"Philippe A. Bouchard" <[EMAIL PROTECTED]> writes:
> David Abrahams wrote:
>
> [...]
>
>> look:
>>
>> {
>> aligned_storage<T>::type storage;
>>
>> new ((void*)&storage) T(x, y, z); // throws
>>
>> // ~aligned_storage<T>() destroys non-existent T
>> }
>
> What will happen to a normal type then?
What is a "normal type"?
> {
> T storage = T(x, y, z); // throws
>
> // storage.~T() destroys non-existent T
Storage never gets constructed if T(x,y,z) throws, so it is also
never destroyed.
> }
--
Dave Abrahams
Boost Consulting
www.boost-consulting.com
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