On KGS, either player may mark stones as dead. If you disagree, you toggle the state of the stones. The game ends when both players click "done" -- you should do this only when you are entirely satisfied with the score.
I don't know how the human interface maps to the API seen by the program. Terry McIntyre <terrymcint...@yahoo.com> “We hang the petty thieves and appoint the great ones to public office.” -- Aesop ________________________________ From: Jason House <jason.james.ho...@gmail.com> To: computer-go <computer-go@computer-go.org> Sent: Thursday, July 16, 2009 3:27:28 PM Subject: Re: [computer-go] Dead stones at end of game IIRC, the user can do whatever they want in a free game. Only rated games require the bot to agree with the scoring Sent from my iPhone On Jul 16, 2009, at 6:18 PM, Peter Drake <dr...@lclark.edu> wrote: I was looking at this game that Orego played against a human on KGS recently: > > <Orego-Zanarkand.sgf> > >I note that Orego's dead stones are marked as dead, but Zanarkand's are not. >Does KgsGtp defer to the human when there are disputes about dead stones? Is >that the most likely explanation? > > >(What if there is a dispute between programs?) > > >Orego loses even if all of the dead stones are removed, but I'm a bit dismayed >that Orego passed. (Zanarkand passed first.) I believe Orego reasoned, "If I >pass, the game ends, and if all stones on the board are alive, I win!" I'll >have to look into this... > > >Peter Drake >http://www.lclark.edu/~drake/ > > > > _______________________________________________ >computer-go mailing list >computer-go@computer-go.org >http://www.computer-go.org/mailman/listinfo/computer-go/
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