Hal Finney wrote:
Perry Metzger writes: Once the release window has passed, the attacker will use the compromise aggressively and the authority will then blacklist the compromised player, which essentially starts the game over. The studio collects revenue during the release window, and sometimes beyond the release window when the attacker gets unlucky and takes a long time to find another compromise."
This seems to assume that when a crack is announced, all revenue stops. This would appear to be false. When cracks are announced in such systems, normally revenues aren't strongly effected. C.f. DVDs.
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