Thank you for your preliminar tests, very interested to see the new ones. Daniel Salazar www.3developer.com
On Tue, Sep 21, 2010 at 3:10 PM, Tevhadij Shwejpoi <tevha...@gmail.com> wrote: > Hi Brecht, > >> Using the "Full Oversampling" option on the material should make it >> compute the full shading/texturing for each subpixel sample. > > Thank you. This is what I was looking for. I apologize for not digging > deep enough. > > I will now update the previous results so we can finally compare. > > Kind regargs, > Tev > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers