the options: blendin, priority, continue F-Curve (old IPO) has Child + Force, Add, Local (those 3 only effective for dynamics objects. Do you think those settings are possible/compatible for all animation cases (bones, shapes and actions) ? It looks to me that parameters such as blendin and priority only make sense for actions of the same type, but them how to determine that? I think this is the only reason I see for keeping separate subtypes for animations. -- Dalai 2010/6/8 Joshua Leung <[email protected]>: > Hi, > > Some thoughts about this: > * +1 for doing away with several different actuators. Having a single > one is probably enough :) > * Why the need for "armature" and "shapekey" modes still? I can > understand a potential reason for having the shapekey one, but why a > separate one for bones? Does the GE really need such different > settings there? > * Action Groups can be used for specific optimisations (i.e. only > evaluating certain sets of F-Curves). However, remember to make these > known well, since not everybody will use the default keyingsets and > the grouping that those impose. > > Regards, > Aligorith > > On Tue, Jun 8, 2010 at 3:26 PM, Dalai Felinto <[email protected]> wrote: >> Hi there, >> Campbell asked me to give some thought on how to adjust the animation >> actuators for the new animation system in Blender 2.50. >> I think it's a good opportunity to enhance the current system and I >> hope this is something Jörg can work in his GSOC project. >> >> Therefore this is my humble contribution: >> http://wiki.blender.org/index.php/User:Dfelinto/AnimationActuator2.50 >> >> I would love to hear feedback on that. (and if the wiki formatting is >> too bad well I can look at that later). >> Cheers, >> >> Dalai >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
