On Thu, 2007-01-25 at 21:40 -0600, Matt Gokey wrote: > terry mcintyre wrote: > > let's step back a bit and define terms. How do we define "a linear > > improvement in Go"? > Don can correct me if I'm wrong, > > The hypothesis is: For any player rating each doubling of thinking time > creates a rating increase by a fixed constant value. > > > > > Would that be a linear increase in ELO points, or what? > Yes, but I suppose any presumably valid rating system. > > Of course this is an approximation since both rating systems and > thinking effectiveness are not precise measures.
ELO ratings are a very convenient statistical mechanism to predict performance between any 2 players. If you are 200 ELO higher than someone, you are expected to win about 3 out of 4 games. Although I claimed a linear improvement in ELO for each factor of X time increase, I do believe there is a very gradual fall-off as you get closer to perfection. This has been shown empirically with chess. It follows that this would happen in GO too. I believe the fall-off in go is much more gradual (just the opposite naturally of what many on this group are claiming) because it's a richer game strategically. - Don > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/