Incredible work > On May 10, 2020, at 6:22 PM, lori duncan <lori.dunca...@gmail.com> wrote: > > > Hi, I've downloaded the tool and am having such fun with it, the only thing > I'm rather sorry about is the 3 week time limmitation, as there's so much > great stuff to try out in Sable, and so little time to pack it all into, and > it doesn't help when you keep going into all the wrong menus. :D > > > > Many thanks for this. From Lori. > >> On 10/05/2020 22:49, Ebon sky studios wrote: >> Hi everyone, >> >> Welcome to Sable, which is a tool allowing you to create your very own RPG >> audio games, what makes it unique is that absolutely no coding or scripting >> is required what so ever. This is a first of its kind tool within the audio >> games community, within just minutes of launching Sable you can be walking >> around a map you created placing buildings, sounds, creating enemies to >> battle and placing NPC’s which you can interact with and much, much more. >> Some of the key features are listed below. Sable is only in its Alpha stage >> of development, so it is not the finished article, it still requires lots of >> polish, refinement and extra features and functionality. It is a test >> version which will expire at the end of the month, all projects created in >> sable will be lost after that time. Below the features list I have put a >> full list of the restrictions of this early alpha build of Sable, please do >> read through this in full before downloading Sable, as it contains important >> information about the software. Link to the download page for sable is at >> the bottom of the post, you will need a product key for Sable which you will >> also find on our download page. If you want to check out sable in action, >> head over to our YouTube channel (the link is in my signature), where I >> demonstrate Sable. Happy creating everyone! >> >> Feature List >> • A fully functional map editor that includes a fully integrated Z-axis >> • The ability to create weapons, Armor, items, status effects, abilities >> enemies and set up unique battle encounters >> • A fast and easy way to create triggers >> • The ability to create NPC’s and add recorded dialogue samples or >> written text (spoken by the TTS) >> • The ability to add your own audio assets for just about every aspect of >> the tools, e.g. your own terrain tile sounds, collisions, items, equipment, >> and so on >> • The ability to add your own custom music and ambient layers >> • A debug mode to help test your creations >> • The ability to play your creations as a functioning game >> • Experimental support for screen-reader use >> Restrictions of the Alpha test build >> - Originally, this alpha test was meant to be closed to the public, but >> owing to the outbreak of Covid19 and the state of lock-down that the world >> is experiencing, we thought we would release it publicly as a way of >> thanking the community for all of your overwhelming support and >> encouragement. >> - This is an alpha test for Sable, i.e. it does not have all of the features >> and polish that it will have once it is in its finished state. >> - You will have access to this alpha test until 31 May, 2020. >> - All projects that you have created will no longer be available for use >> after the expiration date. >> - All of the audio assets that we have included with this build of Sable are >> placeholders and are to be used for testing purposes only. >> - We have limited the size of maps to 100 by 100 by 2. >> - We strongly encourage you to check out our YouTube >> channel{http://www.youtube.com/ebonskystudios/} as these videos can act as >> further tutorials. >> - We strongly encourage anyone who is interested in making videos showing >> their experiences with Sable to feel free to do so, but we insist that Sable >> and Ebon Sky Studios be credited. Furthermore, you must provide a disclaimer >> explaining that the version of Sable you are demonstrating is in an alpha >> state. >> - We do not have a release date for the full version of Sable. We want to >> ensure that our tools meet our strict quality standards. Furthermore, we are >> developing our own title--called Crimson Eclipse--that will fully showcase >> what Sable is capable of once it has been given that extra level of polish. >> - If you have bugs you would like to report--and we would appreciate your >> feedback--please submit them to i...@ebonskystudios.com. >> - All bug reports submitted will be examined--and addressed--after the end >> date--31 May, 2020. >> Finally the all-important link to the download page: >> https://ebonskystudios.com/sable-alpha-download/ >> >> >> The Ebon Sky Studios Team >> YouTube: Channel: https://www.youtube.com/channel/UCukIw1 … 9ps1vbnWMg >> email: i...@ebonskystudios.com >> Facebook: https://m.facebook.com/ebonskystudios/ >> Twitter: @ebonskystudios >> >
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