no offense, but thinkin only about yourself, what you want, is probably the cause nr. one for openmoko company/project failing. If you want a company to sponsor the development of the project, they need to have benefit. They can generate benefit by selling devices. But if you fail to put on the device minimal usability only a small amount of the potential customers will consider buying the device. By providing a bit more usability openmoko would have been able to sell more phones. Lot of IT friends laughed at me when I tried to show them the phone... actually I could show nothing. If I was able to show a bit more... these guys would have probably considered buying the phone etc...
Developing only for your own satisfaction and thinking zero about giving back as usability helps less than zero! On Thu, Jun 25, 2009 at 12:46 PM, Marcin Ćwikła <jahc...@gmail.com> wrote: > Sebastian Krzyszkowiak pisze: > >> And I'm developing mostly >> for myself (satisfaction, learning, and usable phone :P) >> > > For me too! :) > > -- > jahckal > > _______________________________________________ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > > -- being mobile, but including technology http://mobiphil.com
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