> Weights_31_3200 is 20 layers of 192, 3200 board evaluations per move
> (no random playout). But it still has difficulties with very long
> strings. My next network will be 40 layers of 256, like Master. 

"long strings" here means solidly connected stones?

The 192 vs. 256 is the number of 3x3 convolution filters?

Has anyone been doing experiments with, say, 5x5 filters (and fewer
layers), and/or putting more raw information in (e.g. liberty counts -
which makes the long string problem go away, if I've understood
correctly what that is)?

Darren
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