For the Boost library, we have compiled it for both the iPhone device and iPhone simulator. However, I'm not sure how to tell the difference between the two from CMake when we have xcode as our generator. Perhaps there is a way I can generate multiple xcode configurations for both the device and the simulator which have library include directories pointing to the device build of boost and the simulator build of boost (respectively)? I'm not sure how to go about handling this case, so any advice from the avid CMake users would be very helpful. Thanks.
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