In my experience people who are first taught variant a) and after a short while move on to b) remain overly fixated on capturing and are much slower to grasp the real game. So in this case I would argue that people really do have trouble unlearning when the games are too close … particularly when the first variant has such a simple and expected goal that must be deprecated to be able to move from b) to c).
Cheers, David G Doshay ddos...@mac.com > On 22, Nov 2017, at 6:23 AM, Ingo Althöfer <3-hirn-ver...@gmx.de> wrote: > > In teaching go, one possible path (even with 2 steps) is > to start with > (a) Atari-Go on 9x9 board > then switch to > (b) "true" Go on 9x9 > then switch to > (c) Go on 19x19 > > What are optimal lengths for phases (a) und (b) in doing so?
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