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mseidel pushed a commit to branch trunk
in repository https://gitbox.apache.org/repos/asf/openoffice.git


The following commit(s) were added to refs/heads/trunk by this push:
     new 0399a9fdaf Fixed typos, removed whitespace
0399a9fdaf is described below

commit 0399a9fdaf9a50397f1c64f11d2eab3459cab875
Author: mseidel <msei...@apache.org>
AuthorDate: Sun Aug 13 16:55:38 2023 +0200

    Fixed typos, removed whitespace
---
 main/vcl/source/gdi/bitmap.cxx   |  228 +++---
 main/vcl/source/gdi/bitmap3.cxx  | 1522 +++++++++++++++++++-------------------
 main/vcl/source/gdi/bitmap4.cxx  |   95 ++-
 main/vcl/source/gdi/bitmapex.cxx | 1235 ++++++++++++++++---------------
 4 files changed, 1542 insertions(+), 1538 deletions(-)

diff --git a/main/vcl/source/gdi/bitmap.cxx b/main/vcl/source/gdi/bitmap.cxx
index 4325b513b1..7f529d053d 100644
--- a/main/vcl/source/gdi/bitmap.cxx
+++ b/main/vcl/source/gdi/bitmap.cxx
@@ -1,5 +1,5 @@
 /**************************************************************
- * 
+ *
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
@@ -7,16 +7,16 @@
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
- * 
+ *
  *   http://www.apache.org/licenses/LICENSE-2.0
- * 
+ *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
- * 
+ *
  *************************************************************/
 
 
@@ -55,9 +55,9 @@ Bitmap::Bitmap( const ResId& rResId ) :
        mpImpBmp( NULL )
 {
        const BitmapEx aBmpEx( rResId );
-       
+
        if( !aBmpEx.IsEmpty() )
-               *this = aBmpEx.GetBitmap();             
+               *this = aBmpEx.GetBitmap();
 }
 
 // ------------------------------------------------------------------
@@ -76,10 +76,10 @@ Bitmap::Bitmap( const Bitmap& rBitmap ) :
 
 Bitmap::Bitmap( SalBitmap* pSalBitmap )
 {
-    mpImpBmp = new ImpBitmap();
-    mpImpBmp->ImplSetSalBitmap( pSalBitmap );
-    maPrefMapMode = MapMode( MAP_PIXEL );
-    maPrefSize = mpImpBmp->ImplGetSize();
+       mpImpBmp = new ImpBitmap();
+       mpImpBmp->ImplSetSalBitmap( pSalBitmap );
+       maPrefMapMode = MapMode( MAP_PIXEL );
+       maPrefSize = mpImpBmp->ImplGetSize();
 }
 
 // ------------------------------------------------------------------
@@ -236,10 +236,10 @@ bool BitmapPalette::IsGreyPalette() const
        // see above: only certain entry values will result in a valid call to 
GetGreyPalette
        if( nEntryCount == 2 || nEntryCount == 4 || nEntryCount == 16 || 
nEntryCount == 256 )
        {
-           const BitmapPalette& rGreyPalette = Bitmap::GetGreyPalette( 
nEntryCount );
-           if( rGreyPalette == *this )
-            return true;
-    }
+               const BitmapPalette& rGreyPalette = Bitmap::GetGreyPalette( 
nEntryCount );
+               if( rGreyPalette == *this )
+                       return true;
+       }
        // TODO: is it worth to compare the entries?
        return false;
 }
@@ -291,10 +291,10 @@ Size Bitmap::GetSizePixel() const
 
 void Bitmap::SetSizePixel( const Size& rNewSize, sal_uInt32 nScaleFlag )
 {
-    if(GetSizePixel() != rNewSize)
-    {
-        Scale( rNewSize, nScaleFlag );
-    }
+       if(GetSizePixel() != rNewSize)
+       {
+               Scale( rNewSize, nScaleFlag );
+       }
 }
 
 // ------------------------------------------------------------------
@@ -332,17 +332,17 @@ sal_Bool Bitmap::HasGreyPalette() const
 
                if( pRAcc )
                {
-                   const BitmapColor& rCol0( pRAcc->GetPaletteColor( 0 ) );
-                   const BitmapColor& rCol1( pRAcc->GetPaletteColor( 1 ) );
-                   if( rCol0.GetRed() == rCol0.GetGreen() && rCol0.GetRed() == 
rCol0.GetBlue() &&
-                       rCol1.GetRed() == rCol1.GetGreen() && rCol1.GetRed() == 
rCol1.GetBlue() )
-                   {
-                       bRet = sal_True;
-                   }
+                       const BitmapColor& rCol0( pRAcc->GetPaletteColor( 0 ) );
+                       const BitmapColor& rCol1( pRAcc->GetPaletteColor( 1 ) );
+                       if( rCol0.GetRed() == rCol0.GetGreen() && 
rCol0.GetRed() == rCol0.GetBlue() &&
+                               rCol1.GetRed() == rCol1.GetGreen() && 
rCol1.GetRed() == rCol1.GetBlue() )
+                       {
+                               bRet = sal_True;
+                       }
                         ( (Bitmap*) this )->ReleaseAccess( pRAcc );
                }
                else
-                   bRet = sal_True;
+                       bRet = sal_True;
        }
        else if( 4 == nBitCount || 8 == nBitCount )
        {
@@ -352,7 +352,7 @@ sal_Bool Bitmap::HasGreyPalette() const
                {
                        if( pRAcc->HasPalette() && ( (BitmapPalette&) 
pRAcc->GetPalette() == GetGreyPalette( 1 << nBitCount ) ) )
                                bRet = sal_True;
-                       
+
                         ( (Bitmap*) this )->ReleaseAccess( pRAcc );
                }
        }
@@ -398,7 +398,7 @@ sal_uLong Bitmap::GetChecksum() const
 
                                UInt32ToSVBT32( 
pRAcc->GetColorMask().GetBlueMask(), aBT32 );
                                nCrc = rtl_crc32( nCrc, aBT32, 4 );
-                               
+
                                if( pRAcc->HasPalette() )
                                {
                                        nCrc = rtl_crc32( nCrc, 
pRAcc->GetPalette().ImplGetColorBuffer(),
@@ -406,7 +406,7 @@ sal_uLong Bitmap::GetChecksum() const
                                }
 
                                nCrc = rtl_crc32( nCrc, pRAcc->GetBuffer(), 
pRAcc->GetScanlineSize() * pRAcc->Height() );
-                               
+
                                mpImpBmp->ImplSetChecksum( nRet = nCrc );
                        }
 
@@ -532,7 +532,7 @@ sal_Bool Bitmap::Erase( const Color& rFillColor )
 {
        if( !(*this) )
                return sal_True;
-       
+
        BitmapWriteAccess*      pWriteAcc = AcquireWriteAccess();
        sal_Bool                                bRet = sal_False;
 
@@ -1394,17 +1394,17 @@ Region Bitmap::CreateRegion( const Color& rColor, const 
Rectangle& rRect ) const
                const long                      nBottom = aRect.Bottom();
                const BitmapColor       aMatch( pReadAcc->GetBestMatchingColor( 
rColor ) );
 
-        //RectangleVector aRectangles;
+               //RectangleVector aRectangles;
                //aRegion.ImplBeginAddRect();
-        std::vector< long > aLine;
-        long nYStart(nTop);
-        long nY(nTop);
+               std::vector< long > aLine;
+               long nYStart(nTop);
+               long nY(nTop);
 
                for( ; nY <= nBottom; nY++ )
                {
                        //aSubRect.Top() = aSubRect.Bottom() = nY;
-            std::vector< long > aNewLine;
-            long nX(nLeft);
+                       std::vector< long > aNewLine;
+                       long nX(nLeft);
 
                        for( ; nX <= nRight; )
                        {
@@ -1413,65 +1413,65 @@ Region Bitmap::CreateRegion( const Color& rColor, const 
Rectangle& rRect ) const
 
                                if( nX <= nRight )
                                {
-                    aNewLine.push_back(nX);
+                                       aNewLine.push_back(nX);
                                        //aSubRect.Left() = nX;
 
                                        while( ( nX <= nRight ) && ( aMatch == 
pReadAcc->GetPixel( nY, nX ) ) )
                                                nX++;
 
                                        //aSubRect.Right() = nX - 1L;
-                    aNewLine.push_back(nX - 1);
+                                       aNewLine.push_back(nX - 1);
 
                                        //aRegion.ImplAddRect( aSubRect );
-                    //aRectangles.push_back(aSubRect);
-                    //aRegion.Union(aSubRect);
+                                       //aRectangles.push_back(aSubRect);
+                                       //aRegion.Union(aSubRect);
                                }
                        }
 
-            if(aNewLine != aLine)
-            {
-                // need to write aLine, it's different from the next line
-                if(aLine.size())
-                {
-                    Rectangle aSubRect;
-
-                    // enter y values and proceed ystart
-                    aSubRect.Top() = nYStart;
-                    aSubRect.Bottom() = nY ? nY - 1 : 0;
-
-                    for(sal_uInt32 a(0); a < aLine.size();)
-                    {
-                        aSubRect.Left() = aLine[a++];
-                        aSubRect.Right() = aLine[a++];
-                        aRegion.Union(aSubRect);
-                    }
-                }
-
-                // copy line as new line
-                aLine = aNewLine;
-                nYStart = nY;
-            }
+                       if(aNewLine != aLine)
+                       {
+                               // need to write aLine, it's different from the 
next line
+                               if(aLine.size())
+                               {
+                                       Rectangle aSubRect;
+
+                                       // enter y values and proceed ystart
+                                       aSubRect.Top() = nYStart;
+                                       aSubRect.Bottom() = nY ? nY - 1 : 0;
+
+                                       for(sal_uInt32 a(0); a < aLine.size();)
+                                       {
+                                               aSubRect.Left() = aLine[a++];
+                                               aSubRect.Right() = aLine[a++];
+                                               aRegion.Union(aSubRect);
+                                       }
+                               }
+
+                               // copy line as new line
+                               aLine = aNewLine;
+                               nYStart = nY;
+                       }
                }
 
-        // write last line if used
-        if(aLine.size())
-        {
-            Rectangle aSubRect;
+               // write last line if used
+               if(aLine.size())
+               {
+                       Rectangle aSubRect;
 
-            // enter y values
-            aSubRect.Top() = nYStart;
-            aSubRect.Bottom() = nY ? nY - 1 : 0;
+                       // enter y values
+                       aSubRect.Top() = nYStart;
+                       aSubRect.Bottom() = nY ? nY - 1 : 0;
 
-            for(sal_uInt32 a(0); a < aLine.size();)
-            {
-                aSubRect.Left() = aLine[a++];
-                aSubRect.Right() = aLine[a++];
-                aRegion.Union(aSubRect);
-            }
-        }
+                       for(sal_uInt32 a(0); a < aLine.size();)
+                       {
+                               aSubRect.Left() = aLine[a++];
+                               aSubRect.Right() = aLine[a++];
+                               aRegion.Union(aSubRect);
+                       }
+               }
 
                //aRegion.ImplEndAddRect();
-        //aRegion.SetRegionRectangles(aRectangles);
+               //aRegion.SetRegionRectangles(aRectangles);
 
                ( (Bitmap*) this )->ReleaseAccess( pReadAcc );
        }
@@ -1504,7 +1504,7 @@ sal_Bool Bitmap::Replace( const Bitmap& rMask, const 
Color& rReplaceColor )
                        // default to the nearest color
                        aReplace = pAcc->GetBestMatchingColor( rReplaceColor );
 
-                       // for paletted images without a matching palette entry 
+                       // for paletted images without a matching palette entry
                        // look for an unused palette entry (NOTE: expensive!)
                        if( pAcc->GetPaletteColor( aReplace.GetIndex() ) != 
BitmapColor( rReplaceColor ) )
                        {
@@ -1548,7 +1548,7 @@ sal_Bool Bitmap::Replace( const Bitmap& rMask, const 
Color& rReplaceColor )
                                if( pMaskAcc->GetPixel( nY, nX ) == aMaskWhite )
                                        pAcc->SetPixel( nY, nX, aReplace );
 
-        bRet = sal_True;
+               bRet = sal_True;
        }
 
        ( (Bitmap&) rMask ).ReleaseAccess( pMaskAcc );
@@ -1798,23 +1798,23 @@ Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* 
pDisplay )
 
 Bitmap Bitmap::GetColorTransformedBitmap( BmpColorMode eColorMode ) const
 {
-    Bitmap  aRet;
-       
+       Bitmap  aRet;
+
        if( BMP_COLOR_HIGHCONTRAST == eColorMode )
        {
-           Color*  pSrcColors = NULL;
-       Color*  pDstColors = NULL;
-       sal_uLong   nColorCount = 0;
-               
+               Color*  pSrcColors = NULL;
+               Color*  pDstColors = NULL;
+               sal_uLong   nColorCount = 0;
+
                aRet = *this;
 
-       Image::GetColorTransformArrays( (ImageColorTransform) eColorMode, 
pSrcColors, pDstColors, nColorCount );
+               Image::GetColorTransformArrays( (ImageColorTransform) 
eColorMode, pSrcColors, pDstColors, nColorCount );
 
-       if( nColorCount && pSrcColors && pDstColors )
-                       aRet.Replace( pSrcColors, pDstColors, nColorCount ); 
+               if( nColorCount && pSrcColors && pDstColors )
+                       aRet.Replace( pSrcColors, pDstColors, nColorCount );
 
-       delete[] pSrcColors;
-       delete[] pDstColors;
+               delete[] pSrcColors;
+               delete[] pDstColors;
        }
        else if( BMP_COLOR_MONOCHROME_BLACK == eColorMode ||
                         BMP_COLOR_MONOCHROME_WHITE == eColorMode )
@@ -1822,8 +1822,8 @@ Bitmap Bitmap::GetColorTransformedBitmap( BmpColorMode 
eColorMode ) const
                aRet = *this;
                aRet.MakeMono( BMP_COLOR_MONOCHROME_THRESHOLD );
        }
-                       
-    return aRet;
+
+       return aRet;
 }
 
 // ------------------------------------------------------------------
@@ -1956,7 +1956,7 @@ sal_Bool Bitmap::CombineSimple( const Bitmap& rMask, 
BmpCombine eCombine )
                        break;
                }
 
-        bRet = sal_True;
+               bRet = sal_True;
        }
 
        ( (Bitmap&) rMask ).ReleaseAccess( pMaskAcc );
@@ -1969,13 +1969,13 @@ sal_Bool Bitmap::CombineSimple( const Bitmap& rMask, 
BmpCombine eCombine )
 
 sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor 
)
 {
-    // TODO: Have a look at OutputDevice::ImplDrawAlpha() for some
-    // optimizations. Might even consolidate the code here and there.
+       // TODO: Have a look at OutputDevice::ImplDrawAlpha() for some
+       // optimizations. Might even consolidate the code here and there.
 
-    // convert to a truecolor bitmap, if we're a paletted one. There's
-    // room for tradeoff decision here, maybe later for an overload (or a flag)
-    if( GetBitCount() <= 8 )
-        Convert( BMP_CONVERSION_24BIT );
+       // convert to a truecolor bitmap, if we're a paletted one. There's
+       // room for tradeoff decision here, maybe later for an overload (or a 
flag)
+       if( GetBitCount() <= 8 )
+               Convert( BMP_CONVERSION_24BIT );
 
        BitmapReadAccess*       pAlphaAcc = 
const_cast<AlphaMask&>(rAlpha).AcquireReadAccess();
        BitmapWriteAccess*      pAcc = AcquireWriteAccess();
@@ -1988,11 +1988,11 @@ sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const 
Color& rBackgroundColor )
 
                for( long nY = 0L; nY < nHeight; ++nY )
                        for( long nX = 0L; nX < nWidth; ++nX )
-                pAcc->SetPixel( nY, nX, 
-                                pAcc->GetPixel( nY, nX ).Merge( 
rBackgroundColor, 
-                                                                255 - 
pAlphaAcc->GetPixelIndex( nY, nX ) ) );
+                               pAcc->SetPixel( nY, nX,
+                                                               pAcc->GetPixel( 
nY, nX ).Merge( rBackgroundColor,
+                                                                               
                                                255 - pAlphaAcc->GetPixelIndex( 
nY, nX ) ) );
 
-        bRet = sal_True;
+               bRet = sal_True;
        }
 
        const_cast<AlphaMask&>(rAlpha).ReleaseAccess( pAlphaAcc );
@@ -2012,13 +2012,15 @@ sal_Bool Bitmap::MakeMono( sal_uInt8 cThreshold )
 
 bool Bitmap::GetSystemData( BitmapSystemData& rData ) const
 {
-    bool bRet = false;
-    if( mpImpBmp )
-    {
-        SalBitmap* pSalBitmap = mpImpBmp->ImplGetSalBitmap();
-        if( pSalBitmap )
-            bRet = pSalBitmap->GetSystemData( rData );
-    }
-    
-    return bRet;
+       bool bRet = false;
+       if( mpImpBmp )
+       {
+               SalBitmap* pSalBitmap = mpImpBmp->ImplGetSalBitmap();
+               if( pSalBitmap )
+                       bRet = pSalBitmap->GetSystemData( rData );
+       }
+
+       return bRet;
 }
+
+/* vim: set noet sw=4 ts=4: */
diff --git a/main/vcl/source/gdi/bitmap3.cxx b/main/vcl/source/gdi/bitmap3.cxx
index 99f0af6e8b..c1121cf6f5 100644
--- a/main/vcl/source/gdi/bitmap3.cxx
+++ b/main/vcl/source/gdi/bitmap3.cxx
@@ -1,5 +1,5 @@
 /**************************************************************
- * 
+ *
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
@@ -7,16 +7,16 @@
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
- * 
+ *
  *   http://www.apache.org/licenses/LICENSE-2.0
- * 
+ *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
- * 
+ *
  *************************************************************/
 
 
@@ -234,7 +234,7 @@ long FloydError7[61] =
 
 long FloydIndexMap[6] =
 {
-    -30,  21, 72, 123, 174, 225
+       -30, 21, 72, 123, 174, 225
 };
 
 // --------------------------
@@ -255,8 +255,8 @@ void ImplCreateDitherMatrix( sal_uInt8 
(*pDitherMatrix)[16][16] )
 
        // MagicSquare aufbauen
        for ( i = 0; i < 4; i++ )
-          for ( j = 0; j < 4; j++ )
-                  for ( k = 0; k < 4; k++ )
+               for ( j = 0; j < 4; j++ )
+                       for ( k = 0; k < 4; k++ )
                                for ( l = 0; l < 4; l++ )
                                        nMax = Max ( pMtx[ (k<<2) + i][(l<<2 ) 
+ j] =
                                        (sal_uInt16) ( 0.5 + pMagic[i][j]*fVal 
+ pMagic[k][l]*fVal16 ), nMax );
@@ -479,7 +479,7 @@ sal_Bool Bitmap::ImplMakeMonoDither()
                                        for( long nX = 0L, nModY = nY % 16; nX 
< nWidth; nX++ )
                                        {
                                                if( pReadAcc->GetPixel( nY, nX 
).GetLuminance() >
-                                                       pDitherMatrix[ nModY ][ 
nX % 16 ]  )
+                                                       pDitherMatrix[ nModY ][ 
nX % 16 ] )
                                                {
                                                        pWriteAcc->SetPixel( 
nY, nX, aWhite );
                                                }
@@ -514,7 +514,7 @@ sal_Bool Bitmap::ImplMakeMonoDither()
 
 sal_Bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
 {
-       DBG_ASSERT( nGreys == 16 || nGreys == 256, "Only 16 or 256 greyscales 
are supported!" );
+       DBG_ASSERT( nGreys == 16 || nGreys == 256, "Only 16 or 256 grayscales 
are supported!" );
 
        BitmapReadAccess*       pReadAcc = AcquireReadAccess();
        sal_Bool                                bRet = sal_False;
@@ -565,7 +565,7 @@ sal_Bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
                                                        const sal_uLong nB = 
*pReadScan++;
                                                        const sal_uLong nG = 
*pReadScan++;
                                                        const sal_uLong nR = 
*pReadScan++;
-                                                       
+
                                                        *pWriteScan++ = 
(sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
                                                }
                                        }
@@ -585,7 +585,7 @@ sal_Bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
                                                        const sal_uLong nR = 
*pReadScan++;
                                                        const sal_uLong nG = 
*pReadScan++;
                                                        const sal_uLong nB = 
*pReadScan++;
-                                                       
+
                                                        *pWriteScan++ = 
(sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
                                                }
                                        }
@@ -704,7 +704,7 @@ sal_Bool Bitmap::ImplConvertUp( sal_uInt16 nBitCount, 
Color* pExtColor )
 
 sal_Bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
 {
-       DBG_ASSERT( nBitCount <= GetBitCount(), "New BitCount must be lower ( 
or equal when pExtColor is set )!" );
+       DBG_ASSERT( nBitCount <= GetBitCount(), "New BitCount must be lower (or 
equal when pExtColor is set)!" );
 
        BitmapReadAccess*       pReadAcc = AcquireReadAccess();
        sal_Bool                                bRet = sal_False;
@@ -779,11 +779,11 @@ sal_Bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, 
Color* pExtColor )
                                }
 
                                // letztes ZeilenPixel
-                if( nX < nWidth )
-                {
-                                   cIndex = (sal_uInt8) 
aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() );
-                                   pWriteAcc->SetPixelIndex( nY, nX, cIndex );
-                }
+                               if( nX < nWidth )
+                               {
+                                       cIndex = (sal_uInt8) 
aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() );
+                                       pWriteAcc->SetPixelIndex( nY, nX, 
cIndex );
+                               }
 
                                // Zeilenpuffer neu fuellen/kopieren
                                pQLine1 = pQLine2;
@@ -873,7 +873,7 @@ sal_Bool Bitmap::ImplConvertGhosted()
                                        for( long nX = 0; nX < nWidth; nX++ )
                                        {
                                                const BitmapColor aOld( 
pR->GetPixel( nY, nX ) );
-                                               pW->SetPixel( nY, nX, 
BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80, 
+                                               pW->SetPixel( nY, nX, 
BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80,
                                                                                
                                   ( aOld.GetGreen() >> 1 ) | 0x80,
                                                                                
                                   ( aOld.GetBlue() >> 1 ) | 0x80 ) );
 
@@ -906,122 +906,122 @@ sal_Bool Bitmap::ImplConvertGhosted()
 
 sal_Bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, 
sal_uInt32 nScaleFlag )
 {
-    if(basegfx::fTools::equalZero(rScaleX) || 
basegfx::fTools::equalZero(rScaleY))
-    {
-        // no scale
-        return true;
-    }
-
-    if(basegfx::fTools::equal(rScaleX, 1.0) && basegfx::fTools::equal(rScaleY, 
1.0))
-    {
-        // no scale
-        return true;
-    }
+       if(basegfx::fTools::equalZero(rScaleX) || 
basegfx::fTools::equalZero(rScaleY))
+       {
+               // no scale
+               return true;
+       }
+
+       if(basegfx::fTools::equal(rScaleX, 1.0) && 
basegfx::fTools::equal(rScaleY, 1.0))
+       {
+               // no scale
+               return true;
+       }
 
 #ifdef DBG_UTIL
-    // #121233# allow to test the different scalers in debug build with source
-    // level debugger (change nNumber to desired action)
-    static sal_uInt16 nNumber(0);
-    const sal_uInt16 nStartCount(GetBitCount());
-
-    switch(nNumber)
-    {
-        case 0 : break;
-        case 1: nScaleFlag = BMP_SCALE_FAST; break;
-        case 2: nScaleFlag = BMP_SCALE_INTERPOLATE; break;
-        case 3: nScaleFlag = BMP_SCALE_SUPER; break;
-        case 4: nScaleFlag = BMP_SCALE_LANCZOS; break;
-        case 5: nScaleFlag = BMP_SCALE_BICUBIC; break;
-        case 6: nScaleFlag = BMP_SCALE_BILINEAR; break;
-        case 7: nScaleFlag = BMP_SCALE_BOX; break;
-        case 8: nScaleFlag = BMP_SCALE_BESTQUALITY; break;
-        case 9: nScaleFlag = BMP_SCALE_FASTESTINTERPOLATE; break;
-    }
+       // #121233# allow to test the different scalers in debug build with 
source
+       // level debugger (change nNumber to desired action)
+       static sal_uInt16 nNumber(0);
+       const sal_uInt16 nStartCount(GetBitCount());
+
+       switch(nNumber)
+       {
+               case 0 : break;
+               case 1: nScaleFlag = BMP_SCALE_FAST; break;
+               case 2: nScaleFlag = BMP_SCALE_INTERPOLATE; break;
+               case 3: nScaleFlag = BMP_SCALE_SUPER; break;
+               case 4: nScaleFlag = BMP_SCALE_LANCZOS; break;
+               case 5: nScaleFlag = BMP_SCALE_BICUBIC; break;
+               case 6: nScaleFlag = BMP_SCALE_BILINEAR; break;
+               case 7: nScaleFlag = BMP_SCALE_BOX; break;
+               case 8: nScaleFlag = BMP_SCALE_BESTQUALITY; break;
+               case 9: nScaleFlag = BMP_SCALE_FASTESTINTERPOLATE; break;
+       }
 #endif // DBG_UTIL
 
-    bool bRetval(false);
-
-    if(BMP_SCALE_BESTQUALITY == nScaleFlag)
-    {
-        // Use LANCZOS when best quality is requested
-        nScaleFlag = BMP_SCALE_LANCZOS;
-    }
-    else if(BMP_SCALE_FASTESTINTERPOLATE == nScaleFlag)
-    {
-        // Use BMP_SCALE_SUPER when speed is requested, but not worst quality
-        nScaleFlag = BMP_SCALE_SUPER;
-    }
-
-    switch(nScaleFlag)
-    {
-        default:
-        case BMP_SCALE_NONE :
-        {
-            bRetval = false;
-            break;
-        }
-        case BMP_SCALE_FAST :
-        {
-            bRetval = ImplScaleFast( rScaleX, rScaleY );
-            break;
-        }
-        case BMP_SCALE_INTERPOLATE :
-        {
-            bRetval = ImplScaleInterpolate( rScaleX, rScaleY );
-            break;
-        }
-        case BMP_SCALE_SUPER :
-        {
-            if(GetSizePixel().Width() < 2 || GetSizePixel().Height() < 2)
-            {
-                // fallback to ImplScaleFast
-                bRetval = ImplScaleFast( rScaleX, rScaleY );
-            }
-            else
-            {
-                // #121233# use method from symphony
-                bRetval = ImplScaleSuper( rScaleX, rScaleY );
-            }
-            break;
-        }
-        case BMP_SCALE_LANCZOS :
-        {
-            const Lanczos3Kernel kernel;
-
-            bRetval = ImplScaleConvolution( rScaleX, rScaleY, kernel);
-            break;
-        }
-        case BMP_SCALE_BICUBIC :
-        {
-            const BicubicKernel kernel;
-
-            bRetval = ImplScaleConvolution( rScaleX, rScaleY, kernel );
-            break;
-        }
-        case BMP_SCALE_BILINEAR :
-        {
-            const BilinearKernel kernel;
-
-            bRetval = ImplScaleConvolution( rScaleX, rScaleY, kernel );
-            break;
-        }
-        case BMP_SCALE_BOX :
-        {
-            const BoxKernel kernel;
-
-            bRetval = ImplScaleConvolution( rScaleX, rScaleY, kernel );
-            break;
-        }
-    }
+       bool bRetval(false);
+
+       if(BMP_SCALE_BESTQUALITY == nScaleFlag)
+       {
+               // Use LANCZOS when best quality is requested
+               nScaleFlag = BMP_SCALE_LANCZOS;
+       }
+       else if(BMP_SCALE_FASTESTINTERPOLATE == nScaleFlag)
+       {
+               // Use BMP_SCALE_SUPER when speed is requested, but not worst 
quality
+               nScaleFlag = BMP_SCALE_SUPER;
+       }
+
+       switch(nScaleFlag)
+       {
+               default:
+               case BMP_SCALE_NONE :
+               {
+                       bRetval = false;
+                       break;
+               }
+               case BMP_SCALE_FAST :
+               {
+                       bRetval = ImplScaleFast( rScaleX, rScaleY );
+                       break;
+               }
+               case BMP_SCALE_INTERPOLATE :
+               {
+                       bRetval = ImplScaleInterpolate( rScaleX, rScaleY );
+                       break;
+               }
+               case BMP_SCALE_SUPER :
+               {
+                       if(GetSizePixel().Width() < 2 || 
GetSizePixel().Height() < 2)
+                       {
+                               // fallback to ImplScaleFast
+                               bRetval = ImplScaleFast( rScaleX, rScaleY );
+                       }
+                       else
+                       {
+                               // #121233# use method from symphony
+                               bRetval = ImplScaleSuper( rScaleX, rScaleY );
+                       }
+                       break;
+               }
+               case BMP_SCALE_LANCZOS :
+               {
+                       const Lanczos3Kernel kernel;
+
+                       bRetval = ImplScaleConvolution( rScaleX, rScaleY, 
kernel);
+                       break;
+               }
+               case BMP_SCALE_BICUBIC :
+               {
+                       const BicubicKernel kernel;
+
+                       bRetval = ImplScaleConvolution( rScaleX, rScaleY, 
kernel );
+                       break;
+               }
+               case BMP_SCALE_BILINEAR :
+               {
+                       const BilinearKernel kernel;
+
+                       bRetval = ImplScaleConvolution( rScaleX, rScaleY, 
kernel );
+                       break;
+               }
+               case BMP_SCALE_BOX :
+               {
+                       const BoxKernel kernel;
+
+                       bRetval = ImplScaleConvolution( rScaleX, rScaleY, 
kernel );
+                       break;
+               }
+       }
 
 #ifdef DBG_UTIL
-    if(bRetval && nStartCount != GetBitCount())
-    {
-        OSL_ENSURE(false, "Bitmap::Scale has changed the ColorDepth, this 
should *not* happen (!)");
-    }
+       if(bRetval && nStartCount != GetBitCount())
+       {
+               OSL_ENSURE(false, "Bitmap::Scale has changed the ColorDepth, 
this should *not* happen (!)");
+       }
 #endif
 
-    return bRetval;
+       return bRetval;
 }
 
 // ------------------------------------------------------------------------
@@ -1047,59 +1047,59 @@ sal_Bool Bitmap::Scale( const Size& rNewSize, 
sal_uInt32 nScaleFlag )
 
 void Bitmap::AdaptBitCount(Bitmap& rNew) const
 {
-    ImplAdaptBitCount(rNew);
+       ImplAdaptBitCount(rNew);
 }
 
 // ------------------------------------------------------------------------
 
 void Bitmap::ImplAdaptBitCount(Bitmap& rNew) const
 {
-    // aNew is the result of some operation; adapt it's BitCount to the 
original (this)
-    if(GetBitCount() != rNew.GetBitCount())
-    {
-        switch(GetBitCount())
-        {
-            case 1:
-            {
-                rNew.Convert(BMP_CONVERSION_1BIT_THRESHOLD);
-                break;
-            }
-            case 4:
-            {
-                if(HasGreyPalette())
-                {
-                    rNew.Convert(BMP_CONVERSION_4BIT_GREYS);
-                }
-                else
-                {
-                    rNew.Convert(BMP_CONVERSION_4BIT_COLORS);
-                }
-                break;
-            }
-            case 8:
-            {
-                if(HasGreyPalette())
-                {
-                    rNew.Convert(BMP_CONVERSION_8BIT_GREYS);
-                }
-                else
-                {
-                    rNew.Convert(BMP_CONVERSION_8BIT_COLORS);
-                }
-                break;
-            }
-            case 24:
-            {
-                rNew.Convert(BMP_CONVERSION_24BIT);
-                break;
-            }
-            default:
-            {
-                OSL_ENSURE(false, "BitDepth adaption failed (!)");
-                break;
-            }
-        }
-    }
+       // aNew is the result of some operation; adapt its BitCount to the 
original (this)
+       if(GetBitCount() != rNew.GetBitCount())
+       {
+               switch(GetBitCount())
+               {
+                       case 1:
+                       {
+                               rNew.Convert(BMP_CONVERSION_1BIT_THRESHOLD);
+                               break;
+                       }
+                       case 4:
+                       {
+                               if(HasGreyPalette())
+                               {
+                                       rNew.Convert(BMP_CONVERSION_4BIT_GREYS);
+                               }
+                               else
+                               {
+                                       
rNew.Convert(BMP_CONVERSION_4BIT_COLORS);
+                               }
+                               break;
+                       }
+                       case 8:
+                       {
+                               if(HasGreyPalette())
+                               {
+                                       rNew.Convert(BMP_CONVERSION_8BIT_GREYS);
+                               }
+                               else
+                               {
+                                       
rNew.Convert(BMP_CONVERSION_8BIT_COLORS);
+                               }
+                               break;
+                       }
+                       case 24:
+                       {
+                               rNew.Convert(BMP_CONVERSION_24BIT);
+                               break;
+                       }
+                       default:
+                       {
+                               OSL_ENSURE(false, "BitDepth adaption failed 
(!)");
+                               break;
+                       }
+               }
+       }
 }
 
 // ------------------------------------------------------------------------
@@ -1114,8 +1114,8 @@ sal_Bool Bitmap::ImplScaleFast( const double& rScaleX, 
const double& rScaleY )
        if( nNewWidth && nNewHeight )
        {
                BitmapReadAccess*       pReadAcc = AcquireReadAccess();
-        if ( !pReadAcc )
-            return sal_False;
+               if ( !pReadAcc )
+                       return sal_False;
 
                Bitmap                          aNewBmp( Size( nNewWidth, 
nNewHeight ), GetBitCount(), &pReadAcc->GetPalette() );
                BitmapWriteAccess*      pWriteAcc = 
aNewBmp.AcquireWriteAccess();
@@ -1219,19 +1219,19 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                        {
                                if( 1 == nWidth )
                                {
-                               if( pReadAcc->HasPalette() )
-                               {
-                                       aCol0 = pReadAcc->GetPaletteColor( 
pReadAcc->GetPixelIndex( nY, 0 ) );
-                    }
-                    else
-                    {
-                                       aCol0 = pReadAcc->GetPixel( nY, 0 );
-                    }
+                                       if( pReadAcc->HasPalette() )
+                                       {
+                                               aCol0 = 
pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, 0 ) );
+                                       }
+                                       else
+                                       {
+                                               aCol0 = pReadAcc->GetPixel( nY, 
0 );
+                                       }
 
                                        for( nX = 0L; nX < nNewWidth; nX++ )
-                    {
+                                       {
                                                pWriteAcc->SetPixel( nY, nX, 
aCol0 );
-                    }
+                                       }
                                }
                                else
                                {
@@ -1239,16 +1239,16 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                                        {
                                                nTemp = pLutInt[ nX ];
 
-                                   if( pReadAcc->HasPalette() )
-                                   {
+                                               if( pReadAcc->HasPalette() )
+                                               {
                                                        aCol0 = 
pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nTemp++ ) );
                                                        aCol1 = 
pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nTemp ) );
-                        }
-                        else
-                        {
+                                               }
+                                               else
+                                               {
                                                        aCol0 = 
pReadAcc->GetPixel( nY, nTemp++ );
                                                        aCol1 = 
pReadAcc->GetPixel( nY, nTemp );
-                        }
+                                               }
 
                                                nTemp = pLutFrac[ nX ];
 
@@ -1276,8 +1276,8 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                if( bRet )
                {
                        bRet = sal_False;
-            const Bitmap aOriginal(*this);
-            *this = aNewBmp;
+                       const Bitmap aOriginal(*this);
+                       *this = aNewBmp;
                        aNewBmp = Bitmap( Size( nNewWidth, nNewHeight ), 24 );
                        pReadAcc = AcquireReadAccess();
                        pWriteAcc = aNewBmp.AcquireWriteAccess();
@@ -1299,7 +1299,7 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                                        pLutFrac[ nY ] = (long) ( fTemp * 1024. 
);
                                }
 
-                // after 1st step, bitmap *is* 24bit format (see above)
+                               // after 1st step, bitmap *is* 24bit format 
(see above)
                                OSL_ENSURE(!pReadAcc->HasPalette(), "OOps, 
somehow ImplScaleInterpolate in-between format has palette, should not happen 
(!)");
 
                                for( nX = 0L; nX < nNewWidth; nX++ )
@@ -1309,9 +1309,9 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                                                aCol0 = pReadAcc->GetPixel( 0, 
nX );
 
                                                for( nY = 0L; nY < nNewHeight; 
nY++ )
-                        {
+                                               {
                                                        pWriteAcc->SetPixel( 
nY, nX, aCol0 );
-                        }
+                                               }
                                        }
                                        else
                                        {
@@ -1346,17 +1346,17 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
                        aNewBmp.ReleaseAccess( pWriteAcc );
 
                        if( bRet )
-            {
-                aOriginal.ImplAdaptBitCount(aNewBmp);
+                       {
+                               aOriginal.ImplAdaptBitCount(aNewBmp);
                                *this = aNewBmp;
-            }
+                       }
                }
        }
 
        if( !bRet )
-    {
+       {
                bRet = ImplScaleFast( rScaleX, rScaleY );
-    }
+       }
 
        return bRet;
 }
@@ -1364,20 +1364,20 @@ sal_Bool Bitmap::ImplScaleInterpolate( const double& 
rScaleX, const double& rSca
 // ------------------------------------------------------------------------
 // #121233# Added BMP_SCALE_SUPER from symphony code
 
-sal_Bool Bitmap::ImplScaleSuper( 
-    const double& rScaleX, 
-    const double& rScaleY )
+sal_Bool Bitmap::ImplScaleSuper(
+       const double& rScaleX,
+       const double& rScaleY )
 {
        const Size      aSizePix( GetSizePixel() );
        bool   bHMirr = ( rScaleX < 0 );
-    bool   bVMirr = ( rScaleY < 0 );
-    double scaleX = bHMirr ? -rScaleX : rScaleX;
-    double scaleY = bVMirr ? -rScaleY : rScaleY;
+       bool   bVMirr = ( rScaleY < 0 );
+       double scaleX = bHMirr ? -rScaleX : rScaleX;
+       double scaleY = bVMirr ? -rScaleY : rScaleY;
        const long      nDstW = FRound( aSizePix.Width() * scaleX );
        const long      nDstH = FRound( aSizePix.Height() * scaleY );
        const double fScaleThresh = 0.6;
        bool bRet = false;
-       
+
        if( ( nDstW > 1L ) && ( nDstH > 1L ) )
        {
                BitmapColor                     aCol0, aCol1, aColRes;
@@ -1386,46 +1386,46 @@ sal_Bool Bitmap::ImplScaleSuper(
                long                            nH = pAcc->Height() ;
                Bitmap                          aOutBmp( Size( nDstW, nDstH ), 
24 );
                BitmapWriteAccess*      pWAcc = aOutBmp.AcquireWriteAccess();
-               long*                       pMapIX = new long[ nDstW ];
-               long*                       pMapIY = new long[ nDstH ];
-               long*                       pMapFX = new long[ nDstW ];
-               long*                       pMapFY = new long[ nDstH ];
+               long*                           pMapIX = new long[ nDstW ];
+               long*                           pMapIY = new long[ nDstH ];
+               long*                           pMapFX = new long[ nDstW ];
+               long*                           pMapFY = new long[ nDstH ];
                long                            nX, nY, nXDst, nYDst;;
                double                          fTemp;
                long                            nTemp , nTempX, nTempY, 
nTempFX, nTempFY;
-               sal_uInt8           cR0, cG0, cB0, cR1, cG1, cB1;
-               long                nStartX = 0 , nStartY = 0;
-               long                nEndX = nDstW - 1L;
-               long                nEndY = nDstH - 1L;
-               long                    nMax = 1 << 7L;
-               
+               sal_uInt8                       cR0, cG0, cB0, cR1, cG1, cB1;
+               long                            nStartX = 0 , nStartY = 0;
+               long                            nEndX = nDstW - 1L;
+               long                            nEndY = nDstH - 1L;
+               long                            nMax = 1 << 7L;
+
                if( pAcc && pWAcc )
                {
-            const double       fRevScaleX = ( nDstW > 1L ) ? ( (double) ( nW - 
1 ) / ( nDstW - 1 ) ) : 0.0;
-            const double       fRevScaleY = ( nDstH > 1L ) ? ( (double) ( nH - 
1 ) / ( nDstH - 1 ) ) : 0.0;
-                       
-            // create horizontal mapping table
-            for( nX = 0L, nTempX = nW - 1L, nTemp = nW - 2L; nX < nDstW; nX++ )
-            {
-                fTemp = nX * fRevScaleX;
-                               
-                if( bHMirr )
-                    fTemp = nTempX - fTemp;
-                               
-                pMapFX[ nX ] = (long) ( ( fTemp - ( pMapIX[ nX ] = MinMax( 
(long) fTemp, 0, nTemp ) ) ) * 128. );
-            }
-                       
-            // create vertical mapping table
-            for( nY = 0L, nTempY = nH - 1L, nTemp = nH - 2L; nY < nDstH; nY++ )
-            {
-                fTemp = nY * fRevScaleY;
-                               
-                if( bVMirr )
-                    fTemp = nTempY - fTemp;
-                               
-                pMapFY[ nY ] = (long) ( ( fTemp - ( pMapIY[ nY ] = MinMax( 
(long) fTemp, 0, nTemp ) ) ) * 128. );
-            }
-                       
+                       const double    fRevScaleX = ( nDstW > 1L ) ? ( 
(double) ( nW - 1 ) / ( nDstW - 1 ) ) : 0.0;
+                       const double    fRevScaleY = ( nDstH > 1L ) ? ( 
(double) ( nH - 1 ) / ( nDstH - 1 ) ) : 0.0;
+
+                       // create horizontal mapping table
+                       for( nX = 0L, nTempX = nW - 1L, nTemp = nW - 2L; nX < 
nDstW; nX++ )
+                       {
+                               fTemp = nX * fRevScaleX;
+
+                               if( bHMirr )
+                                       fTemp = nTempX - fTemp;
+
+                               pMapFX[ nX ] = (long) ( ( fTemp - ( pMapIX[ nX 
] = MinMax( (long) fTemp, 0, nTemp ) ) ) * 128. );
+                       }
+
+                       // create vertical mapping table
+                       for( nY = 0L, nTempY = nH - 1L, nTemp = nH - 2L; nY < 
nDstH; nY++ )
+                       {
+                               fTemp = nY * fRevScaleY;
+
+                               if( bVMirr )
+                                       fTemp = nTempY - fTemp;
+
+                               pMapFY[ nY ] = (long) ( ( fTemp - ( pMapIY[ nY 
] = MinMax( (long) fTemp, 0, nTemp ) ) ) * 128. );
+                       }
+
                        if( pAcc->HasPalette() )
                        {
                                if( pAcc->GetScanlineFormat() == 
BMP_FORMAT_8BIT_PAL )
@@ -1433,30 +1433,30 @@ sal_Bool Bitmap::ImplScaleSuper(
                                        if( scaleX >= fScaleThresh && scaleY >= 
fScaleThresh )
                                        {
                                                Scanline pLine0, pLine1;
-                                               
+
                                                for( nY = nStartY, nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTempY = pMapIY[ nY ]; 
nTempFY = pMapFY[ nY ];
                                                        pLine0 = 
pAcc->GetScanline( nTempY );
                                                        pLine1 = 
pAcc->GetScanline( ++nTempY );
-                                                       
+
                                                        for( nX = nStartX, 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nTempX = 
pMapIX[ nX ]; nTempFX = pMapFX[ nX ];
-                                                               
+
                                                                const 
BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTempX ] );
                                                                const 
BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
                                                                const 
BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTempX ] );
                                                                const 
BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
-                                                               
+
                                                                cR0 = MAP( 
rCol0.GetRed(), rCol1.GetRed(), nTempFX );
                                                                cG0 = MAP( 
rCol0.GetGreen(), rCol1.GetGreen(), nTempFX );
                                                                cB0 = MAP( 
rCol0.GetBlue(), rCol1.GetBlue(), nTempFX );
-                                                               
+
                                                                cR1 = MAP( 
rCol2.GetRed(), rCol3.GetRed(), nTempFX );
                                                                cG1 = MAP( 
rCol2.GetGreen(), rCol3.GetGreen(), nTempFX );
                                                                cB1 = MAP( 
rCol2.GetBlue(), rCol3.GetBlue(), nTempFX );
-                                                               
+
                                                                aColRes.SetRed( 
MAP( cR0, cR1, nTempFY ) );
                                                                
aColRes.SetGreen( MAP( cG0, cG1, nTempFY ) );
                                                                
aColRes.SetBlue( MAP( cB0, cB1, nTempFY ) );
@@ -1470,14 +1470,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                long            nSumR, nSumG, 
nSumB,nLineStart , nLineRange, nRowStart , nRowRange ;
                                                long            nLeft, nRight, 
nTop, nBottom, nWeightX, nWeightY ;
                                                long            nSumRowR 
,nSumRowG,nSumRowB, nTotalWeightX, nTotalWeightY;
-                                               
+
                                                for( nY = nStartY , nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTop = bVMirr ? ( nY + 
1 ) : nY;
                                                        nBottom = bVMirr ? nY : 
( nY + 1 ) ;
-                                                       
+
                                                        if( nY ==nEndY )
-                            {
+                                                       {
                                                                nLineStart = 
pMapIY[ nY ];
                                                                nLineRange = 0;
                                                        }
@@ -1486,14 +1486,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                nLineStart = 
pMapIY[ nTop ] ;
                                                                nLineRange = ( 
pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] 
);
                                                        }
-                                                       
+
                                                        for( nX = nStartX , 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nLeft = bHMirr 
? ( nX + 1 ) : nX;
                                                                nRight = bHMirr 
? nX : ( nX + 1 ) ;
-                                                               
+
                                                                if( nX == nEndX 
)
-                                {
+                                                               {
                                                                        
nRowStart = pMapIX[ nX ];
                                                                        
nRowRange = 0;
                                                                }
@@ -1502,29 +1502,29 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                        
nRowStart = pMapIX[ nLeft ];
                                                                        
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - 
pMapIX[ nLeft ] );
                                                                }
-                                                               
+
                                                                nSumR = nSumG = 
nSumB = 0;
                                                                nTotalWeightY = 
0;
-                                                               
+
                                                                for(int i = 0; 
i<= nLineRange; i++)
                                                                {
                                                                        pTmpY = 
pAcc->GetScanline( nLineStart + i );
                                                                        
nSumRowR = nSumRowG = nSumRowB = 0;
                                                                        
nTotalWeightX = 0;
-                                                                       
+
                                                                        for(int 
j = 0; j <= nRowRange; j++)
                                                                        {
                                                                                
const BitmapColor& rCol = pAcc->GetPaletteColor( pTmpY[ nRowStart + j ] );
-                                                                               
+
                                                                                
if(nX == nEndX )
-                                        {
+                                                                               
{
                                                                                
        nSumRowB += rCol.GetBlue() << 7L;
                                                                                
        nSumRowG += rCol.GetGreen() << 7L;
                                                                                
        nSumRowR += rCol.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                                
else if( j == 0 )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = (nMax- pMapFX[ nLeft ]) ;
                                                                                
        nSumRowB += ( nWeightX *rCol.GetBlue()) ;
                                                                                
        nSumRowG += ( nWeightX *rCol.GetGreen()) ;
@@ -1532,7 +1532,7 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else if ( nRowRange == j )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = pMapFX[ nRight ] ;
                                                                                
        nSumRowB += ( nWeightX *rCol.GetBlue() );
                                                                                
        nSumRowG += ( nWeightX *rCol.GetGreen() );
@@ -1540,14 +1540,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else
-                                        {
+                                                                               
{
                                                                                
        nSumRowB += rCol.GetBlue() << 7L;
                                                                                
        nSumRowG += rCol.GetGreen() << 7L;
                                                                                
        nSumRowR += rCol.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                        }
-                                                                       
+
                                                                        if( nY 
== nEndY )
                                                                                
nWeightY = nMax;
                                                                        else 
if( i == 0 )
@@ -1558,20 +1558,20 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
nWeightY = pMapFY[ nBottom ];
                                                                        else
                                                                                
nWeightY = nMax;
-                                                                       
+
                                                                        nSumB 
+= nWeightY * ( nSumRowB / nTotalWeightX );
                                                                        nSumG 
+= nWeightY * ( nSumRowG / nTotalWeightX );
                                                                        nSumR 
+= nWeightY * ( nSumRowR / nTotalWeightX );
                                                                        
nTotalWeightY += nWeightY;
                                                                }
-                                                               
+
                                                                aColRes.SetRed( 
( sal_uInt8 ) (( nSumR / nTotalWeightY ) ));
                                                                
aColRes.SetGreen( ( sal_uInt8 ) (( nSumG / nTotalWeightY) ));
                                                                
aColRes.SetBlue( ( sal_uInt8 ) (( nSumB / nTotalWeightY ) ));
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
-                                                               
+
                                                        }
-                                       }
+                                               }
                                        }
 }
                                else
@@ -1581,44 +1581,44 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                for( nY = nStartY, nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTempY = pMapIY[ nY ], 
nTempFY = pMapFY[ nY ];
-                                                       
+
                                                        for( nX = nStartX, 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nTempX = 
pMapIX[ nX ]; nTempFX = pMapFX[ nX ];
-                                                               
+
                                                                aCol0 = 
pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, nTempX ) );
                                                                aCol1 = 
pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, ++nTempX ) );
                                                                cR0 = MAP( 
aCol0.GetRed(), aCol1.GetRed(), nTempFX );
                                                                cG0 = MAP( 
aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
                                                                cB0 = MAP( 
aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
-                                                               
+
                                                                aCol1 = 
pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTempY, nTempX ) );
                                                                aCol0 = 
pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY--, --nTempX ) );
                                                                cR1 = MAP( 
aCol0.GetRed(), aCol1.GetRed(), nTempFX );
                                                                cG1 = MAP( 
aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
                                                                cB1 = MAP( 
aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
-                                                               
+
                                                                aColRes.SetRed( 
MAP( cR0, cR1, nTempFY ) );
                                                                
aColRes.SetGreen( MAP( cG0, cG1, nTempFY ) );
                                                                
aColRes.SetBlue( MAP( cB0, cB1, nTempFY ) );
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
                                                        }
                                                }
-                                               
+
                                        }
                                        else
                                        {
                                                long            nSumR, nSumG, 
nSumB,nLineStart , nLineRange, nRowStart , nRowRange ;
                                                long            nLeft, nRight, 
nTop, nBottom, nWeightX, nWeightY ;
                                                long            nSumRowR 
,nSumRowG,nSumRowB, nTotalWeightX, nTotalWeightY;
-                                               
+
                                                for( nY = nStartY , nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTop = bVMirr ? ( nY + 
1 ) : nY;
                                                        nBottom = bVMirr ? nY : 
( nY + 1 ) ;
-                                                       
+
                                                        if( nY ==nEndY )
-                            {
+                                                       {
                                                                nLineStart = 
pMapIY[ nY ];
                                                                nLineRange = 0;
                                                        }
@@ -1627,14 +1627,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                nLineStart = 
pMapIY[ nTop ] ;
                                                                nLineRange = ( 
pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] 
);
                                                        }
-                                                       
+
                                                        for( nX = nStartX , 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nLeft = bHMirr 
? ( nX + 1 ) : nX;
                                                                nRight = bHMirr 
? nX : ( nX + 1 ) ;
-                                                               
+
                                                                if( nX == nEndX 
)
-                                {
+                                                               {
                                                                        
nRowStart = pMapIX[ nX ];
                                                                        
nRowRange = 0;
                                                                }
@@ -1643,30 +1643,30 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                        
nRowStart = pMapIX[ nLeft ];
                                                                        
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - 
pMapIX[ nLeft ] );
                                                                }
-                                                               
+
                                                                nSumR = nSumG = 
nSumB = 0;
                                                                nTotalWeightY = 
0;
-                                                               
+
                                                                for(int i = 0; 
i<= nLineRange; i++)
                                                                {
                                                                        
nSumRowR = nSumRowG = nSumRowB = 0;
                                                                        
nTotalWeightX = 0;
-                                                                       
+
                                                                        for(int 
j = 0; j <= nRowRange; j++)
                                                                        {
                                                                                
aCol0 = pAcc->GetPaletteColor ( pAcc->GetPixelIndex( nLineStart + i, nRowStart 
+ j ) );
-                                                               
-                                        if(nX == nEndX )
-                                        {
-                                                                               
        
+
+                                                                               
if(nX == nEndX )
+                                                                               
{
+
                                                                                
        nSumRowB += aCol0.GetBlue() << 7L;
                                                                                
        nSumRowG += aCol0.GetGreen() << 7L;
                                                                                
        nSumRowR += aCol0.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                                
else if( j == 0 )
-                                        {
-                                                                               
        
+                                                                               
{
+
                                                                                
        nWeightX = (nMax- pMapFX[ nLeft ]) ;
                                                                                
        nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
                                                                                
        nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
@@ -1674,8 +1674,8 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else if ( nRowRange == j )
-                                        {
-                                                                               
        
+                                                                               
{
+
                                                                                
        nWeightX = pMapFX[ nRight ] ;
                                                                                
        nSumRowB += ( nWeightX *aCol0.GetBlue() );
                                                                                
        nSumRowG += ( nWeightX *aCol0.GetGreen() );
@@ -1683,15 +1683,15 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else
-                                        {
-                                                                               
        
+                                                                               
{
+
                                                                                
        nSumRowB += aCol0.GetBlue() << 7L;
                                                                                
        nSumRowG += aCol0.GetGreen() << 7L;
                                                                                
        nSumRowR += aCol0.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                        }
-                                                                       
+
                                                                        if( nY 
== nEndY )
                                                                                
nWeightY = nMax;
                                                                        else 
if( i == 0 )
@@ -1702,19 +1702,19 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
nWeightY = pMapFY[ nBottom ];
                                                                        else
                                                                                
nWeightY = nMax;
-                                                                       
+
                                                                        nSumB 
+= nWeightY * ( nSumRowB / nTotalWeightX );
                                                                        nSumG 
+= nWeightY * ( nSumRowG / nTotalWeightX );
                                                                        nSumR 
+= nWeightY * ( nSumRowR / nTotalWeightX );
                                                                        
nTotalWeightY += nWeightY;
                                                                }
-                                                               
+
                                                                aColRes.SetRed( 
( sal_uInt8 ) (( nSumR / nTotalWeightY ) ));
                                                                
aColRes.SetGreen( ( sal_uInt8 ) (( nSumG / nTotalWeightY) ));
                                                                
aColRes.SetBlue( ( sal_uInt8 ) (( nSumB / nTotalWeightY ) ));
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
                                                        }
-                        }
+                                               }
                                        }
                                }
                        }
@@ -1726,28 +1726,28 @@ sal_Bool Bitmap::ImplScaleSuper(
                                        {
                                                Scanline        pLine0, pLine1, 
pTmp0, pTmp1;
                                                long            nOff;
-                                               
+
                                                for( nY = nStartY, nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTempY = pMapIY[ nY ]; 
nTempFY = pMapFY[ nY ];
                                                        pLine0 = 
pAcc->GetScanline( nTempY );
                                                        pLine1 = 
pAcc->GetScanline( ++nTempY );
-       
-                            for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+
+                                                       for( nX = nStartX, 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nOff = 3L * ( 
nTempX = pMapIX[ nX ] );
                                                                nTempFX = 
pMapFX[ nX ];
-                                                               
+
                                                                pTmp1 = ( pTmp0 
= pLine0 + nOff ) + 3L;
                                                                cB0 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cG0 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cR0 = MAP( 
*pTmp0, *pTmp1, nTempFX );
-                                                               
+
                                                                pTmp1 = ( pTmp0 
= pLine1 + nOff ) + 3L;
                                                                cB1 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cG1 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cR1 = MAP( 
*pTmp0, *pTmp1, nTempFX );
-                                                               
+
                                                                aColRes.SetRed( 
MAP( cR0, cR1, nTempFY ) );
                                                                
aColRes.SetGreen( MAP( cG0, cG1, nTempFY ) );
                                                                
aColRes.SetBlue( MAP( cB0, cB1, nTempFY ) );
@@ -1761,14 +1761,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                long            nSumR, nSumG, 
nSumB,nLineStart , nLineRange, nRowStart , nRowRange ;
                                                long            nLeft, nRight, 
nTop, nBottom, nWeightX, nWeightY ;
                                                long            nSumRowR 
,nSumRowG,nSumRowB, nTotalWeightX, nTotalWeightY;
-                                               
+
                                                for( nY = nStartY , nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTop = bVMirr ? ( nY + 
1 ) : nY;
                                                        nBottom = bVMirr ? nY : 
( nY + 1 ) ;
-                                                       
+
                                                        if( nY ==nEndY )
-                            {
+                                                       {
                                                                nLineStart = 
pMapIY[ nY ];
                                                                nLineRange = 0;
                                                        }
@@ -1777,14 +1777,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                nLineStart = 
pMapIY[ nTop ] ;
                                                                nLineRange = ( 
pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] 
);
                                                        }
-                                                       
+
                                                        for( nX = nStartX , 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nLeft = bHMirr 
? ( nX + 1 ) : nX;
                                                                nRight = bHMirr 
? nX : ( nX + 1 ) ;
-                                                               
-                                                               if( nX == nEndX 
 )
-                                {
+
+                                                               if( nX == nEndX 
)
+                                                               {
                                                                        
nRowStart = pMapIX[ nX ];
                                                                        
nRowRange = 0;
                                                                }
@@ -1793,28 +1793,28 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                        
nRowStart = pMapIX[ nLeft ];
                                                                        
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - 
pMapIX[ nLeft ] );
                                                                }
-                                                               
+
                                                                nSumR = nSumG = 
nSumB = 0;
                                                                nTotalWeightY = 
0;
-                                                               
+
                                                                for(int i = 0; 
i<= nLineRange; i++)
                                                                {
                                                                        pTmpY = 
pAcc->GetScanline( nLineStart + i );
                                                                        pTmpX = 
pTmpY + 3L * nRowStart;
                                                                        
nSumRowR = nSumRowG = nSumRowB = 0;
                                                                        
nTotalWeightX = 0;
-                                                                       
+
                                                                        for(int 
j = 0; j <= nRowRange; j++)
                                                                        {
                                                                                
if(nX == nEndX )
-                                        {
-                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;   
-                                                                               
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;   
-                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;   
+                                                                               
{
+                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+                                                                               
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                                
else if( j == 0 )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = (nMax- pMapFX[ nLeft ]) ;
                                                                                
        nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
                                                                                
        nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
@@ -1822,7 +1822,7 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else if ( nRowRange == j )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = pMapFX[ nRight ] ;
                                                                                
        nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
                                                                                
        nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
@@ -1831,13 +1831,13 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
}
                                                                                
else
                                                                                
{
-                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;   
+                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                        }
-                                                                       
+
                                                                        if( nY 
== nEndY )
                                                                                
nWeightY = nMax;
                                                                        else 
if( i == 0 )
@@ -1848,20 +1848,20 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
nWeightY = pMapFY[ nBottom ];
                                                                        else
                                                                                
nWeightY = nMax;
-                                                                       
+
                                                                        nSumB 
+= nWeightY * ( nSumRowB / nTotalWeightX );
                                                                        nSumG 
+= nWeightY * ( nSumRowG / nTotalWeightX );
                                                                        nSumR 
+= nWeightY * ( nSumRowR / nTotalWeightX );
                                                                        
nTotalWeightY += nWeightY;
                                                                }
-                                                               
+
                                                                aColRes.SetRed( 
( sal_uInt8 ) (( nSumR / nTotalWeightY ) ));
                                                                
aColRes.SetGreen( ( sal_uInt8 ) (( nSumG / nTotalWeightY) ));
                                                                
aColRes.SetBlue( ( sal_uInt8 ) (( nSumB / nTotalWeightY ) ));
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
-                                                               
+
                                                        }
-                        }
+                                               }
                                        }
                                }
                                else if( pAcc->GetScanlineFormat() == 
BMP_FORMAT_24BIT_TC_RGB )
@@ -1870,28 +1870,28 @@ sal_Bool Bitmap::ImplScaleSuper(
                                        {
                                                Scanline        pLine0, pLine1, 
pTmp0, pTmp1;
                                                long            nOff;
-                                               
+
                                                for( nY = nStartY, nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTempY = pMapIY[ nY ]; 
nTempFY = pMapFY[ nY ];
                                                        pLine0 = 
pAcc->GetScanline( nTempY );
                                                        pLine1 = 
pAcc->GetScanline( ++nTempY );
-                                                       
+
                                                        for( nX = nStartX, 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nOff = 3L * ( 
nTempX = pMapIX[ nX ] );
                                                                nTempFX = 
pMapFX[ nX ];
-                                                               
+
                                                                pTmp1 = ( pTmp0 
= pLine0 + nOff ) + 3L;
                                                                cR0 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cG0 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cB0 = MAP( 
*pTmp0, *pTmp1, nTempFX );
-                                                               
+
                                                                pTmp1 = ( pTmp0 
= pLine1 + nOff ) + 3L;
                                                                cR1 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cG1 = MAP( 
*pTmp0, *pTmp1, nTempFX ); pTmp0++; pTmp1++;
                                                                cB1 = MAP( 
*pTmp0, *pTmp1, nTempFX );
-                                                               
+
                                                                aColRes.SetRed( 
MAP( cR0, cR1, nTempFY ) );
                                                                
aColRes.SetGreen( MAP( cG0, cG1, nTempFY ) );
                                                                
aColRes.SetBlue( MAP( cB0, cB1, nTempFY ) );
@@ -1905,14 +1905,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                long            nSumR, nSumG, 
nSumB,nLineStart , nLineRange, nRowStart , nRowRange ;
                                                long            nLeft, nRight, 
nTop, nBottom, nWeightX, nWeightY ;
                                                long            nSumRowR 
,nSumRowG,nSumRowB, nTotalWeightX, nTotalWeightY;
-                                               
+
                                                for( nY = nStartY , nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTop = bVMirr ? ( nY + 
1 ) : nY;
                                                        nBottom = bVMirr ? nY : 
( nY + 1 ) ;
-                                                       
+
                                                        if( nY ==nEndY )
-                            {
+                                                       {
                                                                nLineStart = 
pMapIY[ nY ];
                                                                nLineRange = 0;
                                                        }
@@ -1921,14 +1921,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                nLineStart = 
pMapIY[ nTop ] ;
                                                                nLineRange = ( 
pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] 
);
                                                        }
-                                                       
+
                                                        for( nX = nStartX , 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nLeft = bHMirr 
? ( nX + 1 ) : nX;
                                                                nRight = bHMirr 
? nX : ( nX + 1 ) ;
-                                                               
+
                                                                if( nX == nEndX 
)
-                                {
+                                                               {
                                                                        
nRowStart = pMapIX[ nX ];
                                                                        
nRowRange = 0;
                                                                }
@@ -1937,28 +1937,28 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                        
nRowStart = pMapIX[ nLeft ];
                                                                        
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - 
pMapIX[ nLeft ] );
                                                                }
-                                                               
+
                                                                nSumR = nSumG = 
nSumB = 0;
                                                                nTotalWeightY = 
0;
-                                                               
+
                                                                for(int i = 0; 
i<= nLineRange; i++)
                                                                {
                                                                        pTmpY = 
pAcc->GetScanline( nLineStart + i );
                                                                        pTmpX = 
pTmpY + 3L * nRowStart;
                                                                        
nSumRowR = nSumRowG = nSumRowB = 0;
                                                                        
nTotalWeightX = 0;
-                                                                       
+
                                                                        for(int 
j = 0; j <= nRowRange; j++)
                                                                        {
                                                                                
if(nX == nEndX )
-                                        {
-                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;   
-                                                                               
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;   
-                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;   
+                                                                               
{
+                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+                                                                               
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+                                                                               
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                                
else if( j == 0 )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = (nMax- pMapFX[ nLeft ]) ;
                                                                                
        nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
                                                                                
        nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
@@ -1966,7 +1966,7 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else if ( nRowRange == j )
-                                        {
+                                                                               
{
                                                                                
        nWeightX = pMapFX[ nRight ] ;
                                                                                
        nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
                                                                                
        nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
@@ -1974,14 +1974,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else
-                                        {
-                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;   
+                                                                               
{
+                                                                               
        nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                        }
-                                                                       
+
                                                                        if( nY 
== nEndY )
                                                                                
nWeightY = nMax;
                                                                        else 
if( i == 0 )
@@ -1992,20 +1992,20 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
nWeightY = pMapFY[ nBottom ];
                                                                        else
                                                                                
nWeightY = nMax;
-                                                                       
+
                                                                        nSumB 
+= nWeightY * ( nSumRowB / nTotalWeightX );
                                                                        nSumG 
+= nWeightY * ( nSumRowG / nTotalWeightX );
                                                                        nSumR 
+= nWeightY * ( nSumRowR / nTotalWeightX );
                                                                        
nTotalWeightY += nWeightY;
                                                                }
-                                                               
+
                                                                aColRes.SetRed( 
( sal_uInt8 ) (( nSumR / nTotalWeightY ) ));
                                                                
aColRes.SetGreen( ( sal_uInt8 ) (( nSumG / nTotalWeightY) ));
                                                                
aColRes.SetBlue( ( sal_uInt8 ) (( nSumB / nTotalWeightY ) ));
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
-                                                               
+
                                                        }
-                        }
+                                               }
                                        }
                                }
                                else
@@ -2015,23 +2015,23 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                for( nY = nStartY, nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTempY = pMapIY[ nY ]; 
nTempFY = pMapFY[ nY ];
-                                                       
+
                                                        for( nX = nStartX, 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nTempX = 
pMapIX[ nX ]; nTempFX = pMapFX[ nX ];
-                                                               
+
                                                                aCol0 = 
pAcc->GetPixel( nTempY, nTempX );
                                                                aCol1 = 
pAcc->GetPixel( nTempY, ++nTempX );
                                                                cR0 = MAP( 
aCol0.GetRed(), aCol1.GetRed(), nTempFX );
                                                                cG0 = MAP( 
aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
                                                                cB0 = MAP( 
aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
-                                                               
+
                                                                aCol1 = 
pAcc->GetPixel( ++nTempY, nTempX );
                                                                aCol0 = 
pAcc->GetPixel( nTempY--, --nTempX );
                                                                cR1 = MAP( 
aCol0.GetRed(), aCol1.GetRed(), nTempFX );
                                                                cG1 = MAP( 
aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
                                                                cB1 = MAP( 
aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
-                                                               
+
                                                                aColRes.SetRed( 
MAP( cR0, cR1, nTempFY ) );
                                                                
aColRes.SetGreen( MAP( cG0, cG1, nTempFY ) );
                                                                
aColRes.SetBlue( MAP( cB0, cB1, nTempFY ) );
@@ -2044,14 +2044,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                long            nSumR, nSumG, 
nSumB,nLineStart , nLineRange, nRowStart , nRowRange ;
                                                long            nLeft, nRight, 
nTop, nBottom, nWeightX, nWeightY ;
                                                long            nSumRowR 
,nSumRowG,nSumRowB, nTotalWeightX, nTotalWeightY;
-                                               
+
                                                for( nY = nStartY , nYDst = 0L; 
nY <= nEndY; nY++, nYDst++ )
                                                {
                                                        nTop = bVMirr ? ( nY + 
1 ) : nY;
                                                        nBottom = bVMirr ? nY : 
( nY + 1 ) ;
-                                                       
+
                                                        if( nY ==nEndY )
-                            {
+                                                       {
                                                                nLineStart = 
pMapIY[ nY ];
                                                                nLineRange = 0;
                                                        }
@@ -2060,14 +2060,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                nLineStart = 
pMapIY[ nTop ] ;
                                                                nLineRange = ( 
pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] 
);
                                                        }
-                                                       
+
                                                        for( nX = nStartX , 
nXDst = 0L; nX <= nEndX; nX++ )
                                                        {
                                                                nLeft = bHMirr 
? ( nX + 1 ) : nX;
                                                                nRight = bHMirr 
? nX : ( nX + 1 ) ;
-                                                               
+
                                                                if( nX == nEndX 
)
-                                {
+                                                               {
                                                                        
nRowStart = pMapIX[ nX ];
                                                                        
nRowRange = 0;
                                                                }
@@ -2076,30 +2076,30 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                        
nRowStart = pMapIX[ nLeft ];
                                                                        
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - 
pMapIX[ nLeft ] );
                                                                }
-                                                               
+
                                                                nSumR = nSumG = 
nSumB = 0;
                                                                nTotalWeightY = 
0;
-                                                               
+
                                                                for(int i = 0; 
i<= nLineRange; i++)
                                                                {
                                                                        
nSumRowR = nSumRowG = nSumRowB = 0;
                                                                        
nTotalWeightX = 0;
-                                                                       
+
                                                                        for(int 
j = 0; j <= nRowRange; j++)
                                                                        {
                                                                                
aCol0 = pAcc->GetPixel( nLineStart + i, nRowStart + j );
-                                                               
-                                        if(nX == nEndX )
-                                        {
-                                                                               
        
+
+                                                                               
if(nX == nEndX )
+                                                                               
{
+
                                                                                
        nSumRowB += aCol0.GetBlue() << 7L;
                                                                                
        nSumRowG += aCol0.GetGreen() << 7L;
                                                                                
        nSumRowR += aCol0.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                                
else if( j == 0 )
-                                        {
-                                                                               
        
+                                                                               
{
+
                                                                                
        nWeightX = (nMax- pMapFX[ nLeft ]) ;
                                                                                
        nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
                                                                                
        nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
@@ -2107,8 +2107,8 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else if ( nRowRange == j )
-                                        {
-                                                                               
        
+                                                                               
{
+
                                                                                
        nWeightX = pMapFX[ nRight ] ;
                                                                                
        nSumRowB += ( nWeightX *aCol0.GetBlue() );
                                                                                
        nSumRowG += ( nWeightX *aCol0.GetGreen() );
@@ -2116,14 +2116,14 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
        nTotalWeightX += nWeightX;
                                                                                
}
                                                                                
else
-                                        {
+                                                                               
{
                                                                                
        nSumRowB += aCol0.GetBlue() << 7L;
                                                                                
        nSumRowG += aCol0.GetGreen() << 7L;
                                                                                
        nSumRowR += aCol0.GetRed() << 7L;
                                                                                
        nTotalWeightX += 1 << 7L;
                                                                                
}
                                                                        }
-                                                                       
+
                                                                        if( nY 
== nEndY )
                                                                                
nWeightY = nMax;
                                                                        else 
if( i == 0 )
@@ -2134,43 +2134,43 @@ sal_Bool Bitmap::ImplScaleSuper(
                                                                                
nWeightY = pMapFY[ nBottom ];
                                                                        else
                                                                                
nWeightY = nMax;
-                                                                       
+
                                                                        nSumB 
+= nWeightY * ( nSumRowB / nTotalWeightX );
                                                                        nSumG 
+= nWeightY * ( nSumRowG / nTotalWeightX );
                                                                        nSumR 
+= nWeightY * ( nSumRowR / nTotalWeightX );
                                                                        
nTotalWeightY += nWeightY;
                                                                }
-                                                               
+
                                                                aColRes.SetRed( 
( sal_uInt8 ) (( nSumR / nTotalWeightY ) ));
                                                                
aColRes.SetGreen( ( sal_uInt8 ) (( nSumG / nTotalWeightY) ));
                                                                
aColRes.SetBlue( ( sal_uInt8 ) (( nSumB / nTotalWeightY ) ));
                                                                
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
-                                                               
+
                                                        }
-                        }
+                                               }
                                        }
                                }
-            }
-       
-            bRet = true;
+                       }
+
+                       bRet = true;
                }
-               
+
                delete[] pMapIX;
                delete[] pMapIY;
                delete[] pMapFX;
                delete[] pMapFY;
-               
+
                ReleaseAccess( pAcc );
                aOutBmp.ReleaseAccess( pWAcc );
-               
+
                if( bRet )
-        {
-            ImplAdaptBitCount(aOutBmp);
+               {
+                       ImplAdaptBitCount(aOutBmp);
                        ImplAssignWithSize(aOutBmp);
-        }
-               
+               }
+
                if( !bRet )
-                       bRet = ImplScaleFast( scaleX, scaleY );                 
+                       bRet = ImplScaleFast( scaleX, scaleY );
        }
 
        return bRet;
@@ -2180,358 +2180,358 @@ sal_Bool Bitmap::ImplScaleSuper(
 
 namespace
 {
-    void ImplCalculateContributions(
-        const sal_uInt32 aSourceSize, 
-        const sal_uInt32 aDestinationSize, 
-        sal_uInt32& aNumberOfContributions,
-        double*& pWeights, 
-        sal_uInt32*& pPixels, 
-        sal_uInt32*& pCount, 
-        const Kernel& aKernel)
-    {
-        const double fSamplingRadius(aKernel.GetWidth());
-        const double fScale(aDestinationSize / static_cast< double 
>(aSourceSize));
-        const double fScaledRadius((fScale < 1.0) ? fSamplingRadius / fScale : 
fSamplingRadius);
-        const double fFilterFactor((fScale < 1.0) ? fScale : 1.0);
-
-        aNumberOfContributions = (static_cast< sal_uInt32 
>(fabs(ceil(fScaledRadius))) * 2) + 1;
-        const sal_uInt32 nAllocSize(aDestinationSize * aNumberOfContributions);
-        pWeights = new double[nAllocSize];
-        pPixels = new sal_uInt32[nAllocSize];
-        pCount = new sal_uInt32[aDestinationSize];
-
-        for(sal_uInt32 i(0); i < aDestinationSize; i++)
-        {
-            const sal_uInt32 aIndex(i * aNumberOfContributions);
-            const double aCenter(i / fScale);
-            const sal_Int32 aLeft(static_cast< sal_Int32 >(floor(aCenter - 
fScaledRadius)));
-            const sal_Int32 aRight(static_cast< sal_Int32 >(ceil(aCenter + 
fScaledRadius)));
-            sal_uInt32 aCurrentCount(0);
-
-            for(sal_Int32 j(aLeft); j <= aRight; j++)
-            {
-                const double aWeight(aKernel.Calculate(fFilterFactor * 
(aCenter - static_cast< double>(j))));
-
-                // Reduce calculations with ignoring weights of 0.0
-                if(fabs(aWeight) < 0.0001)
-                {
-                    continue;
-                }
-
-                // Handling on edges
-                const sal_uInt32 aPixelIndex(MinMax(j, 0, aSourceSize - 1));
-                const sal_uInt32 nIndex(aIndex + aCurrentCount);
-
-                pWeights[nIndex] = aWeight;
-                pPixels[nIndex] = aPixelIndex;
-
-                aCurrentCount++;
-            }
-
-            pCount[i] = aCurrentCount;
-        }
-    }
-
-    sal_Bool ImplScaleConvolutionHor( 
-        Bitmap& rSource,
-        Bitmap& rTarget,
-        const double& rScaleX, 
-        const Kernel& aKernel)
-    {
-        // Do horizontal filtering
-        OSL_ENSURE(rScaleX > 0.0, "Error in scaling: Mirror given in 
non-mirror-capable method (!)");
-        const sal_uInt32 nWidth(rSource.GetSizePixel().Width());
-        const sal_uInt32 nNewWidth(FRound(nWidth * rScaleX));
-
-        if(nWidth == nNewWidth)
-        {
-            return true;
-        }
-
-        BitmapReadAccess* pReadAcc = rSource.AcquireReadAccess();
-
-        if(pReadAcc)
-        {
-            double* pWeights = 0;
-            sal_uInt32* pPixels = 0;
-            sal_uInt32* pCount = 0;
-            sal_uInt32 aNumberOfContributions(0);
-
-            const sal_uInt32 nHeight(rSource.GetSizePixel().Height());
-            ImplCalculateContributions(nWidth, nNewWidth, 
aNumberOfContributions, pWeights, pPixels, pCount, aKernel);
-            rTarget = Bitmap(Size(nNewWidth, nHeight), 24);
-            BitmapWriteAccess* pWriteAcc = rTarget.AcquireWriteAccess();
-            bool bResult(0 != pWriteAcc);
-
-            if(bResult)
-            {
-                for(sal_uInt32 y(0); y < nHeight; y++)
-                {
-                    for(sal_uInt32 x(0); x < nNewWidth; x++)
-                    {
-                        const sal_uInt32 aBaseIndex(x * 
aNumberOfContributions);
-                        double aSum(0.0);
-                        double aValueRed(0.0);
-                        double aValueGreen(0.0);
-                        double aValueBlue(0.0);
-
-                        for(sal_uInt32 j(0); j < pCount[x]; j++)
-                        {
-                            const sal_uInt32 aIndex(aBaseIndex + j);
-                            const double aWeight(pWeights[aIndex]);
-                            BitmapColor aColor;
-
-                            aSum += aWeight;
-
-                            if(pReadAcc->HasPalette())
-                            {
-                                aColor = 
pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(y, pPixels[aIndex]));
-                            }
-                            else
-                            {
-                                aColor = pReadAcc->GetPixel(y, 
pPixels[aIndex]);
-                            }
-
-                            aValueRed += aWeight * aColor.GetRed();
-                            aValueGreen += aWeight * aColor.GetGreen();
-                            aValueBlue += aWeight * aColor.GetBlue();
-                        }
-
-                        const BitmapColor aResultColor(
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueRed / aSum), 0, 255)),
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueGreen / aSum), 0, 255)),
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueBlue / aSum), 0, 255)));
-
-                        pWriteAcc->SetPixel(y, x, aResultColor);
-                    }
-                }
-
-                rTarget.ReleaseAccess(pWriteAcc);
-            }
-
-            rSource.ReleaseAccess(pReadAcc);
-            delete[] pWeights;
-            delete[] pCount;
-            delete[] pPixels;
-
-            if(bResult)
-            {
-                return true;
-            }
-        }
-
-        return false;
-    }
-
-    bool ImplScaleConvolutionVer( 
-        Bitmap& rSource,
-        Bitmap& rTarget,
-        const double& rScaleY, 
-        const Kernel& aKernel)
-    {
-        // Do vertical filtering
-        OSL_ENSURE(rScaleY > 0.0, "Error in scaling: Mirror given in 
non-mirror-capable method (!)");
-        const sal_uInt32 nHeight(rSource.GetSizePixel().Height());
-        const sal_uInt32 nNewHeight(FRound(nHeight * rScaleY));
-
-        if(nHeight == nNewHeight)
-        {
-            return true;
-        }
-
-        BitmapReadAccess* pReadAcc = rSource.AcquireReadAccess();
-
-        if(pReadAcc)
-        {
-            double* pWeights = 0;
-            sal_uInt32* pPixels = 0;
-            sal_uInt32* pCount = 0;
-            sal_uInt32 aNumberOfContributions(0);
-
-            const sal_uInt32 nWidth(rSource.GetSizePixel().Width());
-            ImplCalculateContributions(nHeight, nNewHeight, 
aNumberOfContributions, pWeights, pPixels, pCount, aKernel);
-            rTarget = Bitmap(Size(nWidth, nNewHeight), 24);
-            BitmapWriteAccess* pWriteAcc = rTarget.AcquireWriteAccess();
-            bool bResult(0 != pWriteAcc);
-
-            if(pWriteAcc)
-            {
-                for(sal_uInt32 x(0); x < nWidth; x++)
-                {
-                    for(sal_uInt32 y(0); y < nNewHeight; y++)
-                    {
-                        const sal_uInt32 aBaseIndex(y * 
aNumberOfContributions);
-                        double aSum(0.0);
-                        double aValueRed(0.0);
-                        double aValueGreen(0.0);
-                        double aValueBlue(0.0);
-
-                        for(sal_uInt32 j(0); j < pCount[y]; j++)
-                        {
-                            const sal_uInt32 aIndex(aBaseIndex + j);
-                            const double aWeight(pWeights[aIndex]);
-                            BitmapColor aColor;
-
-                            aSum += aWeight;
-
-                            if(pReadAcc->HasPalette())
-                            {
-                                aColor = 
pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(pPixels[aIndex], x));
-                            }
-                            else
-                            {
-                                aColor = pReadAcc->GetPixel(pPixels[aIndex], 
x);
-                            }
-
-                            aValueRed += aWeight * aColor.GetRed();
-                            aValueGreen += aWeight * aColor.GetGreen();
-                            aValueBlue += aWeight * aColor.GetBlue();
-                        }
-
-                        const BitmapColor aResultColor(
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueRed / aSum), 0, 255)),
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueGreen / aSum), 0, 255)),
-                            static_cast< sal_uInt8 >(MinMax(static_cast< 
sal_Int32 >(aValueBlue / aSum), 0, 255)));
-
-                        if(pWriteAcc->HasPalette())
-                        {
-                            pWriteAcc->SetPixelIndex(y, x, static_cast< 
sal_uInt8 >(pWriteAcc->GetBestPaletteIndex(aResultColor)));
-                        }
-                        else
-                        {
-                            pWriteAcc->SetPixel(y, x, aResultColor);
-                        }
-                    }
-                }
-            }
-
-            rTarget.ReleaseAccess(pWriteAcc);
-            rSource.ReleaseAccess(pReadAcc);
-
-            delete[] pWeights;
-            delete[] pCount;
-            delete[] pPixels;
-
-            if(bResult)
-            {
-                return true;
-            }
-        }
-
-        return false;
-    }
+       void ImplCalculateContributions(
+               const sal_uInt32 aSourceSize,
+               const sal_uInt32 aDestinationSize,
+               sal_uInt32& aNumberOfContributions,
+               double*& pWeights,
+               sal_uInt32*& pPixels,
+               sal_uInt32*& pCount,
+               const Kernel& aKernel)
+       {
+               const double fSamplingRadius(aKernel.GetWidth());
+               const double fScale(aDestinationSize / static_cast< double 
>(aSourceSize));
+               const double fScaledRadius((fScale < 1.0) ? fSamplingRadius / 
fScale : fSamplingRadius);
+               const double fFilterFactor((fScale < 1.0) ? fScale : 1.0);
+
+               aNumberOfContributions = (static_cast< sal_uInt32 
>(fabs(ceil(fScaledRadius))) * 2) + 1;
+               const sal_uInt32 nAllocSize(aDestinationSize * 
aNumberOfContributions);
+               pWeights = new double[nAllocSize];
+               pPixels = new sal_uInt32[nAllocSize];
+               pCount = new sal_uInt32[aDestinationSize];
+
+               for(sal_uInt32 i(0); i < aDestinationSize; i++)
+               {
+                       const sal_uInt32 aIndex(i * aNumberOfContributions);
+                       const double aCenter(i / fScale);
+                       const sal_Int32 aLeft(static_cast< sal_Int32 
>(floor(aCenter - fScaledRadius)));
+                       const sal_Int32 aRight(static_cast< sal_Int32 
>(ceil(aCenter + fScaledRadius)));
+                       sal_uInt32 aCurrentCount(0);
+
+                       for(sal_Int32 j(aLeft); j <= aRight; j++)
+                       {
+                               const double 
aWeight(aKernel.Calculate(fFilterFactor * (aCenter - static_cast< double>(j))));
+
+                               // Reduce calculations with ignoring weights of 
0.0
+                               if(fabs(aWeight) < 0.0001)
+                               {
+                                       continue;
+                               }
+
+                               // Handling on edges
+                               const sal_uInt32 aPixelIndex(MinMax(j, 0, 
aSourceSize - 1));
+                               const sal_uInt32 nIndex(aIndex + aCurrentCount);
+
+                               pWeights[nIndex] = aWeight;
+                               pPixels[nIndex] = aPixelIndex;
+
+                               aCurrentCount++;
+                       }
+
+                       pCount[i] = aCurrentCount;
+               }
+       }
+
+       sal_Bool ImplScaleConvolutionHor(
+               Bitmap& rSource,
+               Bitmap& rTarget,
+               const double& rScaleX,
+               const Kernel& aKernel)
+       {
+               // Do horizontal filtering
+               OSL_ENSURE(rScaleX > 0.0, "Error in scaling: Mirror given in 
non-mirror-capable method (!)");
+               const sal_uInt32 nWidth(rSource.GetSizePixel().Width());
+               const sal_uInt32 nNewWidth(FRound(nWidth * rScaleX));
+
+               if(nWidth == nNewWidth)
+               {
+                       return true;
+               }
+
+               BitmapReadAccess* pReadAcc = rSource.AcquireReadAccess();
+
+               if(pReadAcc)
+               {
+                       double* pWeights = 0;
+                       sal_uInt32* pPixels = 0;
+                       sal_uInt32* pCount = 0;
+                       sal_uInt32 aNumberOfContributions(0);
+
+                       const sal_uInt32 
nHeight(rSource.GetSizePixel().Height());
+                       ImplCalculateContributions(nWidth, nNewWidth, 
aNumberOfContributions, pWeights, pPixels, pCount, aKernel);
+                       rTarget = Bitmap(Size(nNewWidth, nHeight), 24);
+                       BitmapWriteAccess* pWriteAcc = 
rTarget.AcquireWriteAccess();
+                       bool bResult(0 != pWriteAcc);
+
+                       if(bResult)
+                       {
+                               for(sal_uInt32 y(0); y < nHeight; y++)
+                               {
+                                       for(sal_uInt32 x(0); x < nNewWidth; x++)
+                                       {
+                                               const sal_uInt32 aBaseIndex(x * 
aNumberOfContributions);
+                                               double aSum(0.0);
+                                               double aValueRed(0.0);
+                                               double aValueGreen(0.0);
+                                               double aValueBlue(0.0);
+
+                                               for(sal_uInt32 j(0); j < 
pCount[x]; j++)
+                                               {
+                                                       const sal_uInt32 
aIndex(aBaseIndex + j);
+                                                       const double 
aWeight(pWeights[aIndex]);
+                                                       BitmapColor aColor;
+
+                                                       aSum += aWeight;
+
+                                                       
if(pReadAcc->HasPalette())
+                                                       {
+                                                               aColor = 
pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(y, pPixels[aIndex]));
+                                                       }
+                                                       else
+                                                       {
+                                                               aColor = 
pReadAcc->GetPixel(y, pPixels[aIndex]);
+                                                       }
+
+                                                       aValueRed += aWeight * 
aColor.GetRed();
+                                                       aValueGreen += aWeight 
* aColor.GetGreen();
+                                                       aValueBlue += aWeight * 
aColor.GetBlue();
+                                               }
+
+                                               const BitmapColor aResultColor(
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueRed / aSum), 0, 255)),
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueGreen / aSum), 0, 255)),
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueBlue / aSum), 0, 255)));
+
+                                               pWriteAcc->SetPixel(y, x, 
aResultColor);
+                                       }
+                               }
+
+                               rTarget.ReleaseAccess(pWriteAcc);
+                       }
+
+                       rSource.ReleaseAccess(pReadAcc);
+                       delete[] pWeights;
+                       delete[] pCount;
+                       delete[] pPixels;
+
+                       if(bResult)
+                       {
+                               return true;
+                       }
+               }
+
+               return false;
+       }
+
+       bool ImplScaleConvolutionVer(
+               Bitmap& rSource,
+               Bitmap& rTarget,
+               const double& rScaleY,
+               const Kernel& aKernel)
+       {
+               // Do vertical filtering
+               OSL_ENSURE(rScaleY > 0.0, "Error in scaling: Mirror given in 
non-mirror-capable method (!)");
+               const sal_uInt32 nHeight(rSource.GetSizePixel().Height());
+               const sal_uInt32 nNewHeight(FRound(nHeight * rScaleY));
+
+               if(nHeight == nNewHeight)
+               {
+                       return true;
+               }
+
+               BitmapReadAccess* pReadAcc = rSource.AcquireReadAccess();
+
+               if(pReadAcc)
+               {
+                       double* pWeights = 0;
+                       sal_uInt32* pPixels = 0;
+                       sal_uInt32* pCount = 0;
+                       sal_uInt32 aNumberOfContributions(0);
+
+                       const sal_uInt32 nWidth(rSource.GetSizePixel().Width());
+                       ImplCalculateContributions(nHeight, nNewHeight, 
aNumberOfContributions, pWeights, pPixels, pCount, aKernel);
+                       rTarget = Bitmap(Size(nWidth, nNewHeight), 24);
+                       BitmapWriteAccess* pWriteAcc = 
rTarget.AcquireWriteAccess();
+                       bool bResult(0 != pWriteAcc);
+
+                       if(pWriteAcc)
+                       {
+                               for(sal_uInt32 x(0); x < nWidth; x++)
+                               {
+                                       for(sal_uInt32 y(0); y < nNewHeight; 
y++)
+                                       {
+                                               const sal_uInt32 aBaseIndex(y * 
aNumberOfContributions);
+                                               double aSum(0.0);
+                                               double aValueRed(0.0);
+                                               double aValueGreen(0.0);
+                                               double aValueBlue(0.0);
+
+                                               for(sal_uInt32 j(0); j < 
pCount[y]; j++)
+                                               {
+                                                       const sal_uInt32 
aIndex(aBaseIndex + j);
+                                                       const double 
aWeight(pWeights[aIndex]);
+                                                       BitmapColor aColor;
+
+                                                       aSum += aWeight;
+
+                                                       
if(pReadAcc->HasPalette())
+                                                       {
+                                                               aColor = 
pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(pPixels[aIndex], x));
+                                                       }
+                                                       else
+                                                       {
+                                                               aColor = 
pReadAcc->GetPixel(pPixels[aIndex], x);
+                                                       }
+
+                                                       aValueRed += aWeight * 
aColor.GetRed();
+                                                       aValueGreen += aWeight 
* aColor.GetGreen();
+                                                       aValueBlue += aWeight * 
aColor.GetBlue();
+                                               }
+
+                                               const BitmapColor aResultColor(
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueRed / aSum), 0, 255)),
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueGreen / aSum), 0, 255)),
+                                                       static_cast< sal_uInt8 
>(MinMax(static_cast< sal_Int32 >(aValueBlue / aSum), 0, 255)));
+
+                                               if(pWriteAcc->HasPalette())
+                                               {
+                                                       
pWriteAcc->SetPixelIndex(y, x, static_cast< sal_uInt8 
>(pWriteAcc->GetBestPaletteIndex(aResultColor)));
+                                               }
+                                               else
+                                               {
+                                                       pWriteAcc->SetPixel(y, 
x, aResultColor);
+                                               }
+                                       }
+                               }
+                       }
+
+                       rTarget.ReleaseAccess(pWriteAcc);
+                       rSource.ReleaseAccess(pReadAcc);
+
+                       delete[] pWeights;
+                       delete[] pCount;
+                       delete[] pPixels;
+
+                       if(bResult)
+                       {
+                               return true;
+                       }
+               }
+
+               return false;
+       }
 }
 
 // #121233# Added BMP_SCALE_LANCZOS, BMP_SCALE_BICUBIC, BMP_SCALE_BILINEAR and
-// BMP_SCALE_BOX derived from the original commit from Toma� Vajngerl (see
-// bugzilla task for deitails) Thanks!
-sal_Bool Bitmap::ImplScaleConvolution( 
-    const double& rScaleX, 
-    const double& rScaleY, 
-    const Kernel& aKernel)
+// BMP_SCALE_BOX derived from the original commit from Tomaž Vajngerl (see
+// Bugzilla task for details) Thanks!
+sal_Bool Bitmap::ImplScaleConvolution(
+       const double& rScaleX,
+       const double& rScaleY,
+       const Kernel& aKernel)
 {
-    const bool bMirrorHor(rScaleX < 0.0);
-    const bool bMirrorVer(rScaleY < 0.0);
-    const double fScaleX(bMirrorHor ? -rScaleX : rScaleX);
-    const double fScaleY(bMirrorVer ? -rScaleY : rScaleY);
-    const sal_uInt32 nWidth(GetSizePixel().Width());
-    const sal_uInt32 nHeight(GetSizePixel().Height());
-    const sal_uInt32 nNewWidth(FRound(nWidth * fScaleX));
-    const sal_uInt32 nNewHeight(FRound(nHeight * fScaleY));
-    const bool bScaleHor(nWidth != nNewWidth);
-    const bool bScaleVer(nHeight != nNewHeight);
-    const bool bMirror(bMirrorHor || bMirrorVer);
-
-    if(!bMirror && !bScaleHor && !bScaleVer)
-    {
-        return true;
-    }
-
-    bool bResult(true);
-    sal_uInt32 nMirrorFlags(BMP_MIRROR_NONE);
-    bool bMirrorAfter(false);
-
-    if(bMirror)
-    {
-        if(bMirrorHor)
-        {
-            nMirrorFlags |= BMP_MIRROR_HORZ;
-        }
-
-        if(bMirrorVer)
-        {
-            nMirrorFlags |= BMP_MIRROR_VERT;
-        }
-
-        const sal_uInt32 nStartSize(nWidth * nHeight);
-        const sal_uInt32 nEndSize(nNewWidth * nNewHeight);
-
-        bMirrorAfter = nStartSize > nEndSize;
-
-        if(!bMirrorAfter)
-        {
-            bResult = Mirror(nMirrorFlags);
-        }
-    }
-
-    Bitmap aResult;
-
-    if(bResult)
-    {
-        const sal_uInt32 nInBetweenSizeHorFirst(nHeight * nNewWidth);
-        const sal_uInt32 nInBetweenSizeVerFirst(nNewHeight * nWidth);
-        Bitmap aSource(*this);
-
-        if(nInBetweenSizeHorFirst < nInBetweenSizeVerFirst)
-        {
-            if(bScaleHor)
-            {
-                bResult = ImplScaleConvolutionHor(aSource, aResult, fScaleX, 
aKernel);
-            }
-
-            if(bResult && bScaleVer)
-            {
-                if(bScaleHor)
-                {
-                    // copy partial result, independent of color depth
-                    aSource = aResult;
-                }
-
-                bResult = ImplScaleConvolutionVer(aSource, aResult, fScaleY, 
aKernel);
-            }
-        }
-        else
-        {
-            if(bScaleVer)
-            {
-                bResult = ImplScaleConvolutionVer(aSource, aResult, fScaleY, 
aKernel);
-            }
-
-            if(bResult && bScaleHor)
-            {
-                if(bScaleVer)
-                {
-                    // copy partial result, independent of color depth
-                    aSource = aResult;
-                }
-
-                bResult = ImplScaleConvolutionHor(aSource, aResult, fScaleX, 
aKernel);
-            }
-        }
-    }
-
-    if(bResult && bMirrorAfter)
-    {
-        bResult = aResult.Mirror(nMirrorFlags);
-    }
-
-    if(bResult)
-    {
-        ImplAdaptBitCount(aResult);
-        *this = aResult;
-    }
-
-    return bResult;
+       const bool bMirrorHor(rScaleX < 0.0);
+       const bool bMirrorVer(rScaleY < 0.0);
+       const double fScaleX(bMirrorHor ? -rScaleX : rScaleX);
+       const double fScaleY(bMirrorVer ? -rScaleY : rScaleY);
+       const sal_uInt32 nWidth(GetSizePixel().Width());
+       const sal_uInt32 nHeight(GetSizePixel().Height());
+       const sal_uInt32 nNewWidth(FRound(nWidth * fScaleX));
+       const sal_uInt32 nNewHeight(FRound(nHeight * fScaleY));
+       const bool bScaleHor(nWidth != nNewWidth);
+       const bool bScaleVer(nHeight != nNewHeight);
+       const bool bMirror(bMirrorHor || bMirrorVer);
+
+       if(!bMirror && !bScaleHor && !bScaleVer)
+       {
+               return true;
+       }
+
+       bool bResult(true);
+       sal_uInt32 nMirrorFlags(BMP_MIRROR_NONE);
+       bool bMirrorAfter(false);
+
+       if(bMirror)
+       {
+               if(bMirrorHor)
+               {
+                       nMirrorFlags |= BMP_MIRROR_HORZ;
+               }
+
+               if(bMirrorVer)
+               {
+                       nMirrorFlags |= BMP_MIRROR_VERT;
+               }
+
+               const sal_uInt32 nStartSize(nWidth * nHeight);
+               const sal_uInt32 nEndSize(nNewWidth * nNewHeight);
+
+               bMirrorAfter = nStartSize > nEndSize;
+
+               if(!bMirrorAfter)
+               {
+                       bResult = Mirror(nMirrorFlags);
+               }
+       }
+
+       Bitmap aResult;
+
+       if(bResult)
+       {
+               const sal_uInt32 nInBetweenSizeHorFirst(nHeight * nNewWidth);
+               const sal_uInt32 nInBetweenSizeVerFirst(nNewHeight * nWidth);
+               Bitmap aSource(*this);
+
+               if(nInBetweenSizeHorFirst < nInBetweenSizeVerFirst)
+               {
+                       if(bScaleHor)
+                       {
+                               bResult = ImplScaleConvolutionHor(aSource, 
aResult, fScaleX, aKernel);
+                       }
+
+                       if(bResult && bScaleVer)
+                       {
+                               if(bScaleHor)
+                               {
+                                       // copy partial result, independent of 
color depth
+                                       aSource = aResult;
+                               }
+
+                               bResult = ImplScaleConvolutionVer(aSource, 
aResult, fScaleY, aKernel);
+                       }
+               }
+               else
+               {
+                       if(bScaleVer)
+                       {
+                               bResult = ImplScaleConvolutionVer(aSource, 
aResult, fScaleY, aKernel);
+                       }
+
+                       if(bResult && bScaleHor)
+                       {
+                               if(bScaleVer)
+                               {
+                                       // copy partial result, independent of 
color depth
+                                       aSource = aResult;
+                               }
+
+                               bResult = ImplScaleConvolutionHor(aSource, 
aResult, fScaleX, aKernel);
+                       }
+               }
+       }
+
+       if(bResult && bMirrorAfter)
+       {
+               bResult = aResult.Mirror(nMirrorFlags);
+       }
+
+       if(bResult)
+       {
+               ImplAdaptBitCount(aResult);
+               *this = aResult;
+       }
+
+       return bResult;
 }
 
 // ------------------------------------------------------------------------
@@ -2959,11 +2959,11 @@ extern "C" int __LOADONCALLAPI ImplPopularCmpFnc( const 
void* p1, const void* p2
 
        if( ( (PopularColorCount*) p1 )->mnCount < ( (PopularColorCount*) p2 
)->mnCount )
                nRet = 1;
-       else if( ( (PopularColorCount*) p1 )->mnCount == ( (PopularColorCount*) 
p2 )->mnCount ) 
+       else if( ( (PopularColorCount*) p1 )->mnCount == ( (PopularColorCount*) 
p2 )->mnCount )
                nRet = 0;
        else
                nRet = -1;
-       
+
        return nRet;
 }
 
@@ -3000,16 +3000,16 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 
nColCount )
                rtl_zeroMemory( pCountTable, nTotalColors * sizeof( 
PopularColorCount ) );
 
                for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
-        {
+               {
                        for( nG = 0; nG < 256; nG += nColorOffset )
-            {
+                       {
                                for( nB = 0; nB < 256; nB += nColorOffset )
-                {
+                               {
                                        pCountTable[ nIndex ].mnIndex = nIndex;
-                    nIndex++;
-                }
-            }
-        }
+                                       nIndex++;
+                               }
+                       }
+               }
 
                if( pRAcc->HasPalette() )
                {
@@ -3019,7 +3019,7 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
                                {
                                        const BitmapColor& rCol = 
pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) );
                                        pCountTable[ ( ( ( (sal_uInt32) 
rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
-                                                                ( ( ( 
(sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 
+                                                                ( ( ( 
(sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
                                                                 ( ( 
(sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
                                }
                        }
@@ -3032,8 +3032,8 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
                                {
                                        const BitmapColor aCol( 
pRAcc->GetPixel( nY, nX ) );
                                        pCountTable[ ( ( ( (sal_uInt32) 
aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
-                                                                ( ( ( 
(sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 
-                                                                ( ( 
(sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;                 
           
+                                                                ( ( ( 
(sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
+                                                                ( ( 
(sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
                                }
                        }
                }
@@ -3041,11 +3041,11 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 
nColCount )
                BitmapPalette aNewPal( nColCount );
 
                qsort( pCountTable, nTotalColors, sizeof( PopularColorCount ), 
ImplPopularCmpFnc );
-               
+
                for( sal_uInt16 n = 0; n < nColCount; n++ )
                {
                        const PopularColorCount& rPop = pCountTable[ n ];
-                       aNewPal[ n ] = BitmapColor( (sal_uInt8) ( ( 
rPop.mnIndex >> nLeftShiftBits2 ) << nRightShiftBits ), 
+                       aNewPal[ n ] = BitmapColor( (sal_uInt8) ( ( 
rPop.mnIndex >> nLeftShiftBits2 ) << nRightShiftBits ),
                                                                                
(sal_uInt8) ( ( ( rPop.mnIndex >> nLeftShiftBits1 ) & ( nColorsPerComponent - 1 
) ) << nRightShiftBits ),
                                                                                
(sal_uInt8) ( ( rPop.mnIndex & ( nColorsPerComponent - 1 ) ) << nRightShiftBits 
) );
                }
@@ -3071,7 +3071,7 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
                                        {
                                                const BitmapColor& rCol = 
pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) );
                                                aDstCol.SetIndex( pIndexMap[ ( 
( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
-                                                                               
                         ( ( ( (sal_uInt32) rCol.GetGreen() ) >> 
nRightShiftBits ) << nLeftShiftBits1 ) | 
+                                                                               
                         ( ( ( (sal_uInt32) rCol.GetGreen() ) >> 
nRightShiftBits ) << nLeftShiftBits1 ) |
                                                                                
                         ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) 
] );
                                                pWAcc->SetPixel( nY, nX, 
aDstCol );
                                        }
@@ -3085,7 +3085,7 @@ sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
                                        {
                                                const BitmapColor aCol( 
pRAcc->GetPixel( nY, nX ) );
                                                aDstCol.SetIndex( pIndexMap[ ( 
( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
-                                                                               
                         ( ( ( (sal_uInt32) aCol.GetGreen() ) >> 
nRightShiftBits ) << nLeftShiftBits1 ) | 
+                                                                               
                         ( ( ( (sal_uInt32) aCol.GetGreen() ) >> 
nRightShiftBits ) << nLeftShiftBits1 ) |
                                                                                
                         ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) 
] );
                                                pWAcc->SetPixel( nY, nX, 
aDstCol );
                                        }
@@ -3174,7 +3174,7 @@ sal_Bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
 
                        // create palette via median cut
                        BitmapPalette aPal( pWAcc->GetPaletteEntryCount() );
-                       ImplMedianCut( pColBuf, aPal, 0, 31, 0, 31, 0, 31, 
+                       ImplMedianCut( pColBuf, aPal, 0, 31, 0, 31, 0, 31,
                                                   nColCount, nWidth * nHeight, 
nIndex );
 
                        // do mapping of colors to palette
@@ -3207,7 +3207,7 @@ sal_Bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
 
 // ------------------------------------------------------------------------
 
-void Bitmap::ImplMedianCut( sal_uLong* pColBuf, BitmapPalette& rPal, 
+void Bitmap::ImplMedianCut( sal_uLong* pColBuf, BitmapPalette& rPal,
                                                        long nR1, long nR2, 
long nG1, long nG2, long nB1, long nB2,
                                                        long nColors, long 
nPixels, long& rIndex )
 {
@@ -3216,7 +3216,7 @@ void Bitmap::ImplMedianCut( sal_uLong* pColBuf, 
BitmapPalette& rPal,
 
        BitmapColor     aCol;
        const long      nRLen = nR2 - nR1;
-       const long      nGLen = nG2 - nG1; 
+       const long      nGLen = nG2 - nG1;
        const long      nBLen = nB2 - nB1;
        long            nR, nG, nB;
        sal_uLong*              pBuf = pColBuf;
@@ -3362,7 +3362,7 @@ sal_Bool Bitmap::Adjust( short nLuminancePercent, short 
nContrastPercent,
        sal_Bool bRet = sal_False;
 
        // nothing to do => return quickly
-       if( !nLuminancePercent && !nContrastPercent && 
+       if( !nLuminancePercent && !nContrastPercent &&
                !nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
                ( fGamma == 1.0 ) && !bInvert )
        {
@@ -3382,7 +3382,7 @@ sal_Bool Bitmap::Adjust( short nLuminancePercent, short 
nContrastPercent,
                        sal_uInt8*                      cMapB = new sal_uInt8[ 
256 ];
                        long                    nX, nY;
                        double                  fM, fROff, fGOff, fBOff, fOff;
-                       
+
                        // calculate slope
                        if( nContrastPercent >= 0 )
                                fM = 128.0 / ( 128.0 - 1.27 * MinMax( 
nContrastPercent, 0L, 100L ) );
@@ -3392,7 +3392,7 @@ sal_Bool Bitmap::Adjust( short nLuminancePercent, short 
nContrastPercent,
                        // total offset = luminance offset + contrast offset
                        fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 
+ 128.0 - fM * 128.0;
 
-                       // channel offset = channel offset  + total offset
+                       // channel offset = channel offset + total offset
                        fROff = nChannelRPercent * 2.55 + fOff;
                        fGOff = nChannelGPercent * 2.55 + fOff;
                        fBOff = nChannelBPercent * 2.55 + fOff;
@@ -3430,7 +3430,7 @@ sal_Bool Bitmap::Adjust( short nLuminancePercent, short 
nContrastPercent,
 
                                for( sal_uInt16 i = 0, nCount = 
pAcc->GetPaletteEntryCount(); i < nCount; i++ )
                                {
-                                       const BitmapColor& rCol = 
pAcc->GetPaletteColor( i ); 
+                                       const BitmapColor& rCol = 
pAcc->GetPaletteColor( i );
                                        aNewCol.SetRed( cMapR[ rCol.GetRed() ] 
);
                                        aNewCol.SetGreen( cMapG[ 
rCol.GetGreen() ] );
                                        aNewCol.SetBlue( cMapB[ rCol.GetBlue() 
] );
@@ -3490,3 +3490,5 @@ sal_Bool Bitmap::Adjust( short nLuminancePercent, short 
nContrastPercent,
 
        return bRet;
 }
+
+/* vim: set noet sw=4 ts=4: */
diff --git a/main/vcl/source/gdi/bitmap4.cxx b/main/vcl/source/gdi/bitmap4.cxx
index d06aa637c0..407a2e5439 100644
--- a/main/vcl/source/gdi/bitmap4.cxx
+++ b/main/vcl/source/gdi/bitmap4.cxx
@@ -1,5 +1,5 @@
 /**************************************************************
- * 
+ *
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
@@ -7,16 +7,16 @@
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
- * 
+ *
  *   http://www.apache.org/licenses/LICENSE-2.0
- * 
+ *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
- * 
+ *
  *************************************************************/
 
 
@@ -139,13 +139,13 @@ sal_Bool Bitmap::ImplConvolute3( const long* pMatrix, 
long nDivisor,
                        // create column LUT
                        for( i = 0; i < nWidth2; i++ )
                                pColm[ i ] = ( i > 0 ) ? ( i - 1 ) : 0;
-                       
+
                        pColm[ nWidth + 1 ] = pColm[ nWidth ];
 
                        // create row LUT
                        for( i = 0; i < nHeight2; i++ )
                                pRows[ i ] = ( i > 0 ) ? ( i - 1 ) : 0;
-                       
+
                        pRows[ nHeight + 1 ] = pRows[ nHeight ];
 
                        // read first three rows of bitmap color
@@ -282,24 +282,24 @@ sal_Bool Bitmap::ImplMedianFilter( const BmpFilterParam* 
/*pFilterParam*/, const
                        // create column LUT
                        for( i = 0; i < nWidth2; i++ )
                                pColm[ i ] = ( i > 0 ) ? ( i - 1 ) : 0;
-                       
+
                        pColm[ nWidth + 1 ] = pColm[ nWidth ];
 
                        // create row LUT
                        for( i = 0; i < nHeight2; i++ )
                                pRows[ i ] = ( i > 0 ) ? ( i - 1 ) : 0;
-                       
+
                        pRows[ nHeight + 1 ] = pRows[ nHeight ];
 
                        // read first three rows of bitmap color
                        if (nHeight2 > 2)
                        {
-                           for( i = 0; i < nWidth2; i++ )
-                           {
-                                   pColRow1[ i ] = pReadAcc->GetColor( pRows[ 
0 ], pColm[ i ] );
-                                   pColRow2[ i ] = pReadAcc->GetColor( pRows[ 
1 ], pColm[ i ] );
-                                   pColRow3[ i ] = pReadAcc->GetColor( pRows[ 
2 ], pColm[ i ] );
-                           }
+                               for( i = 0; i < nWidth2; i++ )
+                               {
+                                       pColRow1[ i ] = pReadAcc->GetColor( 
pRows[ 0 ], pColm[ i ] );
+                                       pColRow2[ i ] = pReadAcc->GetColor( 
pRows[ 1 ], pColm[ i ] );
+                                       pColRow3[ i ] = pReadAcc->GetColor( 
pRows[ 2 ], pColm[ i ] );
+                               }
                        }
 
                        // do median filtering
@@ -310,7 +310,7 @@ sal_Bool Bitmap::ImplMedianFilter( const BmpFilterParam* 
/*pFilterParam*/, const
                                        nR1 = ( pColor = pRowTmp1 + nX 
)->GetRed(), nG1 = pColor->GetGreen(), nB1 = pColor->GetBlue();
                                        nR2 = ( ++pColor )->GetRed(), nG2 = 
pColor->GetGreen(), nB2 = pColor->GetBlue();
                                        nR3 = ( ++pColor )->GetRed(), nG3 = 
pColor->GetGreen(), nB3 = pColor->GetBlue();
-                                       
+
                                        nR4 = ( pColor = pRowTmp2 + nX 
)->GetRed(), nG4 = pColor->GetGreen(), nB4 = pColor->GetBlue();
                                        nR5 = ( ++pColor )->GetRed(), nG5 = 
pColor->GetGreen(), nB5 = pColor->GetBlue();
                                        nR6 = ( ++pColor )->GetRed(), nG6 = 
pColor->GetGreen(), nB6 = pColor->GetBlue();
@@ -318,22 +318,22 @@ sal_Bool Bitmap::ImplMedianFilter( const BmpFilterParam* 
/*pFilterParam*/, const
                                        nR7 = ( pColor = pRowTmp3 + nX 
)->GetRed(), nG7 = pColor->GetGreen(), nB7 = pColor->GetBlue();
                                        nR8 = ( ++pColor )->GetRed(), nG8 = 
pColor->GetGreen(), nB8 = pColor->GetBlue();
                                        nR9 = ( ++pColor )->GetRed(), nG9 = 
pColor->GetGreen(), nB9 = pColor->GetBlue();
-                               
+
                                        MNMX6( nR1, nR2, nR3, nR4, nR5, nR6 );
-                               MNMX5( nR7, nR2, nR3, nR4, nR5 );
-                               MNMX4( nR8, nR2, nR3, nR4 );
-                               MNMX3( nR9, nR2, nR3 );
+                                       MNMX5( nR7, nR2, nR3, nR4, nR5 );
+                                       MNMX4( nR8, nR2, nR3, nR4 );
+                                       MNMX3( nR9, nR2, nR3 );
 
                                        MNMX6( nG1, nG2, nG3, nG4, nG5, nG6 );
-                               MNMX5( nG7, nG2, nG3, nG4, nG5 );
-                               MNMX4( nG8, nG2, nG3, nG4 );
-                               MNMX3( nG9, nG2, nG3 );
+                                       MNMX5( nG7, nG2, nG3, nG4, nG5 );
+                                       MNMX4( nG8, nG2, nG3, nG4 );
+                                       MNMX3( nG9, nG2, nG3 );
 
                                        MNMX6( nB1, nB2, nB3, nB4, nB5, nB6 );
-                               MNMX5( nB7, nB2, nB3, nB4, nB5 );
-                               MNMX4( nB8, nB2, nB3, nB4 );
-                               MNMX3( nB9, nB2, nB3 );
-                               
+                                       MNMX5( nB7, nB2, nB3, nB4, nB5 );
+                                       MNMX4( nB8, nB2, nB3, nB4 );
+                                       MNMX3( nB9, nB2, nB3 );
+
                                        // set destination color
                                        pWriteAcc->SetPixel( nY, nX, 
BitmapColor( (sal_uInt8) nR2, (sal_uInt8) nG2, (sal_uInt8) nB2 ) );
                                }
@@ -391,7 +391,7 @@ sal_Bool Bitmap::ImplSobelGrey( const BmpFilterParam* 
/*pFilterParam*/, const Li
                bRet = sal_False;
 
                BitmapReadAccess* pReadAcc = AcquireReadAccess();
-               
+
                if( pReadAcc )
                {
                        Bitmap                          aNewBmp( 
GetSizePixel(), 8, &pReadAcc->GetPalette() );
@@ -519,7 +519,7 @@ sal_Bool Bitmap::ImplEmbossGrey( const BmpFilterParam* 
pFilterParam, const Link*
                bRet = sal_False;
 
                BitmapReadAccess* pReadAcc = AcquireReadAccess();
-               
+
                if( pReadAcc )
                {
                        Bitmap                          aNewBmp( 
GetSizePixel(), 8, &pReadAcc->GetPalette() );
@@ -584,7 +584,7 @@ sal_Bool Bitmap::ImplEmbossGrey( const BmpFilterParam* 
pFilterParam, const Link*
                                                        const double fGrey = 
nDotL / sqrt( (double)(nNx * nNx + nNy * nNy + nZ2) );
                                                        aGrey.SetIndex( 
(sal_uInt8) VOS_BOUND( fGrey, 0, 255 ) );
                                                }
-                                               
+
                                                pWriteAcc->SetPixel( nY, nX, 
aGrey );
 
                                                if( nX < ( nWidth - 1 ) )
@@ -628,10 +628,10 @@ sal_Bool Bitmap::ImplSolarize( const BmpFilterParam* 
pFilterParam, const Link* /
 {
        sal_Bool                                bRet = sal_False;
        BitmapWriteAccess*      pWriteAcc = AcquireWriteAccess();
-               
+
        if( pWriteAcc )
        {
-               const sal_uInt8 cThreshold = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_SOLARIZE ) ? 
+               const sal_uInt8 cThreshold = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_SOLARIZE ) ?
                                                                
pFilterParam->mcSolarGreyThreshold : 128;
 
                if( pWriteAcc->HasPalette() )
@@ -658,7 +658,7 @@ sal_Bool Bitmap::ImplSolarize( const BmpFilterParam* 
pFilterParam, const Link* /
                                for( long nX = 0; nX < nWidth; nX++ )
                                {
                                        aCol = pWriteAcc->GetPixel( nY, nX );
-                                       
+
                                        if( aCol.GetLuminance() >= cThreshold )
                                                pWriteAcc->SetPixel( nY, nX, 
aCol.Invert() );
                                }
@@ -678,11 +678,11 @@ sal_Bool Bitmap::ImplSepia( const BmpFilterParam* 
pFilterParam, const Link* /*pP
 {
        BitmapReadAccess*       pReadAcc = AcquireReadAccess();
        sal_Bool                                bRet = sal_False;
-               
+
        if( pReadAcc )
        {
-               long                    nSepiaPercent = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_SEPIA ) ? 
-                                                                           
pFilterParam->mcSolarGreyThreshold : 10;
+               long                    nSepiaPercent = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_SEPIA ) ?
+                                                                               
  pFilterParam->mcSolarGreyThreshold : 10;
                const long              nSepia = 10000 - 100 * VOS_BOUND( 
nSepiaPercent, 0, 100 );
                BitmapPalette   aSepiaPal( 256 );
 
@@ -763,10 +763,10 @@ sal_Bool Bitmap::ImplSepia( const BmpFilterParam* 
pFilterParam, const Link* /*pP
 
 sal_Bool Bitmap::ImplMosaic( const BmpFilterParam* pFilterParam, const Link* 
/*pProgress*/ )
 {
-       sal_uLong                               nTileWidth = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ? 
-                                                                    
pFilterParam->maMosaicTileSize.mnTileWidth : 4;
-       sal_uLong                               nTileHeight = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ? 
-                                                                         
pFilterParam->maMosaicTileSize.mnTileHeight : 4;
+       sal_uLong                               nTileWidth = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ?
+                                                                               
   pFilterParam->maMosaicTileSize.mnTileWidth : 4;
+       sal_uLong                               nTileHeight = ( pFilterParam && 
pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ?
+                                                                               
        pFilterParam->maMosaicTileSize.mnTileHeight : 4;
        sal_Bool                                bRet = sal_False;
 
        if( !nTileWidth )
@@ -792,7 +792,7 @@ sal_Bool Bitmap::ImplMosaic( const BmpFilterParam* 
pFilterParam, const Link* /*p
                        pReadAcc = AcquireReadAccess();
                        pWriteAcc = pNewBmp->AcquireWriteAccess();
                }
-                       
+
                if( pReadAcc && pWriteAcc )
                {
                        BitmapColor     aCol;
@@ -812,7 +812,7 @@ sal_Bool Bitmap::ImplMosaic( const BmpFilterParam* 
pFilterParam, const Link* /*p
 
                                if( nX2 >= nWidth )
                                        nX2 = nWidth - 1;
-                               
+
                                fArea_1 = 1.0 / ( ( nX2 - nX1 + 1 ) * ( nY2 - 
nY1 + 1 ) );
 
                                if( !pNewBmp )
@@ -914,7 +914,7 @@ sal_Bool Bitmap::ImplMosaic( const BmpFilterParam* 
pFilterParam, const Link* /*p
        }
        else
                bRet = sal_True;
-               
+
        return bRet;
 }
 
@@ -934,11 +934,11 @@ extern "C" int __LOADONCALLAPI ImplPopArtCmpFnc( const 
void* p1, const void* p2
 
        if( ( (PopArtEntry*) p1 )->mnCount < ( (PopArtEntry*) p2 )->mnCount )
                nRet = 1;
-       else if( ( (PopArtEntry*) p1 )->mnCount == ( (PopArtEntry*) p2 
)->mnCount ) 
+       else if( ( (PopArtEntry*) p1 )->mnCount == ( (PopArtEntry*) p2 
)->mnCount )
                nRet = 0;
        else
                nRet = -1;
-       
+
        return nRet;
 }
 
@@ -976,7 +976,7 @@ sal_Bool Bitmap::ImplPopArt( const BmpFilterParam* 
/*pFilterParam*/, const Link*
 
                        // sort table
                        qsort( pPopArtTable, nEntryCount, sizeof( PopArtEntry 
), ImplPopArtCmpFnc );
-                       
+
                        // get last used entry
                        sal_uLong nFirstEntry;
                        sal_uLong nLastEntry = 0;
@@ -989,7 +989,7 @@ sal_Bool Bitmap::ImplPopArt( const BmpFilterParam* 
/*pFilterParam*/, const Link*
                        const BitmapColor aFirstCol( 
pWriteAcc->GetPaletteColor( sal::static_int_cast<sal_uInt16>(pPopArtTable[ 0 
].mnIndex) ) );
                        for( nFirstEntry = 0; nFirstEntry < nLastEntry; 
nFirstEntry++ )
                        {
-                               pWriteAcc->SetPaletteColor( 
sal::static_int_cast<sal_uInt16>(pPopArtTable[ nFirstEntry ].mnIndex), 
+                               pWriteAcc->SetPaletteColor( 
sal::static_int_cast<sal_uInt16>(pPopArtTable[ nFirstEntry ].mnIndex),
                                                                                
        pWriteAcc->GetPaletteColor( 
sal::static_int_cast<sal_uInt16>(pPopArtTable[ nFirstEntry + 1 ].mnIndex) ) );
                        }
                        pWriteAcc->SetPaletteColor( 
sal::static_int_cast<sal_uInt16>(pPopArtTable[ nLastEntry ].mnIndex), aFirstCol 
);
@@ -1004,5 +1004,4 @@ sal_Bool Bitmap::ImplPopArt( const BmpFilterParam* 
/*pFilterParam*/, const Link*
        return bRet;
 }
 
-// 
-----------------------------------------------------------------------------
-// eof
+/* vim: set noet sw=4 ts=4: */
diff --git a/main/vcl/source/gdi/bitmapex.cxx b/main/vcl/source/gdi/bitmapex.cxx
index 4150e8e06c..fff95c4fa8 100644
--- a/main/vcl/source/gdi/bitmapex.cxx
+++ b/main/vcl/source/gdi/bitmapex.cxx
@@ -1,5 +1,5 @@
 /**************************************************************
- * 
+ *
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
@@ -7,18 +7,20 @@
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
- * 
+ *
  *   http://www.apache.org/licenses/LICENSE-2.0
- * 
+ *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
- * 
+ *
  *************************************************************/
 
+
+
 // MARKER(update_precomp.py): autogen include statement, do not remove
 #include "precompiled_vcl.hxx"
 
@@ -77,7 +79,7 @@ BitmapEx::BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, 
Size aSize ) :
        }
        else if( rBitmapEx.IsTransparent() )
                aMask = Bitmap( aSize, rBitmapEx.aMask.GetBitCount() );
-                               
+
        Rectangle aDestRect( Point( 0, 0 ), aSize );
        Rectangle aSrcRect( aSrc, aSize );
        CopyPixel( aDestRect, aSrcRect, &rBitmapEx );
@@ -95,13 +97,13 @@ BitmapEx::BitmapEx( const ResId& rResId ) :
        ResMgr::GetResourceSkipHeader( rResId.SetRT( RSC_BITMAP ), &pResMgr );
        pResMgr->ReadLong();
        pResMgr->ReadLong();
-       
+
        const String aFileName( pResMgr->ReadString() );
        ::rtl::OUString aCurrentSymbolsStyle = 
Application::GetSettings().GetStyleSettings().GetCurrentSymbolsStyleName();
-       
+
        if( !aImageTree->loadImage( aFileName, aCurrentSymbolsStyle, *this ) )
        {
-#ifdef DBG_UTIL                
+#ifdef DBG_UTIL
                ByteString aErrorStr( "BitmapEx::BitmapEx( const ResId& rResId 
): could not load image <" );
                DBG_ERROR( ( ( aErrorStr += ByteString( aFileName, 
RTL_TEXTENCODING_ASCII_US ) ) += '>' ).GetBuffer() );
 #endif
@@ -127,18 +129,18 @@ BitmapEx::BitmapEx( const Bitmap& rBmp, const Bitmap& 
rMask ) :
                eTransparent    ( !rMask ? TRANSPARENT_NONE : 
TRANSPARENT_BITMAP ),
                bAlpha                  ( sal_False )
 {
-    if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
-    {
-        OSL_ENSURE(false, "Mask size differs from Bitmap size, corrected Mask 
(!)");
-        aMask.Scale(aBitmap.GetSizePixel());
-    }
-
-    // #105489# Ensure a mask is exactly one bit deep
-    if( !!aMask && aMask.GetBitCount() != 1 )
-    {
-        OSL_TRACE("BitmapEx: forced mask to monochrome");
-        aMask.ImplMakeMono( 255 );
-    }
+       if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != 
aMask.GetSizePixel())
+       {
+               OSL_ENSURE(false, "Mask size differs from Bitmap size, 
corrected Mask (!)");
+               aMask.Scale(aBitmap.GetSizePixel());
+       }
+
+       // #105489# Ensure a mask is exactly one bit deep
+       if( !!aMask && aMask.GetBitCount() != 1 )
+       {
+               OSL_TRACE("BitmapEx: forced mask to monochrome");
+               aMask.ImplMakeMono( 255 );
+       }
 }
 
 // ------------------------------------------------------------------
@@ -150,17 +152,17 @@ BitmapEx::BitmapEx( const Bitmap& rBmp, const AlphaMask& 
rAlphaMask ) :
                eTransparent    ( !rAlphaMask ? TRANSPARENT_NONE : 
TRANSPARENT_BITMAP ),
                bAlpha                  ( !rAlphaMask ? sal_False : sal_True )
 {
-    if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
-    {
-        OSL_ENSURE(false, "Alpha size differs from Bitmap size, corrected Mask 
(!)");
-        aMask.Scale(rBmp.GetSizePixel());
-    }
-
-    // #i75531# the workaround below can go when
-    // X11SalGraphics::drawAlphaBitmap()'s render acceleration
-    // can handle the bitmap depth mismatch directly 
-    if( aBitmap.GetBitCount() < aMask.GetBitCount() )
-        aBitmap.Convert( BMP_CONVERSION_24BIT );
+       if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != 
aMask.GetSizePixel())
+       {
+               OSL_ENSURE(false, "Alpha size differs from Bitmap size, 
corrected Mask (!)");
+               aMask.Scale(rBmp.GetSizePixel());
+       }
+
+       // #i75531# the workaround below can go when
+       // X11SalGraphics::drawAlphaBitmap()'s render acceleration
+       // can handle the bitmap depth mismatch directly
+       if( aBitmap.GetBitCount() < aMask.GetBitCount() )
+               aBitmap.Convert( BMP_CONVERSION_24BIT );
 }
 
 // ------------------------------------------------------------------
@@ -174,8 +176,8 @@ BitmapEx::BitmapEx( const Bitmap& rBmp, const Color& 
rTransparentColor ) :
 {
        aMask = aBitmap.CreateMask( aTransparentColor );
 
-    DBG_ASSERT( rBmp.GetSizePixel() == aMask.GetSizePixel(),
-                "BitmapEx::BitmapEx(): size mismatch for bitmap and alpha 
mask." );
+       DBG_ASSERT( rBmp.GetSizePixel() == aMask.GetSizePixel(),
+                               "BitmapEx::BitmapEx(): size mismatch for bitmap 
and alpha mask." );
 }
 
 // ------------------------------------------------------------------
@@ -302,7 +304,7 @@ Bitmap BitmapEx::GetBitmap( const Color* pTransReplaceColor 
) const
 BitmapEx BitmapEx::GetColorTransformedBitmapEx( BmpColorMode eColorMode ) const
 {
        BitmapEx aRet;
-       
+
        if( BMP_COLOR_HIGHCONTRAST == eColorMode )
        {
                aRet = *this;
@@ -313,14 +315,14 @@ BitmapEx BitmapEx::GetColorTransformedBitmapEx( 
BmpColorMode eColorMode ) const
        {
                aRet = *this;
                aRet.aBitmap = aRet.aBitmap.GetColorTransformedBitmap( 
eColorMode );
-               
+
                if( !aRet.aMask.IsEmpty() )
                {
                        aRet.aMask.CombineSimple( aRet.aBitmap, BMP_COMBINE_OR 
);
                        aRet.aBitmap.Erase( ( BMP_COLOR_MONOCHROME_BLACK == 
eColorMode ) ? COL_BLACK : COL_WHITE );
 
-            DBG_ASSERT( aRet.aBitmap.GetSizePixel() == 
aRet.aMask.GetSizePixel(),
-                        "BitmapEx::GetColorTransformedBitmapEx(): size 
mismatch for bitmap and alpha mask." );
+                       DBG_ASSERT( aRet.aBitmap.GetSizePixel() == 
aRet.aMask.GetSizePixel(),
+                                               
"BitmapEx::GetColorTransformedBitmapEx(): size mismatch for bitmap and alpha 
mask." );
                }
        }
 
@@ -391,10 +393,10 @@ sal_uLong BitmapEx::GetChecksum() const
 
 void BitmapEx::SetSizePixel( const Size& rNewSize, sal_uInt32 nScaleFlag )
 {
-    if(GetSizePixel() != rNewSize)
-    {
-        Scale( rNewSize, nScaleFlag );
-    }
+       if(GetSizePixel() != rNewSize)
+       {
+               Scale( rNewSize, nScaleFlag );
+       }
 }
 
 // ------------------------------------------------------------------
@@ -442,14 +444,14 @@ sal_Bool BitmapEx::Scale( const double& rScaleX, const 
double& rScaleY, sal_uInt
                bRet = aBitmap.Scale( rScaleX, rScaleY, nScaleFlag );
 
                if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
-        {
+               {
                        aMask.Scale( rScaleX, rScaleY, nScaleFlag );
-        }
+               }
 
                aBitmapSize = aBitmap.GetSizePixel();
 
-        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
-                    "BitmapEx::Scale(): size mismatch for bitmap and alpha 
mask." );
+               DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == 
aMask.GetSizePixel(),
+                                       "BitmapEx::Scale(): size mismatch for 
bitmap and alpha mask." );
        }
 
        return bRet;
@@ -512,8 +514,8 @@ sal_Bool BitmapEx::Rotate( long nAngle10, const Color& 
rFillColor )
 
                aBitmapSize = aBitmap.GetSizePixel();
 
-        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
-                    "BitmapEx::Rotate(): size mismatch for bitmap and alpha 
mask." );
+               DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == 
aMask.GetSizePixel(),
+                                       "BitmapEx::Rotate(): size mismatch for 
bitmap and alpha mask." );
        }
 
        return bRet;
@@ -534,8 +536,8 @@ sal_Bool BitmapEx::Crop( const Rectangle& rRectPixel )
 
                aBitmapSize = aBitmap.GetSizePixel();
 
-        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
-                    "BitmapEx::Crop(): size mismatch for bitmap and alpha 
mask." );
+               DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == 
aMask.GetSizePixel(),
+                                       "BitmapEx::Crop(): size mismatch for 
bitmap and alpha mask." );
        }
 
        return bRet;
@@ -573,8 +575,8 @@ sal_Bool BitmapEx::Expand( sal_uLong nDX, sal_uLong nDY, 
const Color* pInitColor
 
                aBitmapSize = aBitmap.GetSizePixel();
 
-        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
-                    "BitmapEx::Expand(): size mismatch for bitmap and alpha 
mask." );
+               DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == 
aMask.GetSizePixel(),
+                                       "BitmapEx::Expand(): size mismatch for 
bitmap and alpha mask." );
        }
 
        return bRet;
@@ -608,7 +610,7 @@ sal_Bool BitmapEx::CopyPixel( const Rectangle& rRectDst, 
const Rectangle& rRectS
                                if( pBmpExSrc->IsAlpha() )
                                {
                                        if( IsAlpha() )
-                        // cast to use the optimized AlphaMask::CopyPixel
+                                               // cast to use the optimized 
AlphaMask::CopyPixel
                                                ((AlphaMask*) 
&aMask)->CopyPixel( rRectDst, rRectSrc, (AlphaMask*)&pBmpExSrc->aMask );
                                        else if( IsTransparent() )
                                        {
@@ -648,20 +650,20 @@ sal_Bool BitmapEx::CopyPixel( const Rectangle& rRectDst, 
const Rectangle& rRectS
                                                aMask.CopyPixel( rRectDst, 
rRectSrc, &pBmpExSrc->aMask );
                                        }
                                }
-                else if( IsAlpha() )
-                {
-                    sal_uInt8        cBlack = 0;
-                    const AlphaMask   aAlphaSrc( pBmpExSrc->GetSizePixel(), 
&cBlack );
-
-                    aMask.CopyPixel( rRectDst, rRectSrc, 
&aAlphaSrc.ImplGetBitmap() );
-                }
-                else if( IsTransparent() )
-                {
-                    Bitmap aMaskSrc( pBmpExSrc->GetSizePixel(), 1 );
-
-                    aMaskSrc.Erase( Color( COL_BLACK ) );
-                    aMask.CopyPixel( rRectDst, rRectSrc, &aMaskSrc );
-                }
+                               else if( IsAlpha() )
+                               {
+                                       sal_uInt8                       cBlack 
= 0;
+                                       const AlphaMask         aAlphaSrc( 
pBmpExSrc->GetSizePixel(), &cBlack );
+
+                                       aMask.CopyPixel( rRectDst, rRectSrc, 
&aAlphaSrc.ImplGetBitmap() );
+                               }
+                               else if( IsTransparent() )
+                               {
+                                       Bitmap aMaskSrc( 
pBmpExSrc->GetSizePixel(), 1 );
+
+                                       aMaskSrc.Erase( Color( COL_BLACK ) );
+                                       aMask.CopyPixel( rRectDst, rRectSrc, 
&aMaskSrc );
+                               }
                        }
                }
        }
@@ -681,17 +683,17 @@ sal_Bool BitmapEx::Erase( const Color& rFillColor )
 
                if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
                {
-            // #104416# Respect transparency on fill color
-            if( rFillColor.GetTransparency() )
-            {
-                const Color aFill( rFillColor.GetTransparency(), 
rFillColor.GetTransparency(), rFillColor.GetTransparency() );
-                aMask.Erase( aFill );
-            }
-            else
-            {
-                const Color aBlack( COL_BLACK );
-                aMask.Erase( aBlack );
-            }
+                       // #104416# Respect transparency on fill color
+                       if( rFillColor.GetTransparency() )
+                       {
+                               const Color aFill( 
rFillColor.GetTransparency(), rFillColor.GetTransparency(), 
rFillColor.GetTransparency() );
+                               aMask.Erase( aFill );
+                       }
+                       else
+                       {
+                               const Color aBlack( COL_BLACK );
+                               aMask.Erase( aBlack );
+                       }
                }
        }
 
@@ -765,581 +767,580 @@ void BitmapEx::Draw( OutputDevice* pOutDev,
 
 sal_uInt8 BitmapEx::GetTransparency(sal_Int32 nX, sal_Int32 nY) const
 {
-    sal_uInt8 nTransparency(0xff);
-
-    if(!aBitmap.IsEmpty())
-    {
-        if(nX >= 0 && nX < aBitmapSize.Width() && nY >= 0 && nY < 
aBitmapSize.Height())
-        {
-            switch(eTransparent)
-            {
-                case TRANSPARENT_NONE:
-                {
-                    // not transparent, ergo all covered
-                    nTransparency = 0x00;
-                    break;
-                }
-                case TRANSPARENT_COLOR:
-                {
-                    Bitmap aTestBitmap(aBitmap);
-                    BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();
-
-                    if(pRead)
-                    {
-                        const Color aColor = pRead->GetColor(nY, nX);
-
-                        // if color is not equal to TransparentColor, we are 
not transparent
-                        if(aColor != aTransparentColor)
-                        {
-                            nTransparency = 0x00;
-                        }
-
-                        aTestBitmap.ReleaseAccess(pRead);
-                    }
-                    break;
-                }
-                case TRANSPARENT_BITMAP:
-                {
-                    if(!aMask.IsEmpty())
-                    {
-                        Bitmap aTestBitmap(aMask);
-                        BitmapReadAccess* pRead = 
aTestBitmap.AcquireReadAccess();
-
-                        if(pRead)
-                        {
-                            const BitmapColor aBitmapColor(pRead->GetPixel(nY, 
nX));
-
-                            if(bAlpha)
-                            {
-                                nTransparency = aBitmapColor.GetIndex();
-                            }
-                            else
-                            {
-                                if(0x00 == aBitmapColor.GetIndex())
-                                {
-                                    nTransparency = 0x00;
-                                }
-                            }
-
-                            aTestBitmap.ReleaseAccess(pRead);
-                        }
-                    }
-                    break;
-                }
-            }
-        }
-    }
-
-    return nTransparency;
+       sal_uInt8 nTransparency(0xff);
+
+       if(!aBitmap.IsEmpty())
+       {
+               if(nX >= 0 && nX < aBitmapSize.Width() && nY >= 0 && nY < 
aBitmapSize.Height())
+               {
+                       switch(eTransparent)
+                       {
+                               case TRANSPARENT_NONE:
+                               {
+                                       // not transparent, ergo all covered
+                                       nTransparency = 0x00;
+                                       break;
+                               }
+                               case TRANSPARENT_COLOR:
+                               {
+                                       Bitmap aTestBitmap(aBitmap);
+                                       BitmapReadAccess* pRead = 
aTestBitmap.AcquireReadAccess();
+
+                                       if(pRead)
+                                       {
+                                               const Color aColor = 
pRead->GetColor(nY, nX);
+
+                                               // if color is not equal to 
TransparentColor, we are not transparent
+                                               if(aColor != aTransparentColor)
+                                               {
+                                                       nTransparency = 0x00;
+                                               }
+
+                                               
aTestBitmap.ReleaseAccess(pRead);
+                                       }
+                                       break;
+                               }
+                               case TRANSPARENT_BITMAP:
+                               {
+                                       if(!aMask.IsEmpty())
+                                       {
+                                               Bitmap aTestBitmap(aMask);
+                                               BitmapReadAccess* pRead = 
aTestBitmap.AcquireReadAccess();
+
+                                               if(pRead)
+                                               {
+                                                       const BitmapColor 
aBitmapColor(pRead->GetPixel(nY, nX));
+
+                                                       if(bAlpha)
+                                                       {
+                                                               nTransparency = 
aBitmapColor.GetIndex();
+                                                       }
+                                                       else
+                                                       {
+                                                               if(0x00 == 
aBitmapColor.GetIndex())
+                                                               {
+                                                                       
nTransparency = 0x00;
+                                                               }
+                                                       }
+
+                                                       
aTestBitmap.ReleaseAccess(pRead);
+                                               }
+                                       }
+                                       break;
+                               }
+                       }
+               }
+       }
+
+       return nTransparency;
 }
 
 // ------------------------------------------------------------------
 
 namespace
 {
-    Bitmap impTransformBitmap(
-        const Bitmap& rSource, 
-        const Size aDestinationSize, 
-        const basegfx::B2DHomMatrix& rTransform, 
-        bool bSmooth)
-    {
-        Bitmap aDestination(aDestinationSize, 24);
-        BitmapWriteAccess* pWrite = aDestination.AcquireWriteAccess();
-
-        if(pWrite)
-        {
-            //const Size aContentSizePixel(rSource.GetSizePixel());
-            BitmapReadAccess* pRead = (const_cast< Bitmap& 
>(rSource)).AcquireReadAccess();
-
-            if(pRead)
-            {
-                const Size aDestinationSizePixel(aDestination.GetSizePixel());
-                const BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff));
-
-                for(sal_Int32 y(0L); y < aDestinationSizePixel.getHeight(); 
y++)
-                {
-                    for(sal_Int32 x(0L); x < aDestinationSizePixel.getWidth(); 
x++)
-                    {
-                        const basegfx::B2DPoint aSourceCoor(rTransform * 
basegfx::B2DPoint(x, y));
-
-                        if(bSmooth)
-                        {
-                            pWrite->SetPixel(
-                                y, 
-                                x, 
-                                pRead->GetInterpolatedColorWithFallback(
-                                    aSourceCoor.getY(), 
-                                    aSourceCoor.getX(), 
-                                    aOutside));
-                        }
-                        else
-                        {
-                            // this version does the correct <= 0.0 checks, so 
no need
-                            // to do the static_cast< sal_Int32 > self and 
make an error
-                            pWrite->SetPixel(
-                                y, 
-                                x, 
-                                pRead->GetColorWithFallback(
-                                    aSourceCoor.getY(), 
-                                    aSourceCoor.getX(), 
-                                    aOutside));
-                        }
-                    }
-                }
-
-                delete pRead;
-            }
-
-            delete pWrite;
-        }
-
-        rSource.AdaptBitCount(aDestination);
-
-        return aDestination;
-    }
+       Bitmap impTransformBitmap(
+               const Bitmap& rSource,
+               const Size aDestinationSize,
+               const basegfx::B2DHomMatrix& rTransform,
+               bool bSmooth)
+       {
+               Bitmap aDestination(aDestinationSize, 24);
+               BitmapWriteAccess* pWrite = aDestination.AcquireWriteAccess();
+
+               if(pWrite)
+               {
+                       //const Size aContentSizePixel(rSource.GetSizePixel());
+                       BitmapReadAccess* pRead = (const_cast< Bitmap& 
>(rSource)).AcquireReadAccess();
+
+                       if(pRead)
+                       {
+                               const Size 
aDestinationSizePixel(aDestination.GetSizePixel());
+                               const BitmapColor aOutside(BitmapColor(0xff, 
0xff, 0xff));
+
+                               for(sal_Int32 y(0L); y < 
aDestinationSizePixel.getHeight(); y++)
+                               {
+                                       for(sal_Int32 x(0L); x < 
aDestinationSizePixel.getWidth(); x++)
+                                       {
+                                               const basegfx::B2DPoint 
aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
+
+                                               if(bSmooth)
+                                               {
+                                                       pWrite->SetPixel(
+                                                               y,
+                                                               x,
+                                                               
pRead->GetInterpolatedColorWithFallback(
+                                                                       
aSourceCoor.getY(),
+                                                                       
aSourceCoor.getX(),
+                                                                       
aOutside));
+                                               }
+                                               else
+                                               {
+                                                       // this version does 
the correct <= 0.0 checks, so no need
+                                                       // to do the 
static_cast< sal_Int32 > self and make an error
+                                                       pWrite->SetPixel(
+                                                               y,
+                                                               x,
+                                                               
pRead->GetColorWithFallback(
+                                                                       
aSourceCoor.getY(),
+                                                                       
aSourceCoor.getX(),
+                                                                       
aOutside));
+                                               }
+                                       }
+                               }
+
+                               delete pRead;
+                       }
+
+                       delete pWrite;
+               }
+
+               rSource.AdaptBitCount(aDestination);
+
+               return aDestination;
+       }
 } // end of anonymous namespace
 
 BitmapEx BitmapEx::TransformBitmapEx(
-    double fWidth,
-    double fHeight,
-    const basegfx::B2DHomMatrix& rTransformation,
-    bool bSmooth) const
+       double fWidth,
+       double fHeight,
+       const basegfx::B2DHomMatrix& rTransformation,
+       bool bSmooth) const
 {
-    if(fWidth <= 1 || fHeight <= 1)
-        return BitmapEx();
-
-    // force destination to 24 bit, we want to smooth output
-    const Size aDestinationSize(basegfx::fround(fWidth), 
basegfx::fround(fHeight));
-    const Bitmap aDestination(impTransformBitmap(GetBitmap(), 
aDestinationSize, rTransformation, bSmooth));
-
-    // create mask
-    if(IsTransparent())
-    {
-        if(IsAlpha())
-        {
-            const Bitmap aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), 
aDestinationSize, rTransformation, bSmooth));
-            return BitmapEx(aDestination, AlphaMask(aAlpha));
-        }
-        else
-        {
-            const Bitmap aMask(impTransformBitmap(GetMask(), aDestinationSize, 
rTransformation, false));
-            return BitmapEx(aDestination, aMask);
-        }
-    }
-    
-    return BitmapEx(aDestination);
+       if(fWidth <= 1 || fHeight <= 1)
+               return BitmapEx();
+
+       // force destination to 24 bit, we want to smooth output
+       const Size aDestinationSize(basegfx::fround(fWidth), 
basegfx::fround(fHeight));
+       const Bitmap aDestination(impTransformBitmap(GetBitmap(), 
aDestinationSize, rTransformation, bSmooth));
+
+       // create mask
+       if(IsTransparent())
+       {
+               if(IsAlpha())
+               {
+                       const Bitmap 
aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), aDestinationSize, 
rTransformation, bSmooth));
+                       return BitmapEx(aDestination, AlphaMask(aAlpha));
+               }
+               else
+               {
+                       const Bitmap aMask(impTransformBitmap(GetMask(), 
aDestinationSize, rTransformation, false));
+                       return BitmapEx(aDestination, aMask);
+               }
+       }
+
+       return BitmapEx(aDestination);
 }
 
 // ------------------------------------------------------------------
 
 BitmapEx BitmapEx::getTransformed(
-    const basegfx::B2DHomMatrix& rTransformation, 
-    const basegfx::B2DRange& rVisibleRange,
-    double fMaximumArea,
-    bool bSmooth) const
+       const basegfx::B2DHomMatrix& rTransformation,
+       const basegfx::B2DRange& rVisibleRange,
+       double fMaximumArea,
+       bool bSmooth) const
 {
-    BitmapEx aRetval;
-
-    if(IsEmpty())
-        return aRetval;
-
-    const sal_uInt32 nSourceWidth(GetSizePixel().Width());
-    const sal_uInt32 nSourceHeight(GetSizePixel().Height());
-
-    if(!nSourceWidth || !nSourceHeight)
-        return aRetval;
-
-    // Get aOutlineRange
-    basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
-
-    aOutlineRange.transform(rTransformation);
-
-    // create visible range from it by moving from relative to absolute
-    basegfx::B2DRange aVisibleRange(rVisibleRange);
-
-    aVisibleRange.transform(
-        basegfx::tools::createScaleTranslateB2DHomMatrix(
-            aOutlineRange.getRange(),
-            aOutlineRange.getMinimum()));
-
-    // get target size (which is visible range's size)
-    double fWidth(aVisibleRange.getWidth());
-    double fHeight(aVisibleRange.getHeight());
-
-    if(fWidth < 1.0 || fHeight < 1.0)
-    {
-        return aRetval;
-    }
-
-    // test if discrete size (pixel) maybe too big and limit it
-    const double fArea(fWidth * fHeight);
-    const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea));
-    double fReduceFactor(1.0);
-
-    if(bNeedToReduce)
-    {
-        fReduceFactor = sqrt(fMaximumArea / fArea);
-        fWidth *= fReduceFactor;
-        fHeight *= fReduceFactor;
-    }
-
-    // Build complete transform from source pixels to target pixels. 
-    // Start by scaling from source pixel size to unit coordinates
-    basegfx::B2DHomMatrix aTransform(
-        basegfx::tools::createScaleB2DHomMatrix(
-            1.0 / nSourceWidth, 
-            1.0 / nSourceHeight));
-
-    // multiply with given transform which leads from unit coordinates inside
-    // aOutlineRange
-    aTransform = rTransformation * aTransform;
-    
-    // subtract top-left of absolute VisibleRange
-    aTransform.translate(
-        -aVisibleRange.getMinX(), 
-        -aVisibleRange.getMinY());
-
-    // scale to target pixels (if needed)
-    if(bNeedToReduce)
-    {
-        aTransform.scale(fReduceFactor, fReduceFactor);
-    }
-
-    // invert to get transformation from target pixel coordiates to source 
pixels
-    aTransform.invert();
-
-    // create bitmap using source, destination and linear back-transformation
-    aRetval = TransformBitmapEx(fWidth, fHeight, aTransform, bSmooth);
-
-    return aRetval;
+       BitmapEx aRetval;
+
+       if(IsEmpty())
+               return aRetval;
+
+       const sal_uInt32 nSourceWidth(GetSizePixel().Width());
+       const sal_uInt32 nSourceHeight(GetSizePixel().Height());
+
+       if(!nSourceWidth || !nSourceHeight)
+               return aRetval;
+
+       // Get aOutlineRange
+       basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
+
+       aOutlineRange.transform(rTransformation);
+
+       // create visible range from it by moving from relative to absolute
+       basegfx::B2DRange aVisibleRange(rVisibleRange);
+
+       aVisibleRange.transform(
+               basegfx::tools::createScaleTranslateB2DHomMatrix(
+                       aOutlineRange.getRange(),
+                       aOutlineRange.getMinimum()));
+
+       // get target size (which is visible range's size)
+       double fWidth(aVisibleRange.getWidth());
+       double fHeight(aVisibleRange.getHeight());
+
+       if(fWidth < 1.0 || fHeight < 1.0)
+       {
+               return aRetval;
+       }
+
+       // test if discrete size (pixel) maybe too big and limit it
+       const double fArea(fWidth * fHeight);
+       const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea));
+       double fReduceFactor(1.0);
+
+       if(bNeedToReduce)
+       {
+               fReduceFactor = sqrt(fMaximumArea / fArea);
+               fWidth *= fReduceFactor;
+               fHeight *= fReduceFactor;
+       }
+
+       // Build complete transform from source pixels to target pixels.
+       // Start by scaling from source pixel size to unit coordinates
+       basegfx::B2DHomMatrix aTransform(
+               basegfx::tools::createScaleB2DHomMatrix(
+                       1.0 / nSourceWidth,
+                       1.0 / nSourceHeight));
+
+       // multiply with given transform which leads from unit coordinates 
inside
+       // aOutlineRange
+       aTransform = rTransformation * aTransform;
+
+       // subtract top-left of absolute VisibleRange
+       aTransform.translate(
+               -aVisibleRange.getMinX(),
+               -aVisibleRange.getMinY());
+
+       // scale to target pixels (if needed)
+       if(bNeedToReduce)
+       {
+               aTransform.scale(fReduceFactor, fReduceFactor);
+       }
+
+       // invert to get transformation from target pixel coordinates to source 
pixels
+       aTransform.invert();
+
+       // create bitmap using source, destination and linear 
back-transformation
+       aRetval = TransformBitmapEx(fWidth, fHeight, aTransform, bSmooth);
+
+       return aRetval;
 }
 
 // ------------------------------------------------------------------
 
 BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& 
rBColorModifierStack) const
 {
-    Bitmap aChangedBitmap(GetBitmap());
-    bool bDone(false);
-
-    for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; )
-    {
-        const basegfx::BColorModifierSharedPtr& rModifier = 
rBColorModifierStack.getBColorModifier(--a);
-        const basegfx::BColorModifier_replace* pReplace = dynamic_cast< const 
basegfx::BColorModifier_replace* >(rModifier.get());
-
-        if(pReplace)
-        {
-            // complete replace
-            if(IsTransparent())
-            {
-                // clear bitmap with dest color
-                if(aChangedBitmap.GetBitCount() <= 8)
-                {
-                    // do NOT use erase; for e.g. 8bit Bitmaps, the nearest 
color to the given
-                    // erase color is determined and used -> this may be 
different from what is
-                    // wanted here. Better create a new bitmap with the needed 
color explicitly
-                    BitmapReadAccess* pReadAccess = 
aChangedBitmap.AcquireReadAccess();
-                    OSL_ENSURE(pReadAccess, "Got no Bitmap ReadAccess ?!?");
-
-                    if(pReadAccess)
-                    {
-                        BitmapPalette aNewPalette(pReadAccess->GetPalette());
-                        aNewPalette[0] = 
BitmapColor(Color(pReplace->getBColor()));
-                        aChangedBitmap = Bitmap(
-                            aChangedBitmap.GetSizePixel(), 
-                            aChangedBitmap.GetBitCount(), 
-                            &aNewPalette);
-                        delete pReadAccess;
-                    }
-                }
-                else
-                {
-                    aChangedBitmap.Erase(Color(pReplace->getBColor()));
-                }
-            }
-            else
-            {
-                // erase bitmap, caller will know to paint direct
-                aChangedBitmap.SetEmpty();
-            }
-                    
-            bDone = true;
-        }
-        else
-        {
-            BitmapWriteAccess* pContent = aChangedBitmap.AcquireWriteAccess();
-
-            if(pContent)
-            {
-                const double fConvertColor(1.0 / 255.0);
-
-                if(pContent->HasPalette())
-                {
-                    const sal_uInt16 nCount(pContent->GetPaletteEntryCount());
-
-                    for(sal_uInt16 a(0); a < nCount; a++)
-                    {
-                        const BitmapColor& rCol = 
pContent->GetPaletteColor(a); 
-                        const basegfx::BColor aBSource(
-                            rCol.GetRed() * fConvertColor,
-                            rCol.GetGreen() * fConvertColor,
-                            rCol.GetBlue() * fConvertColor);
-                        const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
-                        pContent->SetPaletteColor(a, 
BitmapColor(Color(aBDest)));
-                    }
-                }
-                else if(BMP_FORMAT_24BIT_TC_BGR == 
pContent->GetScanlineFormat())
-                {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)pContent->Height(); 
y++)
-                    {
-                        Scanline pScan = pContent->GetScanline(y);
-
-                        for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
-                        {
-                            const basegfx::BColor aBSource(
-                                *(pScan + 2)* fConvertColor,
-                                *(pScan + 1) * fConvertColor,
-                                *pScan * fConvertColor);
-                            const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getBlue() * 255.0);
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getGreen() * 255.0);
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getRed() * 255.0);
-                        }
-                    }
-                }
-                else if(BMP_FORMAT_24BIT_TC_RGB == 
pContent->GetScanlineFormat())
-                {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)pContent->Height(); 
y++)
-                    {
-                        Scanline pScan = pContent->GetScanline(y);
-
-                        for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
-                        {
-                            const basegfx::BColor aBSource(
-                                *pScan * fConvertColor,
-                                *(pScan + 1) * fConvertColor,
-                                *(pScan + 2) * fConvertColor);
-                            const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getRed() * 255.0);
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getGreen() * 255.0);
-                            *pScan++ = static_cast< sal_uInt8 
>(aBDest.getBlue() * 255.0);
-                        }
-                    }
-                }
-                else
-                {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)pContent->Height(); 
y++)
-                    {
-                        for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
-                        {
-                            const BitmapColor aBMCol(pContent->GetColor(y, x));
-                            const basegfx::BColor aBSource(
-                                (double)aBMCol.GetRed() * fConvertColor, 
-                                (double)aBMCol.GetGreen() * fConvertColor, 
-                                (double)aBMCol.GetBlue() * fConvertColor);
-                            const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
-                                
-                            pContent->SetPixel(y, x, 
BitmapColor(Color(aBDest)));
-                        }
-                    }
-                }
-
-                delete pContent;
-            }
-        }
-    }
-
-    if(aChangedBitmap.IsEmpty())
-    {
-        return BitmapEx();
-    }
-    else
-    {
-        if(IsTransparent())
-        {
-            if(IsAlpha())
-            {
-                return BitmapEx(aChangedBitmap, GetAlpha());
-            }
-            else
-            {
-                return BitmapEx(aChangedBitmap, GetMask());
-            }
-        }
-        else
-        {
-            return BitmapEx(aChangedBitmap);
-        }
-    }
+       Bitmap aChangedBitmap(GetBitmap());
+       bool bDone(false);
+
+       for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; )
+       {
+               const basegfx::BColorModifierSharedPtr& rModifier = 
rBColorModifierStack.getBColorModifier(--a);
+               const basegfx::BColorModifier_replace* pReplace = dynamic_cast< 
const basegfx::BColorModifier_replace* >(rModifier.get());
+
+               if(pReplace)
+               {
+                       // complete replace
+                       if(IsTransparent())
+                       {
+                               // clear bitmap with dest color
+                               if(aChangedBitmap.GetBitCount() <= 8)
+                               {
+                                       // do NOT use erase; for e.g. 8bit 
Bitmaps, the nearest color to the given
+                                       // erase color is determined and used 
-> this may be different from what is
+                                       // wanted here. Better create a new 
bitmap with the needed color explicitly
+                                       BitmapReadAccess* pReadAccess = 
aChangedBitmap.AcquireReadAccess();
+                                       OSL_ENSURE(pReadAccess, "Got no Bitmap 
ReadAccess ?!?");
+
+                                       if(pReadAccess)
+                                       {
+                                               BitmapPalette 
aNewPalette(pReadAccess->GetPalette());
+                                               aNewPalette[0] = 
BitmapColor(Color(pReplace->getBColor()));
+                                               aChangedBitmap = Bitmap(
+                                                       
aChangedBitmap.GetSizePixel(),
+                                                       
aChangedBitmap.GetBitCount(),
+                                                       &aNewPalette);
+                                               delete pReadAccess;
+                                       }
+                               }
+                               else
+                               {
+                                       
aChangedBitmap.Erase(Color(pReplace->getBColor()));
+                               }
+                       }
+                       else
+                       {
+                               // erase bitmap, caller will know to paint 
direct
+                               aChangedBitmap.SetEmpty();
+                       }
+
+                       bDone = true;
+               }
+               else
+               {
+                       BitmapWriteAccess* pContent = 
aChangedBitmap.AcquireWriteAccess();
+
+                       if(pContent)
+                       {
+                               const double fConvertColor(1.0 / 255.0);
+
+                               if(pContent->HasPalette())
+                               {
+                                       const sal_uInt16 
nCount(pContent->GetPaletteEntryCount());
+
+                                       for(sal_uInt16 a(0); a < nCount; a++)
+                                       {
+                                               const BitmapColor& rCol = 
pContent->GetPaletteColor(a);
+                                               const basegfx::BColor aBSource(
+                                                       rCol.GetRed() * 
fConvertColor,
+                                                       rCol.GetGreen() * 
fConvertColor,
+                                                       rCol.GetBlue() * 
fConvertColor);
+                                               const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
+                                               pContent->SetPaletteColor(a, 
BitmapColor(Color(aBDest)));
+                                       }
+                               }
+                               else if(BMP_FORMAT_24BIT_TC_BGR == 
pContent->GetScanlineFormat())
+                               {
+                                       for(sal_uInt32 y(0L); y < 
(sal_uInt32)pContent->Height(); y++)
+                                       {
+                                               Scanline pScan = 
pContent->GetScanline(y);
+
+                                               for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
+                                               {
+                                                       const basegfx::BColor 
aBSource(
+                                                               *(pScan + 2)* 
fConvertColor,
+                                                               *(pScan + 1) * 
fConvertColor,
+                                                               *pScan * 
fConvertColor);
+                                                       const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getBlue() * 255.0);
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getGreen() * 255.0);
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getRed() * 255.0);
+                                               }
+                                       }
+                               }
+                               else if(BMP_FORMAT_24BIT_TC_RGB == 
pContent->GetScanlineFormat())
+                               {
+                                       for(sal_uInt32 y(0L); y < 
(sal_uInt32)pContent->Height(); y++)
+                                       {
+                                               Scanline pScan = 
pContent->GetScanline(y);
+
+                                               for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
+                                               {
+                                                       const basegfx::BColor 
aBSource(
+                                                               *pScan * 
fConvertColor,
+                                                               *(pScan + 1) * 
fConvertColor,
+                                                               *(pScan + 2) * 
fConvertColor);
+                                                       const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getRed() * 255.0);
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getGreen() * 255.0);
+                                                       *pScan++ = static_cast< 
sal_uInt8 >(aBDest.getBlue() * 255.0);
+                                               }
+                                       }
+                               }
+                               else
+                               {
+                                       for(sal_uInt32 y(0L); y < 
(sal_uInt32)pContent->Height(); y++)
+                                       {
+                                               for(sal_uInt32 x(0L); x < 
(sal_uInt32)pContent->Width(); x++)
+                                               {
+                                                       const BitmapColor 
aBMCol(pContent->GetColor(y, x));
+                                                       const basegfx::BColor 
aBSource(
+                                                               
(double)aBMCol.GetRed() * fConvertColor,
+                                                               
(double)aBMCol.GetGreen() * fConvertColor,
+                                                               
(double)aBMCol.GetBlue() * fConvertColor);
+                                                       const basegfx::BColor 
aBDest(rModifier->getModifiedColor(aBSource));
+
+                                                       pContent->SetPixel(y, 
x, BitmapColor(Color(aBDest)));
+                                               }
+                                       }
+                               }
+
+                               delete pContent;
+                       }
+               }
+       }
+
+       if(aChangedBitmap.IsEmpty())
+       {
+               return BitmapEx();
+       }
+       else
+       {
+               if(IsTransparent())
+               {
+                       if(IsAlpha())
+                       {
+                               return BitmapEx(aChangedBitmap, GetAlpha());
+                       }
+                       else
+                       {
+                               return BitmapEx(aChangedBitmap, GetMask());
+                       }
+               }
+               else
+               {
+                       return BitmapEx(aChangedBitmap);
+               }
+       }
 }
 
 // 
-----------------------------------------------------------------------------
 
 BitmapEx VCL_DLLPUBLIC createBlendFrame(
-    const Size& rSize, 
-    sal_uInt8 nAlpha,
-    Color aColorTopLeft, 
-    Color aColorBottomRight)
+       const Size& rSize,
+       sal_uInt8 nAlpha,
+       Color aColorTopLeft,
+       Color aColorBottomRight)
 {
-    const sal_uInt32 nW(rSize.Width());
-    const sal_uInt32 nH(rSize.Height());
+       const sal_uInt32 nW(rSize.Width());
+       const sal_uInt32 nH(rSize.Height());
 
-    if(nW || nH)
-    {
-        Color aColTopRight(aColorTopLeft);
-        Color aColBottomLeft(aColorTopLeft);
-        const sal_uInt32 nDE(nW + nH);
+       if(nW || nH)
+       {
+               Color aColTopRight(aColorTopLeft);
+               Color aColBottomLeft(aColorTopLeft);
+               const sal_uInt32 nDE(nW + nH);
 
-        aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 255) / 
nDE));
-        aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 255) / 
nDE));
+               aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 
255) / nDE));
+               aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 
255) / nDE));
 
-        return createBlendFrame(rSize, nAlpha, aColorTopLeft, aColTopRight, 
aColorBottomRight, aColBottomLeft);
-    }
+               return createBlendFrame(rSize, nAlpha, aColorTopLeft, 
aColTopRight, aColorBottomRight, aColBottomLeft);
+       }
 
-    return BitmapEx();
+       return BitmapEx();
 }
 
 BitmapEx VCL_DLLPUBLIC createBlendFrame(
-    const Size& rSize, 
-    sal_uInt8 nAlpha,
-    Color aColorTopLeft, 
-    Color aColorTopRight, 
-    Color aColorBottomRight, 
-    Color aColorBottomLeft)
+       const Size& rSize,
+       sal_uInt8 nAlpha,
+       Color aColorTopLeft,
+       Color aColorTopRight,
+       Color aColorBottomRight,
+       Color aColorBottomLeft)
 {
-    static Size aLastSize(0, 0);
-    static sal_uInt8 nLastAlpha(0);
-    static Color aLastColorTopLeft(COL_BLACK);
-    static Color aLastColorTopRight(COL_BLACK);
-    static Color aLastColorBottomRight(COL_BLACK);
-    static Color aLastColorBottomLeft(COL_BLACK);
-    static BitmapEx aLastResult;
-
-    if(aLastSize == rSize
-        && nLastAlpha == nAlpha
-        && aLastColorTopLeft == aColorTopLeft
-        && aLastColorTopRight == aColorTopRight
-        && aLastColorBottomRight == aColorBottomRight
-        && aLastColorBottomLeft == aColorBottomLeft)
-    {
-        return aLastResult;
-    }
-
-    aLastSize = rSize;
-    nLastAlpha = nAlpha;
-    aLastColorTopLeft = aColorTopLeft;
-    aLastColorTopRight = aColorTopRight;
-    aLastColorBottomRight = aColorBottomRight;
-    aLastColorBottomLeft = aColorBottomLeft;
-    aLastResult.Clear();
-
-    const long nW(rSize.Width());
-    const long nH(rSize.Height());
-
-    if(nW && nH)
-    {
-        sal_uInt8 aEraseTrans(0xff);
-        Bitmap aContent(rSize, 24);
-        AlphaMask aAlpha(rSize, &aEraseTrans);
-
-        aContent.Erase(COL_BLACK);
-
-        BitmapWriteAccess* pContent = aContent.AcquireWriteAccess();
-        BitmapWriteAccess* pAlpha = aAlpha.AcquireWriteAccess();
-
-        if(pContent && pAlpha)
-        {
-            long x(0);
-            long y(0);
-
-            // x == 0, y == 0, top-left corner
-            pContent->SetPixel(0, 0, aColorTopLeft);
-            pAlpha->SetPixelIndex(0, 0, nAlpha);
-
-            // y == 0, top line left to right
-            for(x = 1; x < nW - 1; x++) 
-            {
-                Color aMix(aColorTopLeft);
-
-                aMix.Merge(aColorTopRight, 255 - sal_uInt8((x * 255) / nW));
-                pContent->SetPixel(0, x, aMix);
-                pAlpha->SetPixelIndex(0, x, nAlpha);
-            }
-
-            // x == nW - 1, y == 0, top-right corner
-            // #123690# Caution! When nW is 1, x == nW is possible (!)
-            if(x < nW)
-            {
-                pContent->SetPixel(0, x, aColorTopRight);
-                pAlpha->SetPixelIndex(0, x, nAlpha);
-            }
-
-            // x == 0 and nW - 1, left and right line top-down
-            for(y = 1; y < nH - 1; y++) 
-            {
-                Color aMixA(aColorTopLeft);
-
-                aMixA.Merge(aColorBottomLeft, 255 - sal_uInt8((y * 255) / nH));
-                pContent->SetPixel(y, 0, aMixA);
-                pAlpha->SetPixelIndex(y, 0, nAlpha);
-
-                // #123690# Caution! When nW is 1, x == nW is possible (!)
-                if(x < nW)
-                {
-                    Color aMixB(aColorTopRight);
-
-                    aMixB.Merge(aColorBottomRight, 255 - sal_uInt8((y * 255) / 
nH));
-                    pContent->SetPixel(y, x, aMixB);
-                    pAlpha->SetPixelIndex(y, x, nAlpha);
-                }
-            }
-
-            // #123690# Caution! When nH is 1, y == nH is possible (!)
-            if(y < nH)
-            {
-                // x == 0, y == nH - 1, bottom-left corner
-                pContent->SetPixel(y, 0, aColorBottomLeft);
-                pAlpha->SetPixelIndex(y, 0, nAlpha);
-
-                // y == nH - 1, bottom line left to right
-                for(x = 1; x < nW - 1; x++) 
-                {
-                    Color aMix(aColorBottomLeft);
-
-                    aMix.Merge(aColorBottomRight, 255 - sal_uInt8(((x - 0)* 
255) / nW));
-                    pContent->SetPixel(y, x, aMix);
-                    pAlpha->SetPixelIndex(y, x, nAlpha);
-                }
-
-                // x == nW - 1, y == nH - 1, bottom-right corner
-                // #123690# Caution! When nW is 1, x == nW is possible (!)
-                if(x < nW)
-                {
-                    pContent->SetPixel(y, x, aColorBottomRight);
-                    pAlpha->SetPixelIndex(y, x, nAlpha);
-                }
-            }
-
-            aContent.ReleaseAccess(pContent);
-            aAlpha.ReleaseAccess(pAlpha);
-
-            aLastResult = BitmapEx(aContent, aAlpha);
-        }
-        else
-        {
-            if(pContent)
-            {
-                aContent.ReleaseAccess(pContent);
-            }
-
-            if(pAlpha)
-            {
-                aAlpha.ReleaseAccess(pAlpha);
-            }
-        }
-    }
-
-    return aLastResult;
+       static Size aLastSize(0, 0);
+       static sal_uInt8 nLastAlpha(0);
+       static Color aLastColorTopLeft(COL_BLACK);
+       static Color aLastColorTopRight(COL_BLACK);
+       static Color aLastColorBottomRight(COL_BLACK);
+       static Color aLastColorBottomLeft(COL_BLACK);
+       static BitmapEx aLastResult;
+
+       if(aLastSize == rSize
+               && nLastAlpha == nAlpha
+               && aLastColorTopLeft == aColorTopLeft
+               && aLastColorTopRight == aColorTopRight
+               && aLastColorBottomRight == aColorBottomRight
+               && aLastColorBottomLeft == aColorBottomLeft)
+       {
+               return aLastResult;
+       }
+
+       aLastSize = rSize;
+       nLastAlpha = nAlpha;
+       aLastColorTopLeft = aColorTopLeft;
+       aLastColorTopRight = aColorTopRight;
+       aLastColorBottomRight = aColorBottomRight;
+       aLastColorBottomLeft = aColorBottomLeft;
+       aLastResult.Clear();
+
+       const long nW(rSize.Width());
+       const long nH(rSize.Height());
+
+       if(nW && nH)
+       {
+               sal_uInt8 aEraseTrans(0xff);
+               Bitmap aContent(rSize, 24);
+               AlphaMask aAlpha(rSize, &aEraseTrans);
+
+               aContent.Erase(COL_BLACK);
+
+               BitmapWriteAccess* pContent = aContent.AcquireWriteAccess();
+               BitmapWriteAccess* pAlpha = aAlpha.AcquireWriteAccess();
+
+               if(pContent && pAlpha)
+               {
+                       long x(0);
+                       long y(0);
+
+                       // x == 0, y == 0, top-left corner
+                       pContent->SetPixel(0, 0, aColorTopLeft);
+                       pAlpha->SetPixelIndex(0, 0, nAlpha);
+
+                       // y == 0, top line left to right
+                       for(x = 1; x < nW - 1; x++)
+                       {
+                               Color aMix(aColorTopLeft);
+
+                               aMix.Merge(aColorTopRight, 255 - sal_uInt8((x * 
255) / nW));
+                               pContent->SetPixel(0, x, aMix);
+                               pAlpha->SetPixelIndex(0, x, nAlpha);
+                       }
+
+                       // x == nW - 1, y == 0, top-right corner
+                       // #123690# Caution! When nW is 1, x == nW is possible 
(!)
+                       if(x < nW)
+                       {
+                               pContent->SetPixel(0, x, aColorTopRight);
+                               pAlpha->SetPixelIndex(0, x, nAlpha);
+                       }
+
+                       // x == 0 and nW - 1, left and right line top-down
+                       for(y = 1; y < nH - 1; y++)
+                       {
+                               Color aMixA(aColorTopLeft);
+
+                               aMixA.Merge(aColorBottomLeft, 255 - 
sal_uInt8((y * 255) / nH));
+                               pContent->SetPixel(y, 0, aMixA);
+                               pAlpha->SetPixelIndex(y, 0, nAlpha);
+
+                               // #123690# Caution! When nW is 1, x == nW is 
possible (!)
+                               if(x < nW)
+                               {
+                                       Color aMixB(aColorTopRight);
+
+                                       aMixB.Merge(aColorBottomRight, 255 - 
sal_uInt8((y * 255) / nH));
+                                       pContent->SetPixel(y, x, aMixB);
+                                       pAlpha->SetPixelIndex(y, x, nAlpha);
+                               }
+                       }
+
+                       // #123690# Caution! When nH is 1, y == nH is possible 
(!)
+                       if(y < nH)
+                       {
+                               // x == 0, y == nH - 1, bottom-left corner
+                               pContent->SetPixel(y, 0, aColorBottomLeft);
+                               pAlpha->SetPixelIndex(y, 0, nAlpha);
+
+                               // y == nH - 1, bottom line left to right
+                               for(x = 1; x < nW - 1; x++)
+                               {
+                                       Color aMix(aColorBottomLeft);
+
+                                       aMix.Merge(aColorBottomRight, 255 - 
sal_uInt8(((x - 0)* 255) / nW));
+                                       pContent->SetPixel(y, x, aMix);
+                                       pAlpha->SetPixelIndex(y, x, nAlpha);
+                               }
+
+                               // x == nW - 1, y == nH - 1, bottom-right corner
+                               // #123690# Caution! When nW is 1, x == nW is 
possible (!)
+                               if(x < nW)
+                               {
+                                       pContent->SetPixel(y, x, 
aColorBottomRight);
+                                       pAlpha->SetPixelIndex(y, x, nAlpha);
+                               }
+                       }
+
+                       aContent.ReleaseAccess(pContent);
+                       aAlpha.ReleaseAccess(pAlpha);
+
+                       aLastResult = BitmapEx(aContent, aAlpha);
+               }
+               else
+               {
+                       if(pContent)
+                       {
+                               aContent.ReleaseAccess(pContent);
+                       }
+
+                       if(pAlpha)
+                       {
+                               aAlpha.ReleaseAccess(pAlpha);
+                       }
+               }
+       }
+
+       return aLastResult;
 }
 
-// ------------------------------------------------------------------
-// eof
+/* vim: set noet sw=4 ts=4: */

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