When unspecified always assume the natural logarithm.

For UCT this does not really matter; only a different tuning constant.

log10(x) == ln(x) / ln(10)

Erik


On Mon, Dec 1, 2008 at 3:22 PM, Mark Boon <[EMAIL PROTECTED]> wrote:
> Just now I realized that I'm using the standard Java Math.log() function in
> places where it computes the log(visits). In Java, this log() function is
> actually the logarithm of base e, which I suppose is normally actually
> written as ln(). When I read articles about UCT and it says log(), does that
> actually mean log base e, or log base 10?
>
> I figured it probably won't make an awful lot of difference. But there
> should be some difference. Just to make sure I replaced Math.log() by
> Math.log10(). Now I'm seeing a slight degradation of play, so I suppose that
> should answer the question. That doesn't surprise my an awful lot, somehow
> intuitively it seems to make more sense to use log base e. But maybe
> adjusting the exploration-factor a little would bring them closer still. I
> just wanted to make sure...
>
> Another thing I tried was replacing log(virtual-parent-visits) by
> log(parent-visits) in the RAVE calculation. I see no effect on the level of
> play, so apparently it's a wash. But using the latter saves a little memory
> and / or (depending on your implementation) a little performance since the
> log() function is expensive.
>
> Mark
>
>
>
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>
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