I think it'd be quite interesting to at least keep track of the winrate
over the 4d version until then (although I recognize it will be zero for
some time). Maybe when it wins one?

s.

On Nov 6, 2017 6:00 PM, "Detlef Schmicker" <d...@physik.de> wrote:

> Not in this weak state of the learned net. I measure with a net trained
> from 4d+ kgs games right now on CGOS (NG-learn-ref).
>
> This should be the line, which could be beaten by Zero after enough
> learning. If I manage to beat this version (I check every learning cycle
> 10 games against this version) than I will probably also measure the
> strength of this, but I think this will take some weeks:)
>
>
> Am 06.11.2017 um 17:05 schrieb uurtamo .:
> > Detlef,
> >
> > I misunderstand your last sentence. Do you mean that eventually you'll
> put
> > a subset of functioning nets on CGOS to measure how quickly their
> strength
> > is improving?
> >
> > s.
> >
> > On Nov 6, 2017 4:54 PM, "Detlef Schmicker" <d...@physik.de> wrote:
> >
> >> I thought it might be fun to have some games in early stage of learning
> >> from nearly Zero knowledge.
> >>
> >> I did not turn off the (relatively weak) playouts and mix them with 30%
> >> into the result from the value network. I started at an initial random
> >> neural net (small one, about 4ms on GTX970) and use a relatively wide
> >> search for MC (much much wider, than I do for good playing strength,
> >> unpruning about 5-6 moves) and 100 playouts expanding every 3 playouts,
> >> thus 33 network evaluations per move.
> >>
> >> Additionally I add Gaussian random numbers with a standard derivation of
> >> 0.02 to the policy network.
> >>
> >> With this setup I play 1000 games and do an reinforcement learning cycle
> >> with them. One cycle takes me about 5 hours.
> >>
> >> The first 2 days I did not archive games, than I noticed it might be fun
> >> having games from the training history: now I always archive one game
> >> per cycle.
> >>
> >>
> >> Here are some games ...
> >>
> >>
> >> http://physik.de/games_during_learning/
> >>
> >>
> >> I will probably add some more games, if I have them and will try to
> >> measure, how strong the bot is with exactly this (weak broad search )
> >> configuration but a pretrained net from 4d+ kgs games on CGOS...
> >>
> >>
> >> Detlef
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> >
> >
> >
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