I've traced my hang issue down to these lines in NGServer
                synchronized(System.in) {
                        if (!(System.in instanceof ThreadLocalInputStream)) {
                                System.setIn(new ThreadLocalInputStream(in));
                                System.setOut(new ThreadLocalPrintStream(out));
                                System.setErr(new ThreadLocalPrintStream(err));
                        }
                }

So, I'm hanging when I true to trap the streams.  Not entirely
surprising, this is probably something that Swank does too.  Anybody
know of a good work around here?

Brad

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