how do you play
i only found a topic on the audiogames forum

> 24 jan. 2023 kl. 15:41 skrev Jessica M <misswi...@lorettotel.net>:
> 
> Hi all,
> I recently started playing Mistt World, playing a hunter class, and was able 
> to get my bow and arrows and clothing from the hunter trainer okay, but they 
> informed me to return after I destroyed the moving target to get two new 
> pieces of equipment, only now I can't seem to locate them.  I can wander 
> around the shallet and lawn area, but there's no hunter in sight, and nothing 
> else to interact with.  There's an error log file that was created, though I 
> didn't hear any errors in game at the time.  I know nothing about 
> programming, but here's the text of the log, just in case it's related.
> 
> Jan 24, 2023 9:03:23 AM io.netty.channel.AbstractChannelHandlerContext 
> invokeExceptionCaught
> WARNING: An exception 'java.lang.NullPointerException' [enable DEBUG level 
> for full stacktrace] was thrown by a user handler's exceptionCaught() method 
> while handling the following exception:
> java.lang.NullPointerException
>       at game.o.channelInactive(Unknown Source)
>       at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
>       at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
>       at 
> io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:224)
>       at 
> io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1329)
>       at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:245)
>       at 
> io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:231)
>       at 
> io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:908)
>       at 
> io.netty.channel.AbstractChannel$AbstractUnsafe$7.run(AbstractChannel.java:744)
>       at 
> io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
>       at 
> io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
>       at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462)
>       at 
> io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
>       at 
> io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
>       at java.lang.Thread.run(Thread.java:745)
> 
> If  anyone can help straighten me out, I'd appreciate it.  I've been 
> listening to Liam's play-throughs, and so far this sounds like a fun game.
> 
> 
> 
> 
> 
> 
> 



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