On Sun, Jan 2, 2011 at 1:05 PM, GSR <gsr....@infernal-iceberg.com> wrote:

> Hi,
> rd6t-k...@asahi-net.or.jp (2011-01-02 at 2100.53 -0000):
> > The build with VS and CMake goes straight now.  Thanks for the fix!
> > >> blender_include_dirs("${OPENGL_INCLUDE_DIR}")
>
> Out of curiosity about what was causing the problem, could you make it
> print the contents of OPENGL_INCLUDE_DIR? Thanks.
>
>
include_directories() doesn't like empty strings and OPENGL_INCLUDE_DIR is
empty for MSVC (it does some other voodoo).
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