Ook het AGNULA, A GNU/Linux Audio distribution, biedt non-X applicaties 
aan voor audio bewerking / multitracking enz.:

The AGNULA project - X-less Audio
URL: http://www.agnula.org/documentation/dp_tutorials/no-x/


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X-less Audio

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   X-less Audio: A Brief Guide To Sound & Music Software For The Console

   In this time of GNOME, KDE, and plentiful window managers for X it may
   seem somewhat backwards to advertise Linux's superior capabilities at
   the unadorned shell prompt. However, there are at least three strong
   reasons to explore and encourage the development of sound and music
   software that does not require X graphics :

     * Better interaction for sight-impaired users.
     * Lower resource requirements.
     * Better performance, off-line and realtime.

   To a user cultivated in a GUI environment such as Windows or X11, the
   naked Linux prompt is not exactly an enticing sight, but behind its
   stark simplicity lies incredible power. The novice shell programmer
   quickly learns how powerful the command line can be. Its attractions
   include such amenities as shell scripting, batch runs, virtual
   terminals, and above all the full speed of your system hardware.
   Working at the shell prompt lacks all the sex appeal of X, but there's
   very little you can do in X that you can't do from the prompt.

   This guide describes a group of AGNULA sound and music programs that
   should satisfy users working with any or all of those reasons. Details
   of low-level system software (ALSA, JACK, PortAudio, OSS/Linux, etc.)
   will not be discussed here. The AGNULA base audio system functions
   perfectly well with or without X.

   We'll consider software in the following categories :

     * Basic audio utilities
     * Soundfile players
     * Audio recording
     * Editing sound
     * Audio content creation
     * Media production

   We begin our tour with a look at some basic command-line audio
   utilities.

   Basic Utilities

   First, familiarize yourself with some important command-line tools and
   utilities for user-control of your ALSA and JACK systems. Humble they
   may be, but these small programs give you the power to program your
   mixer, load soundfonts into your soundcard synth, connect ALSA-savvy
   MIDI applications and devices, and control the JACK server. They
   should be considered indispensable components of any Linux
   command-line audio system.

   Alsamixer provides a nice ncurses-driven mixer, but if even ncurses is
   too much graphics you can use the amixer controls to set your
   soundcard channels values. Here's an example using amixer to set the
   main PCM volume channel on my AudioPCI card :

        amixer -c 2 sset PCM 22

   The sset flag sets what ALSA calls a 'simple control'. In this example
   I've set the PCM channel volume. The card flag (-c) selects the
   numbered device, in this case card 2 (the numbering of cards starts
   from 0). The drivers for my system are loaded in the following order :

     * card 0: SBLive! Value (snd-emu10k1)
     * card 1: ALSA virtual MIDI card (snd-virmidi)
     * card 2: AudioPCI (snd-ens1370)

   If you're not sure what cards you have in your machine, run the
   following command to query the /proc/asound interface for its
   supported cards :

        cat /proc/asound/cards

   Now back to our amixer example. Amixer will respond to the command
   above with this information :

        Simple mixer control 'PCM',0
          Capabilities: volume pswitch cswitch
          Playback channels: Front Left - Front Right
          Capture channels: Front Left - Front Right
          Limits: 0 - 31
          Front Left: 22 [71%] Playback [on] Capture [off]
          Front Right: 22 [71%] Playback [on] Capture [off]

   I can query the soundcard for its simple controls with this flag :

        amixer -c 2

   Running amixer -h or man amixer will result in a display of further
   detail. With the information from the simple query and the
   documentation I can build the following amixer control command :

        amixer -c 2 sset CD 22 unmute cap

   These flags address the third card in the system, set the CD channel
   volume, unmute the channel, and designate it as the recording source
   (the capture channel, in ALSA-speak). If I'm happy with these settings
   I can save them with alsactl (note that you must have root privileges
   to run alsactl). To save the example settings for my AudioPCI I run
   this command :

        alsactl store 2

   Running alsactl restore 2 resets the mixer to the saved values. ALSA
   mutes all mixer channels by default at startup, so you might want to
   write a small script to reload your mixer channel settings on demand.

   The aconnect utility is ALSA's MIDI patch bay. Programs capable of
   acting as ALSA sequencer clients may be patched together at will, with
   multiple connections addressing a single input port. You can use
   aconnect to query your system for its ALSA-supported hardware, as in
   these listings for my system's available I/O ports :

        [EMAIL PROTECTED] dlphilp]$ aconnect -i
        client 0: 'System' [type=kernel]
            0 'Timer           '
            1 'Announce        '
        client 64: 'Rawmidi 0 - EMU10K1 MPU-401 (UART)' [type=kernel]
            0 'EMU10K1 MPU-401 (UART)'
        client 72: 'Virtual Raw MIDI 1-0' [type=kernel]
            0 'VirMIDI 1-0     '
        client 73: 'Virtual Raw MIDI 1-1' [type=kernel]
            0 'VirMIDI 1-1     '
        client 74: 'Virtual Raw MIDI 1-2' [type=kernel]
            0 'VirMIDI 1-2     '
        client 75: 'Virtual Raw MIDI 1-3' [type=kernel]
            0 'VirMIDI 1-3     '
        client 80: 'Rawmidi 2 - ES1370' [type=kernel]
            0 'ES1370          '

        [EMAIL PROTECTED] dlphilp]$ aconnect -o
        client 64: 'Rawmidi 0 - EMU10K1 MPU-401 (UART)' [type=kernel]
            0 'EMU10K1 MPU-401 (UART)'
        client 65: 'Emu10k1 WaveTable' [type=kernel]
            0 'Emu10k1 Port 0  '
            1 'Emu10k1 Port 1  '
            2 'Emu10k1 Port 2  '
            3 'Emu10k1 Port 3  '
        client 72: 'Virtual Raw MIDI 1-0' [type=kernel]
            0 'VirMIDI 1-0     '
        client 73: 'Virtual Raw MIDI 1-1' [type=kernel]
            0 'VirMIDI 1-1     '
        client 74: 'Virtual Raw MIDI 1-2' [type=kernel]
            0 'VirMIDI 1-2     '
        client 75: 'Virtual Raw MIDI 1-3' [type=kernel]
            0 'VirMIDI 1-3     '
        client 80: 'Rawmidi 2 - ES1370' [type=kernel]
            0 'ES1370          '

   Both of my physical cards include MIDI capabilities, and the ALSA
   virtual MIDI module (virmidi) gives me four more ports. Thus, using
   the information from these reports here's how I invoke aconnect to
   route the MIDI messages coming into my SBLive's hardware MIDI port to
   the soundcard's internal synthesizer :

        aconnect 64:0 65:0

   This command disconnects the ports :

        aconnect -d 64:0 65:0

   Later in this tutorial we will see how aconnect works with the
   TiMidity MIDI file player functioning as a software synthesizer. The
   ALSA sequencer interface is one of its most powerful features,
   especially when combined with the virmidi module. Laptop owners will
   be particularly pleased: the virmidi module lends MIDI connectivity to
   applications running on hardware without physical MIDI ports.

   Finally, note that ALSA now provides the sfxload utility for loading
   soundfonts into the hardware synthesizers on soundcards such as the
   SoundBlaster Live! or the Audigy from Creative Labs. It is quite
   simple to use, as you can see in this example for loading a soundfont
   into my SBLive Value soundcard :

        sfxload /home/dlphilp/soundfonts/8mbgmsfx.sf2

   In lieu of graphic control of the JACK audio server you'll need to
   acquaint yourself with at least its basic invocation, especially since
   SuperCollider3 requires it. The following command starts the JACK
   daemon with parameters best suited for my system and my SBLive :

        jackstart -R -t500 -dalsa -dhw:0 -r48000 -p512 -n2

   Your parameter values should reflect the capabilities of your
   hardware. See man jackd for more information regarding the operation
   of JACK from the command prompt.

   Humble they may be, but these little utilities lend you the power to
   program your mixer, load soundfonts into your soundcard synth, connect
   ALSA-savvy MIDI applications and devices, and control the JACK server.
   They should be considered indispensable components of any Linux
   command-line audio system.

   Soundfile Players

   CAPTION: Table 1: Audio formats & Linux players

   MIDI
   TiMidity
   Module formats (MOD, XM, IT, etc.)
   mikmod
   MP3
   mpg321
   Ogg
   ogg123
   PCM audio formats (WAV, AIFF, SND, etc.)
   aplay
   Table 1 lists some of the most common audio file types and their
   associated Linux players. All of these programs follow this syntax for
   their basic use :

        program filename

   Each of the applications listed has on-line help and an associated
   manual page. Using the -h flag will invoke their on-line help, and you
   can view the manual page for any of the players with this command
   syntax :

        man program

   Full details for operating the selected console players can be found
   in their manual pages. I will here indicate only some features of
   interest to their use at the console prompt.

   TiMidity can utilize either Gravis Ultrasound PAT format soundfiles or
   SF2 soundfonts as its sound sources. The default configuration uses a
   PAT set that is installed with the base AGNULA system. To force
   TiMidity to use soundfonts, create a file named timidity.cfg in your
   home directory and add this line :

        soundfont /path/to/your/soundfonts/foo.sf2

   Now invoke TiMidity with -c ~/timidity.cfg to use your soundfonts as
   sound sources.

   TiMidity's original purpose was to render MIDI files to realtime
   audio, but it can also be used to create an audio file from a MIDI
   file. The -Ow flag defines WAV output, -Oa converts to AIFF, -Ov
   creates an Ogg file, and -Om changes a MOD file to a MIDI file.

   TiMidity can be configured to act as an ALSA sequencer client. The
   following command sets up TiMidity as a softsynth, available to any
   input device listed by aconnect :

        timidity -iA -B2,8 -c /home/dlphilp/timidity.cfg -Os -EFreverb=0 -EFcho
rus=0 &

   The flags represent and control the following parameters :

     * -iA Declares TiMidity as an ALSA sequencer client
     * -B2,8 Sets buffer parameters
     * -c ~/timidity.cfg Selects patch configuration (overrides the
       default configuration at /etc/timidity.cfg)
     * -Os Set output as ALSA PCM device
     * -EFreverb=0 turn off reverb effect
     * -EFchorus=0 turn off chorus effect

   After starting the program with those options you can run 'aconnect
   -o' again to check for TiMidity's client number. You should see a
   section similar to this message appended to aconnect's report :

        client 128: 'Client-128' [type=user]
            0 'TiMidity port 0 '
            1 'TiMidity port 1 '

   Now I can set up aconnect so I can play TiMidity's soundfonts from my
   external MIDI keyboard :

        aconnect 64:0 128:0

   Aplay (and its sibling arecord) includes some useful ALSA amenities.
   The -l flag lists all your soundcards and digital audio devices, -L
   lists all defined PCM devices, and -D lets you select a PCM device by
   its name. Here's the abbreviated output from the soundcard listing on
   my system :

        [EMAIL PROTECTED] dlphilp]$ aplay -l
        **** List of PLAYBACK Hardware Devices ****
        card 0: Live [Sound Blaster Live!], device 0: emu10k1 [EMU10K1]
          Subdevices: 31/32
          Subdevice #0: subdevice #0
          ...
          Subdevice #31: subdevice #31
        card 0: Live [Sound Blaster Live!], device 3: emu10k1 [EMU10K1 FX8010]
          Subdevices: 8/8
          Subdevice #0: subdevice #0
          ...
          Subdevice #7: subdevice #7
        **** List of PLAYBACK Hardware Devices ****
        card 2: AudioPCI [Ensoniq AudioPCI], device 0: ES1370/1 [ES1370 DAC2/AD
C]
          Subdevices: 1/1
          Subdevice #0: subdevice #0
        card 2: AudioPCI [Ensoniq AudioPCI], device 1: ES1370/2 [ES1370 DAC1]
          Subdevices: 1/1
          Subdevice #0: subdevice #0

   Remember that card 1 on my system is the ALSA virtual MIDI module,
   therefore it is not listed as a digital audio device.

   Now I can invoke aplay with an instruction to send its output to the
   AudioPCI card :

        aplay -D 2 foo.wav

   Running aplay without the -D flag will route its output to the first
   PCM device by default.

   Audio Recorders

   For simple recording purposes you can use ALSA's arecord. Arecord's
   command options include these two shortcuts for setting up the output
   parameters for creating CD- or DAT-quality files :

        -f cd (16 bit little endian, 44100, stereo [-f S16_LE -c2 -r44100]
        -f dat (16 bit little endian, 48000, stereo) [-f S16_LE -c2 -r48000]

   The following command sequence will create a CD-quality recording
   lasting 10 seconds :

        arecord -d 10 -f cd simple.wav

   That's it, that's all you need to record 10 seconds of 16-bit 44.1 kHz
   stereo sound. If you don't know how long your recording will last,
   simply leave out the duration flag (-d) and its value, then press
   Ctrl-C when you're done. Arecord is capable of more than basic
   recording, but I leave its exploration to the reader. See arecord's
   on-line help and manual page for details.

   For more complex recording scenarios we turn to Kai Vehmanen's awesome
   ecasound. Ecasound is a true godsend for Linux console audio. It is a
   multitrack/multichannel audio recorder with support for complex
   effects processing (including LADSPA plugin effects), a MIDI control
   interface, format conversion, complex mixing, and much more. Once
   again we can not take a full tour of this program here, but the next
   example indicates how to access some of ecasound's power.

   Ecasound's command chains can become quite complex, but
        ecasound -b:512 -r -f:16,4,48000 \
                -a:1 -i jack -el:tap_reverb,2500,0,0,0,1,1,1 \
                -a:2 -i jack -el:tap_reverb,2000,0,0,1,0,1,0 \
                -a:3 -i jack -el:tap_reverb,1500,0,0,1,1,0,1 \
                -a:4 -i jack -ef3:800,1.5,0.9 -km:1,400,4200,74,1 -km:2,0.1,1.5
,71,1 \
                -a:all -o /home/dlphilp/4ch-foo.wav

   This chain accomplishes the following goals :

     * Set up four channels for audio input via the JACK server
     * Add a LADSPA reverb effect to the first three channels
     * Add ecasound's resonant lowpass filter to the last track
     * Set up a MIDI controller for the ecasound filter
     * Record to a four-channel WAV file

   Note that you must connect JACK and ecasound yourself. The appropriate
   utility is jack_connect :

        jack_connect alsa_pcm:capture_1 alsa_pcm:playback_1

   Jack_disconnect will break the connection.

   If you work frequently with multichannel setups you can write shell
   scripts to automate your connections. This script automatically
   connects a stereo input to four channels in ecasound :

        #!/bin/sh
        # Routes two stero channels to four ecasound channels
        jack_connect alsa_pcm:capture_1 ecasound:in_1
        jack_connect alsa_pcm:capture_2 ecasound:in_2
        jack_connect alsa_pcm:capture_1 ecasound:in_3
        jack_connect alsa_pcm:capture_2 ecasound:in_4

   Edit this script for your environment and save it as es-jack.sh. Make
   the script executable with chmod +x es-jack.sh, then run it from its
   home directory as ./es-jack.sh to automate your JACK connections.

   The use of the MIDI controller in our example chain is described in
   ecasound's documentation as quoted here :

     The cutoff frequency varies betweeen 400 and 4200 Hz, while
     resonance varies between 0.1 and 1.5. The initial phase is 0 (times
     pi). The second example uses MIDI continuous controllers
     ('-km:parameter,range_low,range_high,controller_number,midi-channel
     ') as controller sources... Controller numbers used are 74 (cutoff)
     and 71 (resonance).

   The controller numbers can be mapped to your available hardware. See
   the program's excellent documentation for more examples of ecasound in
   complex recording and processing scenarios.

   Editing Recorded Audio

   Paradoxically, the editing of recorded audio is an operation best
   served by visually-oriented software. Linux soundfile editors such as
   Snd or Audacity provide useful amenities for viewing, selecting, and
   editing any region of a soundfile, from the whole file to the
   individual sample. Waveforms and spectral displays are far easier to
   edit than are the massive lists of numbers they represent, and visual
   "zoom" functions permit fast location and identification of edit
   points within a file.

   At present there are no soundfile editors available for the unadorned
   Linux console. However, the all-powerful Snd can be compiled and run
   without a GUI, lending its vast capabilities to AGNULA's console
   arsenal. Here's a brief script that tells Snd to load a soundfile,
   scale its amplitude by half, and write the results to a new soundfile.

        (open-sound "foo.wav")
        (scale-by 0.5)
        (save-sound-as "foo-scaled.snd")
        (exit)

   If this code is saved as scaler.scm (the suffix indicates Scheme
   source code) run Snd as follows to create the new file :

        snd -l scaler.scm

   Csound and ecasound can be employed to add effects to your files, but
   I'll recommend another useful tool for this job. SoX is sometimes
   called the "Swiss Army knife" of UNIX audio tools: personally, I would
   hand that title to ecasound, but SoX does an impressive number of
   jobs, including play/record, effects processing, sample rate
   coversion, and format conversion. A simple example here will suffice
   to indicate SoX's possibilities :

        sox foo.aiff -t wav foo-hp.wav pan -1.0 highpass 1000

   This example converts an AIFF file to WAV format, pans its audio hard
   left, and processes it through a highpass filter with a threshold of 1
   kHz. SoX's effects rack includes a flanger, a phaser, various filters,
   reverb and chorus effects, and many others. See SoX's on-line help or
   its excellent manual page for more information.

   Content Creation

   This section considers software used for creating material, i.e.,
   programs for composing music, either deterministically or via chance
   methods, generative algorithms, or fractal formulae. Output is assumed
   to be PCM audio (WAV, AIFF, SF, etc.), MIDI file format, or the MOD
   music module.

   Csound and Common Music are two of the best reasons to use Linux as a
   platform for electroacoustic music. Csound excels at easy creation of
   complex instruments, while Common Music excels at complex scoring for
   those instruments. I have profiled each of these environments
   elsewhere in the AGNULA tutorials, please see that material for
   introductions to these programs and their environment.

   Both environments are essentially text-based. Both have specialized
   emacs modes, and excellent vi editing modes are available for Csound.
   These environments are perhaps too complex for manual pages, but
   on-line help is available for Csound, and the HTML documentation for
   this software can be read at the console with the Lynx text-mode
   browser.

   SuperCollider3 is similar to Csound in its combination of synthesis
   and composition aspects. However, SC3's language interface is
   considerably more modern than Csound and may make an attractive
   alternative for users interested in a more object-oriented programming
   environment (SC3 bears a resemblance to Smalltalk). Using SC3 is a
   little more complicated than using Csound, please consult AGNULA SC3
   tutorial for further details.

   If you'd like to try music module tracking at the console AGNULA also
   includes the ancient FunkTrackerGold tracker. FunkTrackerGold uses
   ncurses and common ANSI graphics characters to build a nice console
   GUI for itself. FunkTrackerGold is more completely described in its
   AGNULA tutorial, you'll want to study that tutorial if you want to do
   module tracking without X.

   Alas, no command-line MIDI recorders are available for Linux, but all
   is not lost. Csound can create realtime MIDI output, and Common Music
   can read and write standard MIDI files. In my opinion, Common Music is
   flexible and pwoerful enough to function as the core of a console
   music composition environment. It is capable of output in WAV or AIFF
   soundfiles, MIDI file format, Csound and Common Lisp Music score
   files, and Common Music Notation files.

   Media Production

   This final section looks at cdrecord, AGNULA's software for burning
   your audio masterpieces to compact disc. If you consult the cdrecord
   man page your first reaction may be complete confusion. Cdrecord is
   indeed rich in options and flags to extend and modify its behavior,
   but thankfully we can use it in its most basic form to create our
   final product.

   Before burning your WAV files to disc you might want to use the
   normalize program to adjust the relative volumes of your files. This
   process averages the volumes of all your files and then balances them
   with respect to the average, thus minimizing abrupt changes in volume
   between tracks. Normalize is capable of batch processing, as the
   following example line indicates :

        normalize -m *.wav

   The -m flag adjusts the level of each track to the average level of
   all the tracks. When levels are normalized, it's time to move on to
   the next stage and burn your soundfiles to an audio CD.

   Cdrecord is the indispensable component for burning CDs under Linux.
   It is included with every mainstream Linux distribution, and it is
   very easy to use. Cdrecord can create CD-ROM data discs in standard
   ISO9660 format or a hybrid format readable by Macintosh machines, CDDA
   (digital audio) discs, and mixed-mode discs that combine ISO9660 and
   audio tracks. Type man cdrecord at the console prompt to bring up the
   informative manual page, complete with examples and full explanations
   for every option.

   Burning an uncomplicated audio CD from the command line requires only
   this command sequence:

        cdrecord -v speed=2 dev=0,0 -audio *.wav

   Those command options are defined as follows:

        -v Verbosity level (progress display)
        speed=2 Sets the burner to 2x recording speed
        dev=0,0 Uses the device listing as reported by cdrecord -scanbus
           (a utility to report available CD recording devices)
        -audio Tells cdrecord that the recorded tracks are in CDDA format
           (stereo 16-bit 44.1 kHz soundfiles)

   Closing Remarks

   This tutorial shows that you can create and enjoy complex audio
   productions at the Linux console prompt. Command-line players exist
   for the most commonly encountered music and soundfile formats,
   applications such as ecasound and Csound conceal great creative
   potential lurking beneath their humble surfaces, and I must again
   emphasize Common Music's usefulness as a superb composition
   environment. Truly, a very powerful console-only music production
   studio can be built around Common Music (composition), Csound
   (synthesis and processing), and ecasound (recording). Whether your
   reasons are urgent or if you just want a break from doing things in X
   you may be surprised at the power and flexibility you find at the
   command-line.

   Further Exercises

     * Extend the GUI-less Snd example to apply two more effects before
       the new output file is created. (Hint: Consult Snd's extensive
       documentation.)
     * Use ecasound to perform the same tasks as done by the example for
       SoX.
     * Use arecord to create a series of files, then mix them using
       Csound or ecasound.

   Created by [65]sama
   Last modified 2004-03-31 11:01 AM
   [66]«  April 2006    [67]»
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   30        

News

   [68]AGNULA seminar at Bocconi University 
   2005-05-16
   [69]AGNULA Libre Music at (L)eft Meeting, Bologna, Italy 
   2005-05-04
   [70]Linux Audio Conference 2005 proceedings link has changed 
   2005-04-30
   [71]Linux Audio Conference 2005 proceedings are available 
   2005-04-28
   [72]Main AGNULA host back online after attack 
   2005-04-28
   [73]More... 

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  22. http://www.agnula.org/login_form
  23. http://www.agnula.org/portal_form/join_form
  24. http://www.agnula.org/
  25. http://www.agnula.org/documentation/
  26. http://www.agnula.org/documentation/dp_tutorials/
  27. http://www.agnula.org/
  28. http://www.agnula.org/packages/
  29. http://www.agnula.org/contacts/
  30. http://www.agnula.org/development/
  31. http://www.agnula.org/documentation/
  32. http://www.agnula.org/documentation/dp_tutorials/
  33. http://www.agnula.org/documentation/dp_tutorials/first_steps/
  34. http://www.agnula.org/documentation/dp_tutorials/alsa_jack_ladspa/
  35. http://www.agnula.org/documentation/dp_tutorials/audacity/
  36. http://www.agnula.org/documentation/dp_tutorials/cd_tutorial/
  37. http://www.agnula.org/documentation/dp_tutorials/ceres3/
  38. http://www.agnula.org/documentation/dp_tutorials/common/
  39. http://www.agnula.org/documentation/dp_tutorials/cs_beginner/
  40. http://www.agnula.org/documentation/dp_tutorials/funktrackergold/
  41. http://www.agnula.org/documentation/dp_tutorials/jmax/
  42. http://www.agnula.org/documentation/dp_tutorials/midi/
  43. http://www.agnula.org/documentation/dp_tutorials/mix/
  44. http://www.agnula.org/documentation/dp_tutorials/muse/
  45. http://www.agnula.org/documentation/dp_tutorials/no-x/
  46. http://www.agnula.org/documentation/dp_tutorials/openmusic/
  47. http://www.agnula.org/documentation/dp_tutorials/pd_gem/
  48. http://www.agnula.org/documentation/dp_tutorials/snd/
  49. http://www.agnula.org/documentation/dp_tutorials/soundtracker/
  50. http://www.agnula.org/documentation/dp_tutorials/sc3/
  51. http://www.agnula.org/documentation/dp_tutorials/timidity/
  52. http://www.agnula.org/documentation/FAQ/
  53. http://www.agnula.org/documentation/newsletter/
  54. http://www.agnula.org/download/
  55. http://www.agnula.org/events/
  56. http://www.agnula.org/lists/
  57. 
http://www.agnula.org/documentation/dp_tutorials/no-x/index_html?navBatchStart=30
  58. form field = text entry field
  59. form field = password entry field
  60. form field = submit button
  61. http://www.agnula.org/mail_password_form
  62. http://www.agnula.org/portal_form/join_form
  63. 
http://www.agnula.org/documentation/dp_tutorials/no-x/index_html/portal_form/sendto_form
  64. javascript:this.print();
  65. http://www.agnula.org/Members/sama
  66. 
http://www.agnula.org/documentation/dp_tutorials/no-x/index_html/document_view?month:int=3&year:int=2006
  67. 
http://www.agnula.org/documentation/dp_tutorials/no-x/index_html/document_view?month:int=5&year:int=2006
  68. http://www.agnula.org/Members/sama/bocconi_seminar
  69. http://www.agnula.org/Members/sama/announcement_left_meeting
  70. http://www.agnula.org/Members/sama/proceedings_lac2005_newlink
  71. http://www.agnula.org/Members/sama/proceedings_lac2005_available
  72. http://www.agnula.org/Members/sama/agnula_host_recovered
  73. http://www.agnula.org/news
  74. http://www.plonesolutions.com/
  75. http://www.enfoldsystems.com/
  76. http://blacktar.com/
  77. http://plone.org/
  78. http://www.section508.gov/
  79. http://www.w3.org/WAI/WCAG1AA-Conformance
  80. http://validator.w3.org/check/referer
  81. http://jigsaw.w3.org/css-validator/check/referer
  82. http://plone.org/browsersupport


--
  ==Osvaldo La Rosa==-==http://www.brlspeak.net/==-==GNU/Linux? 2B FREE==
       No individual should be discriminated against on the basis of    
    disability in the full and equal enjoyment of the goods, services,  
   facilities, privileges, advantages, or accommodations of any place of
   public accommodation  (American Disability Act - 42. U.S.C. 12182[a])

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