On 27 Jan 2009, at 2:09 pm, Adam Venturella wrote:
NSData * d = [NSData dataWithBytes:buffer length:sizeof(buffer)];
uint * key = (uint *) malloc(sizeof(uint));
[d getBytes:key length:sizeof(uint)];
uint key;
[d getBytes:&key length:sizeof(uint)];
but since you have merely wrapped <buffer> in NSData, you already have
the buffer, so:
uint key = *(uint*)&buffer;
is also exactly the same, you don't need the NSData at all (at least
as far as this bit goes).
--Graham
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