I doubt that the human-perceived weaknesses in AlphaGo are really weaknesses - after the second game it seems more like AlphaGo has "everything under control". Professional players will still find moves to criticize, but I want to see proof that any such move would change the fate of the game :-)
Sorin Gherman On Thu, Mar 10, 2016 at 10:13 AM, wing <w...@swcp.com> wrote: > One question is whether Lee Sedol knows about these weaknesses. > Another question is whether he will exploit those weaknesses. > Lee has a very simple style of play that seems less ko-oriented > than other players, and this may play into the hands of Alpha. > > Michael Wing > > I was surprised the Lee Sedol didn't take the game a bit further to >> probe AlphaGo and see how it responded to [...complex kos, complex ko >> fights, complex sekis, complex semeais, ..., multiple connection >> problems, complex life and death problems] as ammunition for his next >> game. I think he was so astonished at being put into a losing >> position, he wasn't mentally prepared to put himself in a student's >> role again, especially to an AI...which had clearly played much weaker >> games just 6 months ago. I'm hopeful Lee Sedol's team has been some >> meta-strategy sessions where, if he finds himself in a losing position >> in game two, he turns it into exploring a set of experiments to tease >> out some of the weaknesses to be better exploited in the remaining >> games. >> >> On Thu, Mar 10, 2016 at 8:16 AM, Robert Jasiek <jas...@snafu.de> wrote: >> >> On 10.03.2016 00:45, Hideki Kato wrote: >>> >>> such as solving complex semeai's and double-ko's, aren't solved yet. >>>> >>> >>> To find out Alphago's weaknesses, there can be, in particular, >>> >>> - this match >>> - careful analysis of its games >>> - Alphago playing on artificial problem positions incl. complex kos, >>> complex ko fights, complex sekis, complex semeais, complex endgames, >>> multiple connection problems, complex life and death problems (such as Igo >>> Hatsu Yoron 120) etc., and then theoretical analysis of such play >>> - semantic verification of the program code and interface >>> - theoretical study of the used theory and the generated dynamic data >>> (structures) >>> >>> -- >>> robert jasiek >>> _______________________________________________ >>> Computer-go mailing list >>> Computer-go@computer-go.org >>> http://computer-go.org/mailman/listinfo/computer-go [1] >>> >> >> >> >> Links: >> ------ >> [1] http://computer-go.org/mailman/listinfo/computer-go >> >> _______________________________________________ >> Computer-go mailing list >> Computer-go@computer-go.org >> http://computer-go.org/mailman/listinfo/computer-go >> > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go >
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