For those of you who are a current or past Blender developer, I'd be interested in who would be interested in working full or part time on Blender. (Please respond to me off list)
If you aren't someone who I'll instantly recognize by the email address (Ie you are not a core developer) - would be good to include information that would help me to identify what you've done in the past on Blender. Those who have contributed to other projects in related fields can contact me as well. Ie rendering apps, painting apps, python language development, game engine development, but also any sort of complex technical or math related code base such as gcc, an engineering or statisical analysis package, or the linux kernel. Particularly evidence that a) you can understand code/papers that have math in them and b) that you can track down and kill bugs would be useful. Please email me off list. Tom M. LetterRip _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers