Incredible work 

> On May 10, 2020, at 6:22 PM, lori duncan <lori.dunca...@gmail.com> wrote:
> 
> 
> Hi, I've downloaded the tool and am having such fun with it, the only thing 
> I'm rather sorry about is the 3 week time limmitation, as there's so much 
> great stuff to try out in Sable, and so little time to pack it all into, and 
> it doesn't help when you keep going into all the wrong menus.  :D
> 
> 
> 
> Many thanks for this.  From Lori.
> 
>> On 10/05/2020 22:49, Ebon sky studios wrote:
>> Hi everyone,
>>
>> Welcome to Sable, which is a tool allowing you to create your very own RPG 
>> audio games, what makes it unique is that absolutely no coding or scripting 
>> is required what so ever. This is a first of its kind tool within the audio 
>> games community, within just minutes of launching Sable you can be walking 
>> around a map you created placing buildings, sounds, creating enemies to 
>> battle and placing NPC’s which you can interact with and much, much more. 
>> Some of the key features are listed below. Sable is only in its Alpha stage 
>> of development, so it is not the finished article, it still requires lots of 
>> polish, refinement and extra features and functionality. It is a test 
>> version which will expire at the end of the month, all projects created in 
>> sable will be lost after that time. Below the features list I have put a 
>> full list of the restrictions of this early alpha build of Sable, please do 
>> read through this in full before downloading Sable, as it contains important 
>> information about the software.  Link to the download page for sable is at 
>> the bottom of the post, you will need a product key for Sable which you will 
>> also find on our download page. If you want to check out sable in action, 
>> head over to our YouTube channel (the link is in my signature), where I 
>> demonstrate Sable. Happy creating everyone!
>> 
>> Feature List
>> •    A fully functional map editor that includes a fully integrated Z-axis
>> •    The ability to create weapons, Armor, items, status effects, abilities 
>> enemies and set up unique battle encounters
>> •    A fast and easy way to create triggers
>> •    The ability to create NPC’s and add recorded dialogue samples or 
>> written text (spoken by the TTS)
>> •    The ability to add your own audio assets for just about every aspect of 
>> the tools, e.g. your own terrain tile sounds, collisions, items, equipment, 
>> and so on
>> •    The ability to add your own custom music and ambient layers
>> •    A debug mode to help test your creations
>> •    The ability to play your creations as a functioning game
>> •    Experimental support for screen-reader use
>> Restrictions of the Alpha test build
>> -    Originally, this alpha test was meant to be closed to the public, but 
>> owing to the outbreak of Covid19 and the state of lock-down that the world 
>> is experiencing, we thought we would release it publicly as a way of 
>> thanking the community for all of your overwhelming support and 
>> encouragement.
>> - This is an alpha test for Sable, i.e. it does not have all of the features 
>> and polish that it will have once it is in its finished state.
>> - You will have access to this alpha test until 31 May, 2020.
>> - All projects that you have created will no longer be available for use 
>> after the expiration date.
>> - All of the audio assets that we have included with this build of Sable are 
>> placeholders and are to be used for testing purposes only.
>> - We have limited the size of maps to 100 by 100 by 2.
>> - We strongly encourage you to check out our YouTube 
>> channel{http://www.youtube.com/ebonskystudios/} as these videos can act as 
>> further tutorials.
>> - We strongly encourage anyone who is interested in making videos showing 
>> their experiences with Sable to feel free to do so, but we insist that Sable 
>> and Ebon Sky Studios be credited. Furthermore, you must provide a disclaimer 
>> explaining that the version of Sable you are demonstrating is in an alpha 
>> state.
>> - We do not have a release date for the full version of Sable. We want to 
>> ensure that our tools meet our strict quality standards. Furthermore, we are 
>> developing our own title--called Crimson Eclipse--that will fully showcase 
>> what Sable is capable of once it has been given that extra level of polish.
>> - If you have bugs you would like to report--and we would appreciate your 
>> feedback--please submit them to i...@ebonskystudios.com.
>> - All bug reports submitted will be examined--and addressed--after the end 
>> date--31 May, 2020.
>> Finally the all-important link  to the download page:
>> https://ebonskystudios.com/sable-alpha-download/
>>
>>
>> The Ebon Sky Studios Team
>> YouTube: Channel: https://www.youtube.com/channel/UCukIw1 … 9ps1vbnWMg
>> email: i...@ebonskystudios.com
>> Facebook: https://m.facebook.com/ebonskystudios/
>> Twitter: @ebonskystudios
>>
> 

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