This is old and incomplete, but still is a starting point you might
find useful  http://www.andromeda.com/people/ddyer/go/global-eval.html

General observations (from a weak player's point of view):  

Go is played on a knife edge between life and death.  The only evaluator
that matters is "is this stone alive", and there are no known proxies 
that will not fall short a significant amount of the time.  If you fall
short once or twice in a game against a competent player, you will lose.

General strategic considerations will play you false every time.

-- Notwithstanding the above, improving general considerations
will improve play, but not much.  It's all about the minutia of
the situation.

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