Ahhhhhhhhhh my ears are burning. /splashes gasoline

CoApp can definitely be used to deploy (both user-mode and kernel-mode) device drivers. There's a blueprint for this package type on the wiki, but hasn't been fleshed out yet (http://coapp.org/Blueprints/Package_Blueprint/Role%3a_Device_Driver).

Why the DDK for a CoApp compile, though? Well, there are some dependencies that only live in the DDK. For example, for CoApp-Trace, we need access to the Windows Tracing Preprocessor (tracewpp.exe). We haven't figured out if we can redistribute the component yet -- Garrett?

/rafael


On 6/8/2010 5:48 PM, Conan Kudo (ニール・ゴンパ) wrote:
Why do we need the DDKs? Isn't CoApp for applications and libraries, not device drivers?

On Tue, Jun 8, 2010 at 7:56 AM, Garrett Serack <garre...@microsoft.com> wrote:

The .NET 4 SDK is installed along with Visual Studio…. So yeah, but there isn’t a separate Windows SDK.

 

G

 

From: Adam Baxter [mailto:volta...@voltagex.org]
Sent: Tuesday, June 08, 2010 2:55 AM
To: Garrett Serack
Cc: coapp-developers@lists.launchpad.net
Subject: Re: [Coapp-developers] Building CoApp code!

 

The Windows SDK link you provided is the Win 7/.NET 3.5 version. Will we also need the .NET 4 version?

On Tue, Jun 8, 2010 at 1:48 PM, Garrett Serack <garre...@microsoft.com> wrote:

1.       Install (to the default path!):

-          Visual Studio 2010

-          Windows DDK  (http://bit.ly/95Bl28)

-          Windows SDK (http://bit.ly/aAKQxp)

-          Bazaar: http://bit.ly/964shL  (contains cli, gui, and tortoise bzr clients)

-          Putty: http://tinyurl.com/2p6sw4 (SSH Client, contains the PAGEANT tool)

 

2.       Create/Register a SSH public key with Launchpad

3.       Run Pageant, load your private key.

4.       From the command line:

 

> cd c:\projects                (or wherever you want to checkout the code)

> bzr branch lp:coapp-solution coapp

> cd coapp

> cscript Checkout-Projects.js

 

The local.props file contains the location of the DDK (C:\WinDDK\7600.16385.1\)

If the path is different, you will need to adjust that value in a text editor.

 

5.       Open up the coapp.sln project in Visual Studio.
Ctrl-Shift-B to build

 

Everything builds to the ...\coapp\output\<plat>\<debug|release> \bin directory.

(ie: ...\coapp\output\x86\release\bin\CoApp.exe)

 

This builds the engine, the managed toolkits and the CLI.

It doesn’t really do anything yet, except for parse the command line & print the help.

 

 

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