On Wed, 2008-10-08 at 22:50 -0700, David Fotland wrote:
> Integer komi has a problem for many MCTS implementations, since a playout
> only returns win or loss.  This would require playouts to also return drawn.
> My playouts work this way.  I know Erik's can return draw.  I don’t know
> about mogo or leela.

It would probably be a simple matter to fix this in just about all
programs.    Of course CGOS can't handle a draw either but that could
also be fixed.

If it someday becomes an issue in 9x9 we would probably just gravitate
towards a bigger board size.   

- Don


> 
> Davdi
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:computer-go-
> > [EMAIL PROTECTED] On Behalf Of "Ingo Althöfer"
> > Sent: Wednesday, October 08, 2008 10:29 PM
> > To: computer-go@computer-go.org
> > Subject: [computer-go] komi for 9x9
> > 
> > Hello all,
> > 
> > in other games (on other servers) games start with a
> > komi-bidding procedure.
> > 
> > Only when both sides propose the same value for komi,
> > colors are given by chance.
> > 
> > In my eyes, for Go it would be useful also to allow
> > integral komi (7.0 for 9x9, for instance).
> > 
> > Ingo.
> > --
> > GMX Kostenlose Spiele: Einfach online spielen und Spaß haben mit Pastry
> > Passion!
> > http://games.entertainment.gmx.net/de/entertainment/games/free/puzzle/6
> > 169196
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