On Sat, Jan 02, 2010 at 01:49:06PM +0100, Petr Baudis wrote:
> On Wed, Dec 16, 2009 at 08:57:24PM +0100, Rémi Coulom wrote:
> > The problem is that I am not using the same set of features for
> > biasing the tree, and for playouts. Playouts only use fast light
> > features. The tree part uses slow complex features. In particular, I
> > use patterns of radius 3 and 4 in the tree, and only radius 3 in the
> > playouts. When 3x3 patterns are learnt together with r=4 patterns,
> > they get different gammas.
> 
>   Interesting, your paper said that you are using patterns up to r=10,
> did you find out that anything larger than r=4 is irrelevant in
> practice?

I forgot to ask about another unclear thing in your paper - you say that
in simulations, you use the "continuity" feature. Does that effectively
mean distance-to-last-move feature with just two levels, one for d<=3,
another for d>3?

Thanks,

                                Petr "Pasky" Baudis
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