On KGS, either player may mark stones as dead. If you disagree, you toggle the 
state of the stones. The game ends when both players click "done" -- you should 
do this only when you are entirely satisfied with the score. 

I don't know how the human interface maps to the API seen by the program.

 Terry McIntyre <terrymcint...@yahoo.com>


“We hang the petty thieves and appoint the great ones to public office.” -- 
Aesop




________________________________
From: Jason House <jason.james.ho...@gmail.com>
To: computer-go <computer-go@computer-go.org>
Sent: Thursday, July 16, 2009 3:27:28 PM
Subject: Re: [computer-go] Dead stones at end of game


IIRC, the user can do whatever they want in a free game. Only rated games 
require the bot to agree with the scoring

Sent from my iPhone

On Jul 16, 2009, at 6:18 PM, Peter Drake <dr...@lclark.edu> wrote:


I was looking at this game that Orego played against a human on KGS recently:
>
>
<Orego-Zanarkand.sgf>

>
>I note that Orego's dead stones are marked as dead, but Zanarkand's are not. 
>Does KgsGtp defer to the human when there are disputes about dead stones? Is 
>that the most likely explanation?
>
>
>(What if there is a dispute between programs?)
>
>
>Orego loses even if all of the dead stones are removed, but I'm a bit dismayed 
>that Orego passed. (Zanarkand passed first.) I believe Orego reasoned, "If I 
>pass, the game ends, and if all stones on the board are alive, I win!" I'll 
>have to look into this...
>
>
>Peter Drake
>http://www.lclark.edu/~drake/
>
>
> 
>
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