>>> * Besides... solving a
> *>>* pspace-complete problem would require infinite memory... isn't
> that correct?
> *
>> nope.
> 
> I flipped memory and time there. If pspace-complete is not in p, then it
> will be a big problem trying to solve it without infinite time. That doesn't
> seem like an ideal situation for solving it.

I believe go, on any size board, is already solved (using the minimax
algorithm) in both finite time and memory.  (At least for a ruleset
using super-ko; I'm not so sure about Japanese rules.)

Darren


-- 
Darren Cook, Software Researcher/Developer
http://dcook.org/mlsn/ (English-Japanese-German-Chinese-Arabic
                        open source dictionary/semantic network)
http://dcook.org/work/ (About me and my work)
http://darrendev.blogspot.com/ (blog on php, flash, i18n, linux, ...)
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