It looks like I'm still asking the wrong questions. As a last resort, here's my specific problem: I want to compile and run a hello world SDL2 application on Windows, Linux, and OS X - purely as an exercise in CMake. How would YOU do this?
SDL2 only exists in source form in their repository. This is my main.cpp: #include <SDL.h> int main(int argc, char** argv) { if (SDL_Init(SDL_INIT_VIDEO) < 0) printf("FAILURE\n"); else printf("SUCCESS\n"); SDL_Quit(); return 0; }
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