I don't seem to have any numbers on this anymore, but I should be able to try some experiments this weekend. I do have some code that does what I describe below. It is also using an "all moves as first" heuristic. According to my notes, I made this change in an attempt to avoid severely conservative (in my non-expert opinion) moves near the beginning of the game, which seem to be preferred when using all-moves-as-first. It specifically aims for a 30-point lead at the beginning of the game, and reduces this by one point for each turn into the game.
I should point out that I am not averaging scores, but simply changing which games I count as wins for the evaluation of a move. This is perhaps not quite what Steve Uurtamo had in mind when he was originally musing about being greedy at the beginning of the game. Nevertheless, it is a very similar sort of idea to what he described, so I thought that I would mention it. Weston On 2/8/07, Chris Fant <[EMAIL PROTECTED]> wrote:
On 2/8/07, Weston Markham <[EMAIL PROTECTED]> wrote: > I believe that I have had some success with an approach like this, > actually. I believe that I initially only tally games that are won by > a certain margin, and reduce that margin to zero as the game > progresses. I am pretty sure that this improves upon straight Monte > Carlo. I think that I can get some numbers on it, if anyone is > interested. > > Weston Yes, please.
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