MCMC has little to do with what we do in computer Go. In MCTS we have a Markov Chain and we take Monte-Carlo samples from it, but the purpose is really not the same at all as what MCMC algorithms do. I recommend the wikipedia articles. It is difficult to really get an idea of MCMC by reading a general description. It is probably best that you get a feeling of what it is by studying the details of a real MCMC algorithm. The most basic MCMC algorithm is the Metropolis-Hastings algorithm: https://en.wikipedia.org/wiki/Metropolis%E2%80%93Hastings_algorithm
Rémi On 1 nov. 2013, at 02:49, Darren Cook <dar...@dcook.org> wrote: > I was reading this post "How would you explain Markov Chain Monte Carlo > (MCMC) to a layperson?": > http://stats.stackexchange.com/q/165/5503 > > The first few answers confused me, definitely not layperson-ready I > thought! But then these two talked about it in the context of board > games, so I kind of got the idea: > http://stats.stackexchange.com/a/438/5503 > http://stats.stackexchange.com/a/12680/5503 > > But this just sounded like Monte-Carlo simulations. Which bit is the > "Markov-Chain"? I thought I'd post here in the hope that someone could > explain Markov-Chain Monte Carlo in computer go terms. Are we already > using Markov-Chains in MCTS, just by another name? If not, why not? > (I.e. is it an idea that was tried but didn't work very well for reasons > we don't understand very well? Or there something about the nature of > the go rules that mean it cannot be done? etc.) > > Thanks, > Darren > > > > > -- > Darren Cook, Software Researcher/Developer > > http://dcook.org/work/ (About me and my work) > http://dcook.org/blogs.html (My blogs and articles) > _______________________________________________ > Computer-go mailing list > Computer-go@dvandva.org > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go