Stuart Sierra, Thank you for the response. I won't take that talk as encyclopedic. The 'chain-consequences' function is very interesting, though it is unfamiliar to me. I am still learning about Clojure.
You mention that the State/Event pattern is a common one. If you were talking about architectures, I would say your description reminds me of Kafka (events are data structures, replaying events can replay the whole history of state in the app, etc) but I am curious where you feel this pattern shows up as a design pattern? I assume you mean to broadly define this to include those situations where we might use pure functions in loop or reduce to iterate over a "message" where the "message" is some data structure, perhaps a JSON document, or some other kind of seq generated by an event? On Monday, May 25, 2015 at 9:36:39 AM UTC-4, Stuart Sierra wrote: > > This is a pattern I have used **occasionally**. > > That whole talk is just patterns that were in my head at the time. Take > whatever you find useful from it, but don't treat it as a universal or > complete list. > > If you squint, that 'chain-consequences' function behaves sort of like a > monad, but I won't claim it's properly monadic according to anyone's > definition. > > –S > -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.